some initial work on MsgDialog
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3f987b375f
commit
1dfe491b7d
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@ -7,6 +7,12 @@
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namespace Libraries::CommonDialog {
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namespace Libraries::CommonDialog {
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struct OrbisCommonDialogBaseParam {
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std::size_t size;
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u8 reserved[36];
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u32 magic;
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};
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil12getSelfAppIdEv();
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil12getSelfAppIdEv();
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client11closeModuleEv();
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client11closeModuleEv();
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client11updateStateEv();
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client11updateStateEv();
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@ -28,8 +28,11 @@ int PS4_SYSV_ABI sceMsgDialogInitialize() {
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return ORBIS_OK;
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return ORBIS_OK;
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}
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}
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int PS4_SYSV_ABI sceMsgDialogOpen() {
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s32 PS4_SYSV_ABI sceMsgDialogOpen(const OrbisMsgDialogParam* param) {
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PRINT_UNIMPLEMENTED_FUNCTION_NAME();
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PRINT_DUMMY_FUNCTION_NAME();
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OrbisMsgDialogUserMessageParam* userMsgParam = param->userMsgParam;
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const char* msg = userMsgParam->msg;
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printf("sceMsgDialogOpen msg : %s", msg);
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return ORBIS_OK;
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return ORBIS_OK;
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}
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}
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@ -4,14 +4,87 @@
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#pragma once
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#pragma once
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#include "library_common.h"
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#include "library_common.h"
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#include "libscecommondialog.h"
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namespace Libraries::MsgDialog {
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namespace Libraries::MsgDialog {
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using OrbisUserServiceUserId = s32;
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enum OrbisMsgDialogMode {
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ORBIS_MSG_DIALOG_MODE_USER_MSG = 1,
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ORBIS_MSG_DIALOG_MODE_PROGRESS_BAR = 2,
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ORBIS_MSG_DIALOG_MODE_SYSTEM_MSG = 3,
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};
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enum OrbisMsgDialogButtonType {
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ORBIS_MSG_DIALOG_BUTTON_TYPE_OK = 0,
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ORBIS_MSG_DIALOG_BUTTON_TYPE_YESNO = 1,
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ORBIS_MSG_DIALOG_BUTTON_TYPE_NONE = 2,
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ORBIS_MSG_DIALOG_BUTTON_TYPE_OK_CANCEL = 3,
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ORBIS_MSG_DIALOG_BUTTON_TYPE_WAIT = 5,
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ORBIS_MSG_DIALOG_BUTTON_TYPE_WAIT_CANCEL = 6,
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ORBIS_MSG_DIALOG_BUTTON_TYPE_YESNO_FOCUS_NO = 7,
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ORBIS_MSG_DIALOG_BUTTON_TYPE_OK_CANCEL_FOCUS_CANCEL = 8,
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ORBIS_MSG_DIALOG_BUTTON_TYPE_2BUTTONS = 9,
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};
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enum OrbisMsgDialogProgressBarType {
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ORBIS_MSG_DIALOG_PROGRESSBAR_TYPE_PERCENTAGE = 0,
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ORBIS_MSG_DIALOG_PROGRESSBAR_TYPE_PERCENTAGE_CANCEL = 1,
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};
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enum OrbisMsgDialogSystemMessageType {
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ORBIS_MSG_DIALOG_SYSMSG_TYPE_TRC_EMPTY_STORE = 0,
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ORBIS_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION = 1,
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ORBIS_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_UGC_RESTRICTION = 2,
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ORBIS_MSG_DIALOG_SYSMSG_TYPE_CAMERA_NOT_CONNECTED = 4,
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ORBIS_MSG_DIALOG_SYSMSG_TYPE_WARNING_PROFILE_PICTURE_AND_NAME_NOT_SHARED = 5,
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};
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struct OrbisMsgDialogButtonsParam {
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const char* msg1;
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const char* msg2;
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char reserved[32];
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};
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struct OrbisMsgDialogUserMessageParam {
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OrbisMsgDialogButtonType buttonType;
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s32 : 32;
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const char* msg;
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OrbisMsgDialogButtonsParam* buttonsParam;
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char reserved[24];
