Minor Qt GUI update (#363)
* Minor Qt GUI update * Update gui_context_menus.h * Update gui_context_menus.h * Update game_info.cpp
This commit is contained in:
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6d0a763145
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21462523de
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@ -29,8 +29,10 @@ jobs:
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uses: jurplel/install-qt-action@v4
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with:
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version: 6.7.2
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host: windows
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target: desktop
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arch: win64_msvc2019_64
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archives: qtsvg qtbase
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archives: qtbase
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- name: Configure CMake
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <QHeaderView>
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#include "elf_viewer.h"
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ElfViewer::ElfViewer(QWidget* parent) : QTableWidget(parent) {
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@ -14,6 +14,7 @@
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#include <QTreeView>
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#include <QVBoxLayout>
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#include <QWidget>
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#include "core/loader/elf.h"
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#include "game_list_frame.h"
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@ -14,6 +14,7 @@
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#include <QVBoxLayout>
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#include <QWidget>
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#include <QtConcurrent/QtConcurrent>
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#include "common/config.h"
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#include "game_info.h"
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#include "game_list_utils.h"
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@ -5,6 +5,7 @@
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#include <thread>
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#include <QProgressDialog>
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#include <QtConcurrent/QtConcurrent>
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#include "game_info.h"
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GameInfoClass::GameInfoClass() = default;
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@ -42,4 +43,4 @@ void GameInfoClass::GetGameInfo(QWidget* parent) {
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&QProgressDialog::setValue);
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dialog.exec();
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}
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}
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@ -7,6 +7,7 @@
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#include <QObject>
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#include <QPixmap>
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#include <QtConcurrent/QtConcurrent>
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#include "common/config.h"
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#include "core/file_format/psf.h"
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#include "game_list_utils.h"
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@ -1,8 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "game_install_dialog.h"
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#include <QDialogButtonBox>
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#include <QDir>
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#include <QFileDialog>
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@ -14,6 +12,8 @@
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#include <QPushButton>
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#include <QVBoxLayout>
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#include "game_install_dialog.h"
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GameInstallDialog::GameInstallDialog() : m_gamesDirectory(nullptr) {
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auto layout = new QVBoxLayout(this);
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@ -21,8 +21,8 @@ GameInstallDialog::GameInstallDialog() : m_gamesDirectory(nullptr) {
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layout->addStretch();
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layout->addWidget(SetupDialogActions());
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setWindowTitle("Shadps4 - Choose directory");
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setWindowIcon(QIcon(":/images/shadps4.ico"));
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setWindowTitle("shadPS4 - Choose directory");
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setWindowIcon(QIcon(":images/shadps4.ico"));
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}
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GameInstallDialog::~GameInstallDialog() {}
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@ -47,7 +47,7 @@ QWidget* GameInstallDialog::SetupGamesDirectory() {
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layout->addWidget(m_gamesDirectory);
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// Browse button.
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auto browse = new QPushButton("...");
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auto browse = new QPushButton("Browse");
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connect(browse, &QPushButton::clicked, this, &GameInstallDialog::Browse);
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@ -4,6 +4,7 @@
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#pragma once
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#include <QDialog>
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#include "common/config.h"
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#include "common/path_util.h"
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@ -190,17 +190,17 @@ void GameListFrame::SetRegionFlag(int row, int column, QString itemStr) {
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QTableWidgetItem* item = new QTableWidgetItem();
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QImage scaledPixmap;
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if (itemStr == "Japan") {
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scaledPixmap = QImage(":/images/flag_jp.png");
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scaledPixmap = QImage(":images/flag_jp.png");
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} else if (itemStr == "Europe") {
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scaledPixmap = QImage(":/images/flag_eu.png");
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scaledPixmap = QImage(":images/flag_eu.png");
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} else if (itemStr == "USA") {
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scaledPixmap = QImage(":/images/flag_us.png");
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scaledPixmap = QImage(":images/flag_us.png");
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} else if (itemStr == "Asia") {
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scaledPixmap = QImage(":/images/flag_china.png");
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scaledPixmap = QImage(":images/flag_china.png");
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} else if (itemStr == "World") {
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scaledPixmap = QImage(":/images/flag_world.png");
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scaledPixmap = QImage(":images/flag_world.png");
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} else {
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scaledPixmap = QImage(":/images/flag_unk.png");
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scaledPixmap = QImage(":images/flag_unk.png");
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}
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QWidget* widget = new QWidget(this);
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QVBoxLayout* layout = new QVBoxLayout(widget);
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@ -16,6 +16,7 @@
