sceVideoOutOpen is not dummy now

This commit is contained in:
georgemoralis 2023-08-23 00:02:24 +03:00
parent 491e231770
commit 201294cf18
1 changed files with 6 additions and 6 deletions

View File

@ -1,7 +1,11 @@
#include "video_out.h" #include "video_out.h"
#include <Core/PS4/HLE/ErrorCodes.h>
#include <Core/PS4/HLE/Libs.h> #include <Core/PS4/HLE/Libs.h>
#include <Core/PS4/HLE/UserManagement/UsrMngCodes.h>
#include <Core/PS4/HLE/VideoOut/VideoOutCodes.h>
#include <Util/log.h> #include <Util/log.h>
#include <debug.h>
#include <stdio.h> #include <stdio.h>
#include <magic_enum.hpp> #include <magic_enum.hpp>
@ -9,10 +13,6 @@
#include "Objects/video_out_ctx.h" #include "Objects/video_out_ctx.h"
#include "Util/Singleton.h" #include "Util/Singleton.h"
#include <Core/PS4/HLE/UserManagement/UsrMngCodes.h>
#include <debug.h>
#include <Core/PS4/HLE/VideoOut/VideoOutCodes.h>
#include <Core/PS4/HLE/ErrorCodes.h>
namespace HLE::Libs::Graphics::VideoOut { namespace HLE::Libs::Graphics::VideoOut {
@ -98,7 +98,7 @@ s32 PS4_SYSV_ABI sceVideoOutGetResolutionStatus(s32 handle, SceVideoOutResolutio
return 0; return 0;
} }
s32 PS4_SYSV_ABI sceVideoOutOpen(SceUserServiceUserId userId, s32 busType, s32 index, const void* param) { s32 PS4_SYSV_ABI sceVideoOutOpen(SceUserServiceUserId userId, s32 busType, s32 index, const void* param) {
PRINT_DUMMY_FUNCTION_NAME(); PRINT_FUNCTION_NAME();
if (userId != SCE_USER_SERVICE_USER_ID_SYSTEM) { if (userId != SCE_USER_SERVICE_USER_ID_SYSTEM) {
BREAKPOINT(); BREAKPOINT();
} }
@ -117,7 +117,7 @@ s32 PS4_SYSV_ABI sceVideoOutOpen(SceUserServiceUserId userId, s32 busType, s32 i
if (handle < 0) { if (handle < 0) {
LOG_TRACE_IF(log_file_videoout, "sceVideoOutOpen all available handles are open\n"); LOG_TRACE_IF(log_file_videoout, "sceVideoOutOpen all available handles are open\n");
return SCE_VIDEO_OUT_ERROR_RESOURCE_BUSY; //it is alreadyOpened return SCE_VIDEO_OUT_ERROR_RESOURCE_BUSY; // it is alreadyOpened
} }
return handle; return handle;