commit
1474e9d87d
|
@ -31,6 +31,7 @@ bld/
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|||
[Oo]bj/
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||||
[Ll]og/
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||||
[Ll]ogs/
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||||
[Bb]uild/
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||||
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||||
# Visual Studio 2015/2017 cache/options directory
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||||
.vs/
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|
|
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@ -22,3 +22,7 @@
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path = third-party/zydis
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url = https://github.com/zyantific/zydis.git
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shallow = true
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[submodule "third-party/winpthread"]
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path = third-party/winpthread
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url = https://github.com/shadps4/winpthread.git
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branch = main
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@ -15,8 +15,8 @@ include_directories(third-party/sdl/)
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include_directories(third-party/fmt/include)
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include_directories(third-party/magic_enum/include)
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include_directories(third-party/zydis/include/Zydis)
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include_directories(third-party/winpthread/include)
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add_subdirectory("third-party")
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#=================== EXAMPLE ===================
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add_executable(shadps4
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@ -34,13 +34,15 @@ add_executable(shadps4
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src/Core/Memory.h
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src/Core/PS4/Linker.cpp
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src/Core/PS4/Linker.h
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h")
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h")
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find_package(OpenGL REQUIRED)
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target_link_libraries(shadps4 PUBLIC fmt spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY})
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add_custom_command(TARGET shadps4 POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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$<TARGET_FILE:SDL3-shared>
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$<TARGET_FILE_DIR:shadps4>)
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add_custom_command(TARGET shadps4 POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${PROJECT_SOURCE_DIR}/third-party/winpthread/bin/libwinpthread-1.dll" $<TARGET_FILE_DIR:shadps4>)
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@ -0,0 +1,5 @@
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#pragma once
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constexpr int SCE_OK = 0;
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constexpr int SCE_KERNEL_ERROR_ENOMEM = 0x8002000c;//Insufficient memory
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constexpr int SCE_KERNEL_ERROR_EINVAL = 0x80020016;//null or invalid states
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@ -0,0 +1,131 @@
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#include "ThreadManagement.h"
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#include "../ErrorCodes.h"
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namespace HLE::Libs::LibKernel::ThreadManagement
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{
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thread_local PthreadInternal* g_pthread_self = nullptr;
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PThreadCxt* g_pthread_cxt = nullptr;
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void Pthread_Init_Self_MainThread() {
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g_pthread_self = new PthreadInternal{};
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scePthreadAttrInit(&g_pthread_self->attr);
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g_pthread_self->pth = pthread_self();
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g_pthread_self->name = "Main_Thread";
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}
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int scePthreadAttrInit(ScePthreadAttr* attr) {
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*attr = new PthreadAttrInternal{};
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int result = pthread_attr_init(&(*attr)->pth_attr);
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(*attr)->affinity = 0x7f;
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(*attr)->guard_size = 0x1000;
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SceKernelSchedParam param{};
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param.sched_priority = 700;
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result = (result == 0 ? scePthreadAttrSetinheritsched(attr, 4) : result);
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result = (result == 0 ? scePthreadAttrSetschedparam(attr, ¶m) : result);
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result = (result == 0 ? scePthreadAttrSetschedpolicy(attr, SCHED_OTHER) : result);
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result = (result == 0 ? scePthreadAttrSetdetachstate(attr, PTHREAD_CREATE_JOINABLE) : result);
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switch (result) {
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case 0: return SCE_OK;
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case ENOMEM: return SCE_KERNEL_ERROR_ENOMEM;
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default: return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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int scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate) {
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if (attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int pstate = PTHREAD_CREATE_JOINABLE;
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switch (detachstate) {
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case 0: pstate = PTHREAD_CREATE_JOINABLE; break;
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case 1: pstate = PTHREAD_CREATE_DETACHED; break;
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default:
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__debugbreak(); //unknown state
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}
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int result = pthread_attr_setdetachstate(&(*attr)->pth_attr, pstate);
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(*attr)->detached = (pstate == PTHREAD_CREATE_DETACHED);
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if (result == 0) {
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return SCE_OK;
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}
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched) {
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if (attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int pinherit_sched = PTHREAD_INHERIT_SCHED;