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#include <QVBoxLayout>
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#include <QWidget>
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#include <QtConcurrent/QtConcurrent>
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#include "game_info.h"
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#include "game_list_utils.h"
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#include "gui_context_menus.h"
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@ -165,12 +165,12 @@ public:
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if (createShortcutLinux(linkPath, ebootPath, iconPath)) {
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#endif
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QMessageBox::information(
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nullptr, "Shortcut Creation",
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QString("Shortcut created successfully:\n %1").arg(linkPath));
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nullptr, "Shortcut creation",
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QString("Shortcut created successfully!\n %1").arg(linkPath));
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} else {
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QMessageBox::critical(
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nullptr, "Error",
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QString("Error creating shortcut:\n %1").arg(linkPath));
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QString("Error creating shortcut!\n %1").arg(linkPath));
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}
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} else {
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QMessageBox::critical(nullptr, "Error", "Failed to convert icon.");
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@ -183,11 +183,11 @@ public:
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if (createShortcutLinux(linkPath, ebootPath, iconPath)) {
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#endif
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QMessageBox::information(
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nullptr, "Shortcut Creation",
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QString("Shortcut created successfully:\n %1").arg(linkPath));
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nullptr, "Shortcut creation",
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QString("Shortcut created successfully!\n %1").arg(linkPath));
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} else {
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QMessageBox::critical(nullptr, "Error",
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QString("Error creating shortcut:\n %1").arg(linkPath));
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QString("Error creating shortcut!\n %1").arg(linkPath));
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}
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}
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}
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@ -308,7 +308,7 @@ private:
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QFile shortcutFile(linkPath);
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if (!shortcutFile.open(QIODevice::WriteOnly | QIODevice::Text)) {
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QMessageBox::critical(nullptr, "Error",
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QString("Error creating shortcut:\n %1").arg(linkPath));
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QString("Error creating shortcut!\n %1").arg(linkPath));
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return false;
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}
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@ -8,6 +8,7 @@
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#include <QProgressDialog>
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#include <QStatusBar>
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#include <QtConcurrent>
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#include "common/io_file.h"
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#include "common/version.h"
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#include "core/file_format/pkg.h"
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@ -10,6 +10,7 @@
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#include <QMimeData>
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#include <QScopedPointer>
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#include <fmt/core.h>
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#include "common/config.h"
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#include "common/path_util.h"
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#include "core/file_format/psf.h"
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@ -7,25 +7,6 @@ void WindowThemes::SetWindowTheme(Theme theme, QLineEdit* mw_searchbar) {
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QPalette themePalette;
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switch (theme) {
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case Theme::Light:
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mw_searchbar->setStyleSheet("background-color: #ffffff; /* Light gray background */"
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"color: #000000; /* Black text */"
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"padding: 5px;");
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themePalette.setColor(QPalette::Window, QColor(240, 240, 240)); // Light gray
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themePalette.setColor(QPalette::WindowText, Qt::black); // Black
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themePalette.setColor(QPalette::Base, QColor(230, 230, 230, 80)); // Grayish
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themePalette.setColor(QPalette::ToolTipBase, Qt::black); // Black
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themePalette.setColor(QPalette::ToolTipText, Qt::black); // Black
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themePalette.setColor(QPalette::Text, Qt::black); // Black
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themePalette.setColor(QPalette::Button, QColor(240, 240, 240)); // Light gray
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themePalette.setColor(QPalette::ButtonText, Qt::black); // Black
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themePalette.setColor(QPalette::BrightText, Qt::red); // Red
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themePalette.setColor(QPalette::Link, QColor(42, 130, 218)); // Blue
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themePalette.setColor(QPalette::Highlight, QColor(42, 130, 218)); // Blue
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themePalette.setColor(QPalette::HighlightedText, Qt::white); // White
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qApp->setPalette(themePalette);
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break;
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case Theme::Dark:
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mw_searchbar->setStyleSheet("background-color: #1e1e1e; /* Dark background */"
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"color: #ffffff; /* White text */"
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qApp->setPalette(themePalette);
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break;
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case Theme::Light:
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mw_searchbar->setStyleSheet("background-color: #ffffff; /* Light gray background */"
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"color: #000000; /* Black text */"
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"padding: 5px;");
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themePalette.setColor(QPalette::Window, QColor(240, 240, 240)); // Light gray
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themePalette.setColor(QPalette::WindowText, Qt::black); // Black
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themePalette.setColor(QPalette::Base, QColor(230, 230, 230, 80)); // Grayish
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themePalette.setColor(QPalette::ToolTipBase, Qt::black); // Black
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themePalette.setColor(QPalette::ToolTipText, Qt::black); // Black
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themePalette.setColor(QPalette::Text, Qt::black); // Black
