video_out: added vblank event

This commit is contained in:
psucien 2024-05-17 23:31:55 +02:00
parent 8455574615
commit 133acdc120
4 changed files with 36 additions and 0 deletions

View File

@ -243,6 +243,13 @@ void VideoOutDriver::Vblank() {
vblank_status.count++; vblank_status.count++;
vblank_status.processTime = Libraries::Kernel::sceKernelGetProcessTime(); vblank_status.processTime = Libraries::Kernel::sceKernelGetProcessTime();
vblank_status.tsc = Libraries::Kernel::sceKernelReadTsc(); vblank_status.tsc = Libraries::Kernel::sceKernelReadTsc();
// Trigger flip events for the port.
for (auto& event : main_port.vblank_events) {
if (event != nullptr) {
event->triggerEvent(SCE_VIDEO_OUT_EVENT_VBLANK, Kernel::EVFILT_VIDEO_OUT, nullptr);
}
}
} }
} // namespace Libraries::VideoOut } // namespace Libraries::VideoOut

View File

@ -25,6 +25,7 @@ struct VideoOutPort {
FlipStatus flip_status; FlipStatus flip_status;
SceVideoOutVblankStatus vblank_status; SceVideoOutVblankStatus vblank_status;
std::vector<Kernel::SceKernelEqueue> flip_events; std::vector<Kernel::SceKernelEqueue> flip_events;
std::vector<Kernel::SceKernelEqueue> vblank_events;
int flip_rate = 0; int flip_rate = 0;
s32 FindFreeGroup() const { s32 FindFreeGroup() const {

View File

@ -60,6 +60,31 @@ s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(Kernel::SceKernelEqueue eq, s32 handle,
return eq->addEvent(event); return eq->addEvent(event);
} }
s32 PS4_SYSV_ABI sceVideoOutAddVblankEvent(Kernel::SceKernelEqueue eq, s32 handle, void* udata) {
LOG_INFO(Lib_VideoOut, "handle = {}", handle);
auto* port = driver->GetPort(handle);
if (port == nullptr) {
return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE;
}
if (eq == nullptr) {
return ORBIS_VIDEO_OUT_ERROR_INVALID_EVENT_QUEUE;
}
Kernel::EqueueEvent event{};
event.isTriggered = false;
event.event.ident = SCE_VIDEO_OUT_EVENT_VBLANK;
event.event.filter = Kernel::EVFILT_VIDEO_OUT;
event.event.udata = udata;
event.event.fflags = 0;
event.event.data = 0;
event.filter.data = port;
port->vblank_events.push_back(eq);
return eq->addEvent(event);
}
s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses, s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses,
s32 bufferNum, const BufferAttribute* attribute) { s32 bufferNum, const BufferAttribute* attribute) {
if (!addresses || !attribute) { if (!addresses || !attribute) {
@ -243,6 +268,8 @@ void RegisterLib(Core::Loader::SymbolsResolver* sym) {
sceVideoOutRegisterBuffers); sceVideoOutRegisterBuffers);
LIB_FUNCTION("HXzjK9yI30k", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, LIB_FUNCTION("HXzjK9yI30k", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
sceVideoOutAddFlipEvent); sceVideoOutAddFlipEvent);
LIB_FUNCTION("Xru92wHJRmg", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
sceVideoOutAddVblankEvent);
LIB_FUNCTION("CBiu4mCE1DA", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, LIB_FUNCTION("CBiu4mCE1DA", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
sceVideoOutSetFlipRate); sceVideoOutSetFlipRate);
LIB_FUNCTION("i6-sR91Wt-4", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, LIB_FUNCTION("i6-sR91Wt-4", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,

View File

@ -88,6 +88,7 @@ void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(BufferAttribute* attribute, Pixe
u32 tilingMode, u32 aspectRatio, u32 width, u32 tilingMode, u32 aspectRatio, u32 width,
u32 height, u32 pitchInPixel); u32 height, u32 pitchInPixel);
s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(Kernel::SceKernelEqueue eq, s32 handle, void* udata); s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(Kernel::SceKernelEqueue eq, s32 handle, void* udata);
s32 PS4_SYSV_ABI sceVideoOutAddVBlankEvent(Kernel::SceKernelEqueue eq, s32 handle, void* udata);
s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses, s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses,
s32 bufferNum, const BufferAttribute* attribute); s32 bufferNum, const BufferAttribute* attribute);
s32 PS4_SYSV_ABI sceVideoOutSetFlipRate(s32 handle, s32 rate); s32 PS4_SYSV_ABI sceVideoOutSetFlipRate(s32 handle, s32 rate);