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};
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struct OrbisMsgDialogProgressBarParam {
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OrbisMsgDialogProgressBarType barType;
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int32_t : 32;
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const char* msg;
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char reserved[64];
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};
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struct OrbisMsgDialogSystemMessageParam {
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OrbisMsgDialogSystemMessageType sysMsgType;
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char reserved[32];
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};
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struct OrbisMsgDialogParam {
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CommonDialog::OrbisCommonDialogBaseParam baseParam;
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std::size_t size;
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OrbisMsgDialogMode mode;
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s32 : 32;
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OrbisMsgDialogUserMessageParam* userMsgParam;
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OrbisMsgDialogProgressBarParam* progBarParam;
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OrbisMsgDialogSystemMessageParam* sysMsgParam;
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OrbisUserServiceUserId userId;
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char reserved[40];
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s32 : 32;
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};
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int PS4_SYSV_ABI sceMsgDialogClose();
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int PS4_SYSV_ABI sceMsgDialogClose();
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int PS4_SYSV_ABI sceMsgDialogGetResult();
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int PS4_SYSV_ABI sceMsgDialogGetResult();
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int PS4_SYSV_ABI sceMsgDialogGetStatus();
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int PS4_SYSV_ABI sceMsgDialogGetStatus();
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int PS4_SYSV_ABI sceMsgDialogInitialize();
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int PS4_SYSV_ABI sceMsgDialogInitialize();
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int PS4_SYSV_ABI sceMsgDialogOpen();
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s32 PS4_SYSV_ABI sceMsgDialogOpen(const OrbisMsgDialogParam* param);
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int PS4_SYSV_ABI sceMsgDialogProgressBarInc();
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int PS4_SYSV_ABI sceMsgDialogProgressBarInc();
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int PS4_SYSV_ABI sceMsgDialogProgressBarSetMsg();
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int PS4_SYSV_ABI sceMsgDialogProgressBarSetMsg();
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int PS4_SYSV_ABI sceMsgDialogProgressBarSetValue();
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int PS4_SYSV_ABI sceMsgDialogProgressBarSetValue();
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@ -8,7 +8,7 @@
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namespace Libraries::SystemService {
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namespace Libraries::SystemService {
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enum OrbisSystemServiceParamId : s32 {
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enum OrbisSystemServiceParamId {
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ORBIS_SYSTEM_SERVICE_PARAM_ID_LANG = 1,
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ORBIS_SYSTEM_SERVICE_PARAM_ID_LANG = 1,
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ORBIS_SYSTEM_SERVICE_PARAM_ID_DATE_FORMAT = 2,
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ORBIS_SYSTEM_SERVICE_PARAM_ID_DATE_FORMAT = 2,
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ORBIS_SYSTEM_SERVICE_PARAM_ID_TIME_FORMAT = 3,
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ORBIS_SYSTEM_SERVICE_PARAM_ID_TIME_FORMAT = 3,
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@ -19,18 +19,18 @@ enum OrbisSystemServiceParamId : s32 {
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ORBIS_SYSTEM_SERVICE_PARAM_ID_ENTER_BUTTON_ASSIGN = 1000
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ORBIS_SYSTEM_SERVICE_PARAM_ID_ENTER_BUTTON_ASSIGN = 1000
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};
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};
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enum OrbisSystemParamDateFormat : s32 {
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enum OrbisSystemParamDateFormat {
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ORBIS_SYSTEM_PARAM_DATE_FORMAT_YYYYMMDD = 0,
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ORBIS_SYSTEM_PARAM_DATE_FORMAT_YYYYMMDD = 0,
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ORBIS_SYSTEM_PARAM_DATE_FORMAT_DDMMYYYY = 1,
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ORBIS_SYSTEM_PARAM_DATE_FORMAT_DDMMYYYY = 1,
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ORBIS_SYSTEM_PARAM_DATE_FORMAT_MMDDYYYY = 2
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ORBIS_SYSTEM_PARAM_DATE_FORMAT_MMDDYYYY = 2
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};
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};
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enum OrbisSystemParamTimeFormat : s32 {
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enum OrbisSystemParamTimeFormat {
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ORBIS_SYSTEM_PARAM_TIME_FORMAT_12HOUR = 0,
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ORBIS_SYSTEM_PARAM_TIME_FORMAT_12HOUR = 0,
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ORBIS_SYSTEM_PARAM_TIME_FORMAT_24HOUR = 1
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ORBIS_SYSTEM_PARAM_TIME_FORMAT_24HOUR = 1
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};
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};
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enum OrbisSystemParamGameParentalLevel : s32 {
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enum OrbisSystemParamGameParentalLevel {
