diff --git a/CMakeLists.txt b/CMakeLists.txt index a5a0fe28..f036be06 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -54,7 +54,8 @@ add_executable(shadps4 src/Core/PS4/HLE/Kernel/event_queues.h src/Core/PS4/HLE/Kernel/cpu_management.cpp src/Core/PS4/HLE/Kernel/cpu_management.h - "src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/Core/PS4/HLE/Kernel/memory_management.cpp" "src/Core/PS4/HLE/Kernel/memory_management.h" "src/Core/PS4/GPU/gpu_memory.cpp" "src/Core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.h" "src/Core/PS4/HLE/Graphics/graphics_ctx.h" "src/vulkan_util.cpp" "src/vulkan_util.h" "src/Core/PS4/GPU/video_out_buffer.cpp" "src/Core/PS4/GPU/video_out_buffer.h" "src/Core/PS4/HLE/Graphics/graphics_render.cpp" "src/Core/PS4/HLE/Graphics/graphics_render.h") + + "src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/Core/PS4/HLE/Kernel/memory_management.cpp" "src/Core/PS4/HLE/Kernel/memory_management.h" "src/Core/PS4/GPU/gpu_memory.cpp" "src/Core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.h" "src/Core/PS4/HLE/Graphics/graphics_ctx.h" "src/vulkan_util.cpp" "src/vulkan_util.h" "src/Core/PS4/GPU/video_out_buffer.cpp" "src/Core/PS4/GPU/video_out_buffer.h" "src/Core/PS4/HLE/Graphics/graphics_render.cpp" "src/Core/PS4/HLE/Graphics/graphics_render.h" "src/Core/PS4/GPU/tile_manager.cpp" "src/Core/PS4/GPU/tile_manager.h") find_package(OpenGL REQUIRED) target_link_libraries(shadps4 PUBLIC fmt mincore spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY} vulkan-1 spirv-tools-opt spirv-tools) diff --git a/src/Core/PS4/GPU/tile_manager.cpp b/src/Core/PS4/GPU/tile_manager.cpp new file mode 100644 index 00000000..6bca3e0e --- /dev/null +++ b/src/Core/PS4/GPU/tile_manager.cpp @@ -0,0 +1,169 @@ +#include "tile_manager.h" +#include "Lib/Threads.h" +#include "Util/Singleton.h" + +namespace GPU { + +static u32 IntLog2(u32 i) { return 31 - __builtin_clz(i | 1u); } + +class TileManager { + public: + TileManager(){} + virtual ~TileManager() { } + Lib::Mutex m_mutex; +}; + +class TileManager32 { + public: + u32 m_macro_tile_height = 0; + u32 m_bank_height = 0; + u32 m_num_banks = 0; + u32 m_num_pipes = 0; + u32 m_padded_width = 0; + u32 m_padded_height = 0; + u32 m_pipe_bits = 0; + u32 m_bank_bits = 0; + + void Init(u32 width, u32 height, bool is_neo) { + m_macro_tile_height = (is_neo ? 128 : 64); + m_bank_height = is_neo ? 2 : 1; + m_num_banks = is_neo ? 8 : 16; + m_num_pipes = is_neo ? 16 : 8; + m_padded_width = width; + if (height == 1080) { + m_padded_height = is_neo ? 1152 : 1088; + } + if (height == 720) { + m_padded_height = 768; + } + m_pipe_bits = is_neo ? 4 : 3; + m_bank_bits = is_neo ? 