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switch (inheritSched) {
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case 0: pinherit_sched = PTHREAD_EXPLICIT_SCHED; break;
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case 4: pinherit_sched = PTHREAD_INHERIT_SCHED; break;
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default: __debugbreak(); // unknown inheritSched
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}
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int result = pthread_attr_setinheritsched(&(*attr)->pth_attr, pinherit_sched);
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if (result == 0) {
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return SCE_OK;
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}
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int scePthreadAttrSetschedparam(ScePthreadAttr* attr, const SceKernelSchedParam* param) {
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if (param == nullptr || attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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SceKernelSchedParam pparam{};
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if (param->sched_priority <= 478) {
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pparam.sched_priority = +2;
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} else if (param->sched_priority >= 733) {
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pparam.sched_priority = -2;
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} else {
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pparam.sched_priority = 0;
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}
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int result = pthread_attr_setschedparam(&(*attr)->pth_attr, &pparam);
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if (result == 0) {
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return SCE_OK;
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}
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy) {
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if (attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if (policy!= SCHED_OTHER)
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{
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__debugbreak();//invest if policy is other and if winpthreadlibrary support it
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}
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(*attr)->policy = policy;
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int result = pthread_attr_setschedpolicy(&(*attr)->pth_attr, policy);
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if (result == 0) {
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return SCE_OK;
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}
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return SCE_KERNEL_ERROR_EINVAL;
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}
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};
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@ -0,0 +1,42 @@
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#pragma once
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#define _TIMESPEC_DEFINED
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#include <pthread.h>
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#include <sched.h>
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#include "../../../../types.h"
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#include <string>
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namespace HLE::Libs::LibKernel::ThreadManagement {
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struct PthreadAttrInternal;
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using SceKernelSchedParam = ::sched_param;
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using ScePthreadAttr = PthreadAttrInternal*;
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struct PthreadInternal {
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u08 reserved[4096];
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std::string name;
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pthread_t pth;
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ScePthreadAttr attr;
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};
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struct PthreadAttrInternal {
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u08 reserved[64];
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u64 affinity;
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size_t guard_size;
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int policy;
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bool detached;
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pthread_attr_t pth_attr;
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};
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class PThreadCxt {};
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void Pthread_Init_Self_MainThread();
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//HLE FUNCTIONS
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int scePthreadAttrInit(ScePthreadAttr* attr);
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||||
int scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate);
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||||
int scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched);
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int scePthreadAttrSetschedparam(ScePthreadAttr* attr, const SceKernelSchedParam* param);
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||||
int scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy);
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||||
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||||
} // namespace HLE::Libs::LibKernel::ThreadManagement
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|
@ -8,10 +8,7 @@ namespace HLE::Libs::LibC {
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|||
|
||||
static void init_env() //every game/demo should probably
|
||||
{
|
||||
for(;;) {
|
||||
printf("__debugbreak\n");
|
||||
}
|
||||
//__debugbreak();//if we reach here it will be a great progress :D
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||||
//dummy no need atm
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||||
}
|
||||
|
||||
int __cxa_guard_acquire(u64* guard_object)
|
||||
|
@ -39,7 +36,11 @@ namespace HLE::Libs::LibC {
|
|||
|
||||
}
|
||||
static int atexit(void (*func)())
|
||||
{ return 0;
|
||||
{
|
||||
for (;;) {
|
||||
printf("we reached here too!\n");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void LibC_Register(SymbolsResolver* sym)
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include "../../Util/StringUtil.h"
|
||||
#include "Util/aerolib.h"
|
||||
#include "Loader/SymbolsResolver.h"
|
||||
#include "HLE/Kernel/ThreadManagement.h"
|
||||
|
||||
|
||||
constexpr bool debug_loader = true;
|
||||
|
@ -629,3 +630,26 @@ void Linker::Resolve(const std::string& name, int Symtype, Module* m, SymbolReco
|
|||
}
|
||||
|
||||
}
|
||||
|
||||
using exit_func_t = void (*)();
|
||||
using entry_func_t = void (*)(EntryParams* params, exit_func_t atexit_func);
|
||||
|
||||
static void ProgramExitFunc() {
|
||||
|
||||
printf("exit function called\n");
|
||||
}
|
||||
|
||||
static void run_main_entry(u64 addr, EntryParams* params, exit_func_t exit_func) {
|
||||
reinterpret_cast<entry_func_t>(addr)(params, exit_func);
|
||||
}
|
||||
|
||||
void Linker::Execute()
|
||||
{
|
||||
HLE::Libs::LibKernel::ThreadManagement::Pthread_Init_Self_MainThread();
|
||||
EntryParams p{};
|
||||
p.argc = 1;
|
||||
p.argv[0] = "eboot.bin"; //hmm should be ok?
