docs: Added some fancy Markdown formating to the README
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README.md
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README.md
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@ -32,25 +32,28 @@ SPDX-License-Identifier: GPL-2.0-or-later
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<img src="https://github.com/shadps4-emu/shadPS4/blob/main/documents/Screenshots/We are DOOMED.png" width="400">
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</p>
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# shadPS4
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# General information
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shadPS4 is an early **PlayStation 4** emulator for **Windows**, **Linux** and **macOS** written in C++
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shadPS4 is an early **PlayStation 4** emulator for **Windows**, **Linux** and **macOS** written in C++.
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If you encounter problems or have doubts, do not hesitate to look at the [**Quickstart**](https://github.com/shadps4-emu/shadPS4/blob/main/documents/Quickstart/Quickstart.md).
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To verify that a game works, you can look at [**shadPS4 Game Compatibility**](https://github.com/shadps4-emu/shadps4-game-compatibility).
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To discuss shadPS4 development or suggest ideas, join the [**Discord server**](https://discord.gg/MyZRaBngxA).
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To discuss shadPS4 development, suggest ideas or to ask for help, join our [**Discord server**](https://discord.gg/MyZRaBngxA).
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To get the latest news, go to our [**X (twitter)**](https://x.com/shadps4) or our [**website**](https://shadps4.net/).
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To get the latest news, go to our [**X (Twitter)**](https://x.com/shadps4) or our [**website**](https://shadps4.net/).
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# Status
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In development, small games are working like [**Sonic Mania**](https://www.youtube.com/watch?v=AAHoNzhHyCU), [**Undertale**](https://youtu.be/5zIvdy65Ro4), [**Dysmantle**](https://youtu.be/b9xzhLBdESE) and others...
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> [!IMPORTANT]
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> shadPS4 is early in developement, don't expect a flawless experience.
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Currently, the emulator successfully runs small games like [**Sonic Mania**](https://www.youtube.com/watch?v=AAHoNzhHyCU), [**Undertale**](https://youtu.be/5zIvdy65Ro4), [**Dysmantle**](https://youtu.be/b9xzhLBdESE), and a few others. Most importantly shadPS4 can *somewhat* run Bloodborne.
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# Why
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The project started as a fun project. Due to limited free time, it will probably take a while before shadPS4 is able to run anything decent, but we're trying to make small, regular commits.
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This project began as a fun project. Given our limited free time, it may take some time before shadPS4 can run more complex games, but we're committed to making small, regular updates.
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# Build
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@ -62,7 +65,7 @@ Check the build instructions for [**Windows**](https://github.com/shadps4-emu/sh
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Check the build instructions for [**Linux**](https://github.com/shadps4-emu/shadPS4/blob/main/documents/building-linux.md).
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## Build status
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## Building status
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<details>
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<summary><b>Windows</b></summary>
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@ -95,9 +98,12 @@ Check the build instructions for [**Linux**](https://github.com/shadps4-emu/shad
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For more information on how to test, debug and report issues with the emulator or games, read the [Debugging documentation](https://github.com/shadps4-emu/shadPS4/blob/main/documents/Debugging/Debugging.md).
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# Keyboard Mapping
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# Keyboard mapping
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| Controller button | Keyboard |
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> [!NOTE]
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> Keyboard mappings can be changed from the Qt interface of shadPS4. Xbox and DualShock controllers work out of the box.
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| Controller button | Keyboard equivelant |
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|-------------|-------------|
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LEFT AXIS UP | W |
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LEFT AXIS DOWN | S |
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@ -154,4 +160,4 @@ Open a PR and we'll check it :)
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# License
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- [**GPL-2.0 license**](https://github.com/shadps4-emu/shadPS4/blob/main/LICENSE)
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- [**GPL-2.0 license**](https://github.com/shadps4-emu/shadPS4/blob/main/LICENSE)
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