portable debugbreak
ευχαριστώ ροδάκινε Co-Authored-By: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
This commit is contained in:
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947603e0e2
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2b9aaff641
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@ -34,7 +34,7 @@ add_executable(shadps4
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src/Core/Memory.h
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src/Core/PS4/Linker.cpp
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src/Core/PS4/Linker.h
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h")
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/Debug.h")
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find_package(OpenGL REQUIRED)
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target_link_libraries(shadps4 PUBLIC fmt spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY})
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@ -1,5 +1,6 @@
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#include "ThreadManagement.h"
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#include "../ErrorCodes.h"
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#include "../../../../Debug.h"
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namespace HLE::Libs::LibKernel::ThreadManagement
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{
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@ -50,7 +51,7 @@ int scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate) {
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case 0: pstate = PTHREAD_CREATE_JOINABLE; break;
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case 1: pstate = PTHREAD_CREATE_DETACHED; break;
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default:
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__debugbreak(); //unknown state
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BREAKPOINT(); // unknown state
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}
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int result = pthread_attr_setdetachstate(&(*attr)->pth_attr, pstate);
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@ -73,7 +74,7 @@ int scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched) {
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switch (inheritSched) {
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case 0: pinherit_sched = PTHREAD_EXPLICIT_SCHED; break;
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case 4: pinherit_sched = PTHREAD_INHERIT_SCHED; break;
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default: __debugbreak(); // unknown inheritSched
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default: BREAKPOINT(); // unknown inheritSched
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}
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int result = pthread_attr_setinheritsched(&(*attr)->pth_attr, pinherit_sched);
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@ -115,7 +116,7 @@ int scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy) {
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if (policy!= SCHED_OTHER)
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{
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__debugbreak();//invest if policy is other and if winpthreadlibrary support it
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BREAKPOINT(); // invest if policy is other and if winpthreadlibrary support it
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}
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(*attr)->policy = policy;
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@ -1,6 +1,7 @@
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#include "LibC.h"
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#include "Libs.h"
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#include "../Loader/Elf.h"
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#include "../../../Debug.h"
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namespace HLE::Libs::LibC {
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@ -13,13 +14,13 @@ namespace HLE::Libs::LibC {
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int PS4_SYSV_ABI __cxa_guard_acquire(u64* guard_object)
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{
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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int PS4_SYSV_ABI __cxa_guard_release(u64* guard_object)
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{
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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@ -31,18 +32,16 @@ namespace HLE::Libs::LibC {
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return ::memcpy(dest, src, n);
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}
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static PS4_SYSV_ABI void catchReturnFromMain(int status)
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{ __debugbreak();
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static PS4_SYSV_ABI void catchReturnFromMain(int status) { BREAKPOINT();
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}
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static PS4_SYSV_ABI void exit(int code)
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{ __debugbreak();
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static PS4_SYSV_ABI void exit(int code) { BREAKPOINT();
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}
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static PS4_SYSV_ABI int atexit(void (*func)())
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{
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int rt = ::atexit(func);
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if (rt != 0)
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{
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__debugbreak();
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BREAKPOINT();
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}
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return rt;
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}
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@ -1,6 +1,7 @@
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#include "../Loader/Elf.h"
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#include "LibKernel.h"
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#include "Libs.h"
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#include "../../../Debug.h"
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namespace HLE::Libs::LibKernel {
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@ -8,39 +9,39 @@ namespace HLE::Libs::LibKernel {
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int PS4_SYSV_ABI sceKernelAllocateDirectMemory(off_t searchStart, off_t searchEnd, size_t len, size_t alignment, int memoryType,
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off_t* physAddrOut) {
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__debugbreak();
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BREAKPOINT();
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return 0; // OK
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}
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size_t PS4_SYSV_ABI sceKernelGetDirectMemorySize() {
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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int32_t PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, size_t len, int prot, int flags, off_t directMemoryStart, size_t alignment) {
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len) {
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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int PS4_SYSV_ABI sceKernelCreateEqueue(/* SceKernelEqueue* eq*/ int eq, const char* name)
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{
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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int PS4_SYSV_ABI sceKernelWaitEqueue(/*SceKernelEqueue eq, SceKernelEvent* ev,*/ int num, int* out /*, SceKernelUseconds* timo*/)
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{
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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int PS4_SYSV_ABI sceKernelIsNeoMode()
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{
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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static PS4_SYSV_ABI void stack_chk_fail() { __debugbreak();
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static PS4_SYSV_ABI void stack_chk_fail() { BREAKPOINT();
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}
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void LibKernel_Register(SymbolsResolver* sym) {
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//obj
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@ -1,39 +1,40 @@
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#include "LibSceVideoOut.h"
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#include "Libs.h"
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#include "../Loader/Elf.h"
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#include "../../../Debug.h"
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namespace HLE::Libs::LibSceVideoOut {
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int32_t PS4_SYSV_ABI sceVideoOutGetFlipStatus(int32_t handle /*, SceVideoOutFlipStatus* status*/) {
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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int32_t PS4_SYSV_ABI sceVideoOutSubmitFlip(int32_t handle, int32_t bufferIndex, int32_t flipMode, int64_t flipArg) {
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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int32_t PS4_SYSV_ABI sceVideoOutRegisterBuffers(int32_t handle, int32_t startIndex, void* const* addresses, int32_t bufferNum /*,
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const SceVideoOutBufferAttribute* attribute*/) {
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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int32_t PS4_SYSV_ABI sceVideoOutAddFlipEvent(/*SceKernelEqueue eq,*/ int32_t handle, void* udata) {
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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int32_t PS4_SYSV_ABI sceVideoOutSetFlipRate(int32_t handle, int32_t rate) {
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(/* SceVideoOutBufferAttribute* attribute,*/ uint32_t pixelFormat, uint32_t tilingMode,
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uint32_t aspectRatio,
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uint32_t width, uint32_t height, uint32_t pitchInPixel)
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{
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__debugbreak();
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BREAKPOINT();
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}
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int32_t PS4_SYSV_ABI sceVideoOutGetResolutionStatus(int32_t handle /*, SceVideoOutResolutionStatus* status*/) {
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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@ -42,15 +43,15 @@ namespace HLE::Libs::LibSceVideoOut {
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{
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if (busType != 0)
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{
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__debugbreak();
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BREAKPOINT();
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}
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if (index != 0)
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{
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__debugbreak();
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BREAKPOINT();
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}
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if (param != nullptr)
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{
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__debugbreak();
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BREAKPOINT();
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}
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for (;;) {
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printf("videoopen\n");
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@ -58,7 +59,7 @@ namespace HLE::Libs::LibSceVideoOut {
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return 0;
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}
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int32_t PS4_SYSV_ABI sceVideoOutIsFlipPending(int32_t handle) {
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__debugbreak();
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BREAKPOINT();
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return 0;
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}
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void LibSceVideoOut_Register(SymbolsResolver* sym)
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@ -0,0 +1,7 @@
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#ifdef _MSC_VER
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#define BREAKPOINT __debugbreak
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#elif defined(__GNUC__)
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#define BREAKPOINT __builtin_trap
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#else
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#error What the fuck is this compiler
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#endif
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