|
||||
|
||||
run_main_entry(m_modules.at(0)->elf->GetElfEntry()+m_modules.at(0)->base_virtual_addr, &p, ProgramExitFunc);
|
||||
|
||||
}
|
|
@ -7,6 +7,12 @@
|
|||
struct DynamicModuleInfo;
|
||||
class Linker;
|
||||
|
||||
struct EntryParams {
|
||||
int argc;
|
||||
u32 padding;
|
||||
const char* argv[3];
|
||||
};
|
||||
|
||||
/*this struct keeps neccesary info about loaded modules.Main executeable is included too as well*/
|
||||
struct Module
|
||||
{
|
||||
|
@ -115,6 +121,7 @@ public:
|
|||
SymbolsResolver* getHLESymbols() { return m_HLEsymbols; }
|
||||
void Relocate(Module* m);
|
||||
void Resolve(const std::string& name, int Symtype, Module* m, SymbolRecord* return_info);
|
||||
void Execute();
|
||||
|
||||
private:
|
||||
const ModuleInfo* FindModule(const Module& m, const std::string& id);
|
||||
|
|
|
@ -33,10 +33,10 @@
|
|||
// Main code
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc == 1) {
|
||||
/* if (argc == 1) {
|
||||
printf("Usage: %s <elf or eboot.bin path>\n", argv[0]);
|
||||
return -1;
|
||||
}
|
||||
}*/
|
||||
|
||||
logging::init(true);//init logging
|
||||
const char* const path = argv[1]; // argument 1 is the path of self file to boot
|
||||
|
@ -44,6 +44,7 @@ int main(int argc, char* argv[])
|
|||
HLE::Libs::Init_HLE_Libs(linker->getHLESymbols());
|
||||
auto *module =linker->LoadModule(path);//load main executable
|
||||
|
||||
linker->Execute();
|
||||
#if 0
|
||||
// Setup SDL
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMEPAD) != 0)
|
||||
|
|
|
@ -27,6 +27,8 @@ option(ZYDIS_BUILD_EXAMPLES "" OFF)
|
|||
set(zydis_DIR ${CMAKE_CURRENT_SOURCE_DIR}/zydis)
|
||||
add_subdirectory(${zydis_DIR})
|
||||
|
||||
#========== winpthreads ======================
|
||||
add_subdirectory(winpthread)
|
||||
#=================== IMGUI ===================
|
||||
|
||||
set(IMGUI_DIR ${CMAKE_CURRENT_SOURCE_DIR}/imgui)
|
||||
|
@ -56,6 +58,6 @@ find_package(OpenGL REQUIRED)
|
|||
target_link_libraries(IMGUI PUBLIC ${OPENGL_LIBRARIES})
|
||||
|
||||
|
||||
target_link_libraries(IMGUI PUBLIC SDL3-shared ${CMAKE_DL_LIBS} Zydis)
|
||||
target_link_libraries(IMGUI PUBLIC SDL3-shared ${CMAKE_DL_LIBS} Zydis winpthread)
|
||||
|
||||
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 125e7420ecd2b0d1847aef804f53e614fbc68253
|
||||
Subproject commit 27556e098ecce54014ed1fc11c1e974ffdf4bc93
|
|
@ -1 +1 @@
|
|||
Subproject commit de0757b578244e0bf7ac50007fb5e25fcc899c7c
|
||||
Subproject commit 661b23edeb52d400cf5812e7330f14f05c072fab
|
|
@ -1 +1 @@
|
|||
Subproject commit 4fab72b40e2972f5d56fc884ed5797446238844e
|
||||
Subproject commit 52125a54a57a458e89bc61502010e964add3cdd5
|
|
@ -1 +1 @@
|
|||
Subproject commit 5018ef9677521983bfedb127901284432d1a05a2
|
||||
Subproject commit 4904822db8770d04444add00a9e155568d3e8bd1
|
|
@ -1 +1 @@
|
|||
Subproject commit 5a6b6cafa8d4aee3e6d0dd16a2cae9169141c831
|
||||
Subproject commit 76dfc7e7c0d3c69d3cdaa3399b63545235ccbb02
|
|
@ -0,0 +1 @@
|
|||
Subproject commit 918de958b720c3ba7bc47f4988609c0109a0f75b
|
|
@ -1 +1 @@
|
|||
Subproject commit d4c37ae7a9db989495eb66636a65d8d4ff69eb35
|
||||
Subproject commit a6d0c713b71b5009634868389f0ff551871273d6
|
Loading…
Reference in New Issue