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themePalette.setColor(QPalette::Button, QColor(240, 240, 240)); // Light gray
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themePalette.setColor(QPalette::ButtonText, Qt::black); // Black
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themePalette.setColor(QPalette::BrightText, Qt::red); // Red
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themePalette.setColor(QPalette::Link, QColor(42, 130, 218)); // Blue
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themePalette.setColor(QPalette::Highlight, QColor(42, 130, 218)); // Blue
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themePalette.setColor(QPalette::HighlightedText, Qt::white); // White
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qApp->setPalette(themePalette);
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break;
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case Theme::Green:
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mw_searchbar->setStyleSheet("background-color: #354535; /* Dark green background */"
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"color: #ffffff; /* White text */"
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@ -2,13 +2,14 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QApplication>
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#include <QLineEdit>
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#include <QWidget>
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enum class Theme : int {
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Light,
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Dark,
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Light,
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Green,
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Blue,
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Violet,
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@ -44,8 +44,8 @@ public:
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QAction* gameInstallPathAct;
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QAction* dumpGameListAct;
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QAction* pkgViewerAct;
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QAction* setThemeLight;
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QAction* setThemeDark;
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QAction* setThemeLight;
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QAction* setThemeGreen;
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QAction* setThemeBlue;
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QAction* setThemeViolet;
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MainWindow->setObjectName("MainWindow");
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// MainWindow->resize(1280, 720);
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QIcon icon;
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icon.addFile(QString::fromUtf8(":/images/shadps4.ico"), QSize(), QIcon::Normal, QIcon::Off);
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icon.addFile(QString::fromUtf8(":images/shadps4.ico"), QSize(), QIcon::Normal, QIcon::Off);
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MainWindow->setWindowIcon(icon);
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QSizePolicy sizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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sizePolicy.setHorizontalStretch(0);
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pkgViewerAct->setObjectName("pkgViewer");
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pkgViewerAct->setObjectName("pkgViewer");
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pkgViewerAct->setIcon(QIcon(":images/file_icon.png"));
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setThemeLight = new QAction(MainWindow);
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setThemeLight->setObjectName("setThemeLight");
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setThemeLight->setCheckable(true);
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setThemeLight->setChecked(true);
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setThemeDark = new QAction(MainWindow);
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setThemeDark->setObjectName("setThemeDark");
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setThemeDark->setCheckable(true);
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setThemeDark->setChecked(true);
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setThemeLight = new QAction(MainWindow);
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setThemeLight->setObjectName("setThemeLight");
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setThemeLight->setCheckable(true);
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setThemeGreen = new QAction(MainWindow);
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setThemeGreen->setObjectName("setThemeGreen");
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setThemeGreen->setCheckable(true);
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@ -285,7 +285,7 @@ public:
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} // setupUi
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void retranslateUi(QMainWindow* MainWindow) {
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MainWindow->setWindowTitle(QCoreApplication::translate("MainWindow", "Shadps4", nullptr));
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MainWindow->setWindowTitle(QCoreApplication::translate("MainWindow", "shadPS4", nullptr));
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addElfFolderAct->setText(
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QCoreApplication::translate("MainWindow", "Open/Add Elf Folder", nullptr));
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bootInstallPkgAct->setText(
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@ -332,8 +332,8 @@ public:
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menuSettings->setTitle(QCoreApplication::translate("MainWindow", "Settings", nullptr));
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menuUtils->setTitle(QCoreApplication::translate("MainWindow", "Utils", nullptr));
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menuThemes->setTitle(QCoreApplication::translate("MainWindow", "Themes", nullptr));
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setThemeLight->setText(QCoreApplication::translate("MainWindow", "Light", nullptr));
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setThemeDark->setText(QCoreApplication::translate("MainWindow", "Dark", nullptr));
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setThemeLight->setText(QCoreApplication::translate("MainWindow", "Light", nullptr));
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setThemeGreen->setText(QCoreApplication::translate("MainWindow", "Green", nullptr));
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setThemeBlue->setText(QCoreApplication::translate("MainWindow", "Blue", nullptr));
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setThemeViolet->setText(QCoreApplication::translate("MainWindow", "Violet", nullptr));
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@ -3,6 +3,7 @@
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#include <QHeaderView>
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#include <QWidget>
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#include "pkg_viewer.h"
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PKGViewer::PKGViewer(std::shared_ptr<GameInfoClass> game_info_get, QWidget* parent,
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@ -15,6 +15,7 @@
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#include <QTreeWidget>
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#include <QTreeWidgetItem>
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#include <QtConcurrent/QtConcurrent>
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#include "common/io_file.h"
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#include "core/file_format/pkg.h"
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#include "core/file_format/pkg_type.h"
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@ -16,6 +16,7 @@
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#include <QVBoxLayout>
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#include <QWidget>
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#include <QXmlStreamReader>
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#include "common/types.h"
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#include "core/file_format/trp.h"
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