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ORBIS_SYSTEM_PARAM_GAME_PARENTAL_OFF = 0,
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ORBIS_SYSTEM_PARAM_GAME_PARENTAL_OFF = 0,
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ORBIS_SYSTEM_PARAM_GAME_PARENTAL_LEVEL01 = 1,
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ORBIS_SYSTEM_PARAM_GAME_PARENTAL_LEVEL01 = 1,
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ORBIS_SYSTEM_PARAM_GAME_PARENTAL_LEVEL02 = 2,
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ORBIS_SYSTEM_PARAM_GAME_PARENTAL_LEVEL02 = 2,
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@ -45,12 +45,12 @@ enum OrbisSystemParamGameParentalLevel : s32 {
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ORBIS_SYSTEM_PARAM_GAME_PARENTAL_LEVEL11 = 11
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ORBIS_SYSTEM_PARAM_GAME_PARENTAL_LEVEL11 = 11
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};
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};
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enum OrbisSystemParamEnterButtonAssign : s32 {
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enum OrbisSystemParamEnterButtonAssign {
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ORBIS_SYSTEM_PARAM_ENTER_BUTTON_ASSIGN_CIRCLE = 0,
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ORBIS_SYSTEM_PARAM_ENTER_BUTTON_ASSIGN_CIRCLE = 0,
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ORBIS_SYSTEM_PARAM_ENTER_BUTTON_ASSIGN_CROSS = 1
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ORBIS_SYSTEM_PARAM_ENTER_BUTTON_ASSIGN_CROSS = 1
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};
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};
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enum OrbisSystemParamLanguage : s32 {
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enum OrbisSystemParamLanguage {
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ORBIS_SYSTEM_PARAM_LANG_JAPANESE = 0,
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ORBIS_SYSTEM_PARAM_LANG_JAPANESE = 0,
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ORBIS_SYSTEM_PARAM_LANG_ENGLISH_US = 1,
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ORBIS_SYSTEM_PARAM_LANG_ENGLISH_US = 1,
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ORBIS_SYSTEM_PARAM_LANG_FRENCH = 2,
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ORBIS_SYSTEM_PARAM_LANG_FRENCH = 2,
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@ -438,7 +438,8 @@ int PS4_SYSV_ABI sceSystemServiceGetAppIdOfBigApp();
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int PS4_SYSV_ABI sceSystemServiceGetAppIdOfMiniApp();
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int PS4_SYSV_ABI sceSystemServiceGetAppIdOfMiniApp();
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int PS4_SYSV_ABI sceSystemServiceGetAppStatus();
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int PS4_SYSV_ABI sceSystemServiceGetAppStatus();
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int PS4_SYSV_ABI sceSystemServiceGetAppType();
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int PS4_SYSV_ABI sceSystemServiceGetAppType();
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s32 PS4_SYSV_ABI sceSystemServiceGetDisplaySafeAreaInfo(OrbisSystemServiceDisplaySafeAreaInfo* info);
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s32 PS4_SYSV_ABI
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sceSystemServiceGetDisplaySafeAreaInfo(OrbisSystemServiceDisplaySafeAreaInfo* info);
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int PS4_SYSV_ABI sceSystemServiceGetEventForDaemon();
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int PS4_SYSV_ABI sceSystemServiceGetEventForDaemon();
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int PS4_SYSV_ABI sceSystemServiceGetGpuLoadEmulationMode();
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int PS4_SYSV_ABI sceSystemServiceGetGpuLoadEmulationMode();
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int PS4_SYSV_ABI sceSystemServiceGetHdrToneMapLuminance();
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int PS4_SYSV_ABI sceSystemServiceGetHdrToneMapLuminance();
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@ -36,14 +36,14 @@ struct OrbisUserServiceRegisteredUserIdList {
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OrbisUserServiceUserId userId[ORBIS_USER_SERVICE_MAX_REGISTER_USERS];
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OrbisUserServiceUserId userId[ORBIS_USER_SERVICE_MAX_REGISTER_USERS];
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};
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};
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enum OrbisUserServiceUserColor : s32 {
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enum OrbisUserServiceUserColor {
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ORBIS_USER_SERVICE_USER_COLOR_BLUE = 0,
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ORBIS_USER_SERVICE_USER_COLOR_BLUE = 0,
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ORBIS_USER_SERVICE_USER_COLOR_RED = 1,
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ORBIS_USER_SERVICE_USER_COLOR_RED = 1,
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ORBIS_USER_SERVICE_USER_COLOR_GREEN = 2,
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ORBIS_USER_SERVICE_USER_COLOR_GREEN = 2,
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ORBIS_USER_SERVICE_USER_COLOR_PINK = 3,
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ORBIS_USER_SERVICE_USER_COLOR_PINK = 3,
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};
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};
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enum OrbisUserServiceEventType : s32 {
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enum OrbisUserServiceEventType {
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SCE_USER_SERVICE_EVENT_TYPE_LOGIN = 0, // Login event
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SCE_USER_SERVICE_EVENT_TYPE_LOGIN = 0, // Login event
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SCE_USER_SERVICE_EVENT_TYPE_LOGOUT = 1, // Logout event
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SCE_USER_SERVICE_EVENT_TYPE_LOGOUT = 1, // Logout event
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};
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};
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