3 : 4; + } + + static u32 getElementIdx(u32 x, u32 y) { + u32 elem = 0; + elem |= ((x >> 0u) & 0x1u) << 0u; + elem |= ((x >> 1u) & 0x1u) << 1u; + elem |= ((y >> 0u) & 0x1u) << 2u; + elem |= ((x >> 2u) & 0x1u) << 3u; + elem |= ((y >> 1u) & 0x1u) << 4u; + elem |= ((y >> 2u) & 0x1u) << 5u; + + return elem; + } + + static u32 getPipeIdx(u32 x, u32 y, bool is_neo) { + u32 pipe = 0; + + if (!is_neo) { + pipe |= (((x >> 3u) ^ (y >> 3u) ^ (x >> 4u)) & 0x1u) << 0u; + pipe |= (((x >> 4u) ^ (y >> 4u)) & 0x1u) << 1u; + pipe |= (((x >> 5u) ^ (y >> 5u)) & 0x1u) << 2u; + } else { + pipe |= (((x >> 3u) ^ (y >> 3u) ^ (x >> 4u)) & 0x1u) << 0u; + pipe |= (((x >> 4u) ^ (y >> 4u)) & 0x1u) << 1u; + pipe |= (((x >> 5u) ^ (y >> 5u)) & 0x1u) << 2u; + pipe |= (((x >> 6u) ^ (y >> 5u)) & 0x1u) << 3u; + } + + return pipe; + } + + static u32 getBankIdx(u32 x, u32 y, u32 bank_width, u32 bank_height, u32 num_banks, u32 num_pipes) { + const u32 x_shift_offset = IntLog2(bank_width * num_pipes); + const u32 y_shift_offset = IntLog2(bank_height); + const u32 xs = x >> x_shift_offset; + const u32 ys = y >> y_shift_offset; + u32 bank = 0; + switch (num_banks) { + case 8: + bank |= (((xs >> 3u) ^ (ys >> 5u)) & 0x1u) << 0u; + bank |= (((xs >> 4u) ^ (ys >> 4u) ^ (ys >> 5u)) & 0x1u) << 1u; + bank |= (((xs >> 5u) ^ (ys >> 3u)) & 0x1u) << 2u; + break; + case 16: + bank |= (((xs >> 3u) ^ (ys >> 6u)) & 0x1u) << 0u; + bank |= (((xs >> 4u) ^ (ys >> 5u) ^ (ys >> 6u)) & 0x1u) << 1u; + bank |= (((xs >> 5u) ^ (ys >> 4u)) & 0x1u) << 2u; + bank |= (((xs >> 6u) ^ (ys >> 3u)) & 0x1u) << 3u; + break; + default:; + } + + return bank; + } + + u64 getTiledOffs(u32 x, u32 y, bool is_neo) const { + u64 element_index = getElementIdx(x, y); + + u32 xh = x; + u32 yh = y; + u64 pipe = getPipeIdx(xh, yh, is_neo); + u64 bank = getBankIdx(xh, yh, 1, m_bank_height, m_num_banks, m_num_pipes); + u32 tile_bytes = (8 * 8 * 32 + 7) / 8; + u64 element_offset = (element_index * 32); + u64 tile_split_slice = 0; + + if (tile_bytes > 512) { + tile_split_slice = element_offset / (static_cast(512) * 8); + element_offset %= (static_cast(512) * 8); + tile_bytes = 512; + } + + u64 macro_tile_bytes = (128 / 8) * (m_macro_tile_height / 8) * tile_bytes / (m_num_pipes * m_num_banks); + u64 macro_tiles_per_row = m_padded_width / 128; + u64 macro_tile_row_index = y / m_macro_tile_height; + u64 macro_tile_column_index = x / 128; + u64 macro_tile_index = (macro_tile_row_index * macro_tiles_per_row) + macro_tile_column_index; + u64 macro_tile_offset = macro_tile_index * macro_tile_bytes; + u64 macro_tiles_per_slice = macro_tiles_per_row * (m_padded_height / m_macro_tile_height); + u64 slice_bytes = macro_tiles_per_slice * macro_tile_bytes; + u64 slice_offset = tile_split_slice * slice_bytes; + u64 tile_row_index = (y / 8) % m_bank_height; + u64 tile_index = tile_row_index; + u64 tile_offset = tile_index * tile_bytes; + + u64 tile_split_slice_rotation = ((m_num_banks / 2) + 1) * tile_split_slice; + bank ^= tile_split_slice_rotation; + bank &= (m_num_banks - 1); + + u64 total_offset = (slice_offset + macro_tile_offset + tile_offset) * 8 + element_offset; + u64 bit_offset = total_offset & 0x7u; + total_offset /= 8; + + u64 pipe_interleave_offset = total_offset & 0xffu; + u64 offset = total_offset >> 8u; + u64 byte_offset = pipe_interleave_offset | (pipe << (8u)) | (bank << (8u + m_pipe_bits)) | (offset << (8u + m_pipe_bits + m_bank_bits)); + + return ((byte_offset << 3u) | bit_offset) / 8; + } +}; + +void convertTileToLinear(void* dst, const void* src,u32 width, u32 height, bool is_neo) { + TileManager32 t; + t.Init(width, height, is_neo); + + auto* g_TileManager = Singleton::Instance(); + + Lib::LockMutexGuard lock(g_TileManager->m_mutex); + + for (u32 y = 0; y < height; y++) { + u32 x = 0; + u64 linear_offset = y * width * 4; + + for (; x + 1 < width; x += 2) { + auto tiled_offset = t.getTiledOffs(x, y, is_neo); + + *reinterpret_cast(static_cast(dst) + linear_offset) = + *reinterpret_cast(static_cast(src) + tiled_offset); + linear_offset += 8; + } + if (x < width) { + auto tiled_offset = t.getTiledOffs(x, y, is_neo); + + *reinterpret_cast(static_cast(dst) + linear_offset) = + *reinterpret_cast(static_cast(src) + tiled_offset); + } + } +} +} // namespace GPU \ No newline at end of file diff --git a/src/Core/PS4/GPU/tile_manager.h b/src/Core/PS4/GPU/tile_manager.h new file mode 100644 index 00000000..e6360855 --- /dev/null +++ b/src/Core/PS4/GPU/tile_manager.h @@ -0,0 +1,8 @@ +#pragma once + +#include "types.h" + +namespace GPU { + +void convertTileToLinear(void* dst, const void* src, u32 width, u32 height, bool neo); +} \ No newline at end of file diff --git a/src/Core/PS4/GPU/video_out_buffer.cpp b/src/Core/PS4/GPU/video_out_buffer.cpp index 73483a91..21d825b9 100644 --- a/src/Core/PS4/GPU/video_out_buffer.cpp +++ b/src/Core/PS4/GPU/video_out_buffer.cpp @@ -4,6 +4,7 @@ #include "debug.h" #include +#include "tile_manager.h" constexpr bool log_file_videoOutBuffer = true; // disable it to disable logging @@ -11,13 +12,26 @@ static void update_func(HLE::Libs::Graphics::GraphicCtx* ctx, const u64* params, int virtual_addr_num) { auto pitch = params[GPU::VideoOutBufferObj::PITCH_PARAM]; + bool tiled = (params[GPU::VideoOutBufferObj::IS_TILE_PARAM] != 0); + bool neo = (params[GPU::VideoOutBufferObj::IS_NEO_PARAM] != 0); + auto width = params[GPU::VideoOutBufferObj::WIDTH_PARAM]; + auto height = params[GPU::VideoOutBufferObj::HEIGHT_PARAM]; auto* vk_obj = static_cast(obj); vk_obj->layout = VK_IMAGE_LAYOUT_UNDEFINED; - Graphics::Vulkan::vulkanFillImage(ctx, vk_obj, reinterpret_cast(*virtual_addr), *size, pitch, - static_cast(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)); + if (tiled) + { + auto* tempbuff = new u08[*size]; + GPU::convertTileToLinear(tempbuff, reinterpret_cast(*virtual_addr), width, height, neo); + Graphics::Vulkan::vulkanFillImage(ctx, vk_obj, tempbuff, *size, pitch, static_cast(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)); + delete[] tempbuff; + } else { + Graphics::Vulkan::vulkanFillImage(ctx, vk_obj, reinterpret_cast(*virtual_addr), *size, pitch, + static_cast(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)); + } + } static void* create_func(HLE::Libs::Graphics::GraphicCtx* ctx, const u64* params, const u64* virtual_addr, const u64* size, int virtual_addr_num,