Merge branch 'misc-fixes3' of https://github.com/shadps4-emu/shadPS4 into misc-fixes3

This commit is contained in:
IndecisiveTurtle 2024-07-15 15:05:29 +03:00
commit 10a7110c7d
8 changed files with 19 additions and 17 deletions

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@ -79,7 +79,7 @@ std::filesystem::path MntPoints::GetHostPath(const std::string& guest_directory)
bool found_match = false;
for (const auto& path : std::filesystem::directory_iterator(current_path)) {
const auto candidate = path.path().filename();
const auto filename = Common::ToLower(candidate);
const auto filename = Common::ToLower(candidate.string());
// Check if a filename matches in case insensitive manner.
if (filename != part_low) {
continue;

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@ -20,7 +20,7 @@ public:
EventFlagInternal(const std::string& name, ThreadMode thread_mode, QueueMode queue_mode,
uint64_t bits)
: m_name(name), m_thread_mode(thread_mode), m_queue_mode(queue_mode), m_bits(bits) {};
: m_name(name), m_thread_mode(thread_mode), m_queue_mode(queue_mode), m_bits(bits){};
int Wait(u64 bits, WaitMode wait_mode, ClearMode clear_mode, u64* result, u32* ptr_micros);
int Poll(u64 bits, WaitMode wait_mode, ClearMode clear_mode, u64* result);

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@ -58,7 +58,7 @@ int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
if (directory) {
file->is_directory = true;
file->m_guest_name = path;
file->m_host_name = mnt->GetHostPath(file->m_guest_name);
file->m_host_name = mnt->GetHostPath(file->m_guest_name).string();
if (!std::filesystem::is_directory(file->m_host_name)) { // directory doesn't exist
h->DeleteHandle(handle);
return ORBIS_KERNEL_ERROR_ENOTDIR;
@ -72,7 +72,7 @@ int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
}
} else {
file->m_guest_name = path;
file->m_host_name = mnt->GetHostPath(file->m_guest_name);
file->m_host_name = mnt->GetHostPath(file->m_guest_name).string();
int e = 0;
if (read) {
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Read);
@ -174,7 +174,7 @@ int PS4_SYSV_ABI sceKernelUnlink(const char* path) {
return SCE_KERNEL_ERROR_EPERM;
}
auto* file = h->getFile(host_path);
auto* file = h->getFile(host_path.string());
if (file != nullptr) {
file->f.Unlink();
}

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@ -10,12 +10,12 @@ namespace Libraries::LibC {
std::FILE* PS4_SYSV_ABI ps4_fopen(const char* filename, const char* mode) {
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
const auto host_path = mnt->GetHostPath(filename);
const auto host_path = mnt->GetHostPath(filename).string();
FILE* f = std::fopen(host_path.c_str(), mode);
if (f != nullptr) {
LOG_INFO(Lib_LibC, "fopen = {}", host_path.native());
LOG_INFO(Lib_LibC, "fopen = {}", host_path);
} else {
LOG_INFO(Lib_LibC, "fopen can't open = {}", host_path.native());
LOG_INFO(Lib_LibC, "fopen can't open = {}", host_path);
}
return f;
}

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@ -55,7 +55,7 @@ int PS4_SYSV_ABI sceSaveDataCheckBackupData(const OrbisSaveDataCheckBackupData*
if (!std::filesystem::exists(mount_dir)) {
return ORBIS_SAVE_DATA_ERROR_NOT_FOUND;
}
LOG_INFO(Lib_SaveData, "called = {}", mount_dir.native());
LOG_INFO(Lib_SaveData, "called = {}", mount_dir.string());
return ORBIS_OK;
}
@ -396,7 +396,7 @@ int PS4_SYSV_ABI sceSaveDataLoadIcon(const OrbisSaveDataMountPoint* mountPoint,
OrbisSaveDataIcon* icon) {
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
const auto mount_dir = mnt->GetHostPath(mountPoint->data);
LOG_INFO(Lib_SaveData, "called: dir = {}", mount_dir.native());
LOG_INFO(Lib_SaveData, "called: dir = {}", mount_dir.string());
if (icon != nullptr) {
Common::FS::IOFile file(mount_dir / "save_data.png", Common::FS::FileAccessMode::Read);
@ -534,7 +534,7 @@ int PS4_SYSV_ABI sceSaveDataSaveIcon(const OrbisSaveDataMountPoint* mountPoint,
const OrbisSaveDataIcon* icon) {
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
const auto mount_dir = mnt->GetHostPath(mountPoint->data);
LOG_INFO(Lib_SaveData, "called = {}", mount_dir.native());
LOG_INFO(Lib_SaveData, "called = {}", mount_dir.string());
if (icon != nullptr) {
Common::FS::IOFile file(mount_dir / "save_data.png", Common::FS::FileAccessMode::Write);
@ -558,7 +558,7 @@ int PS4_SYSV_ABI sceSaveDataSetParam(const OrbisSaveDataMountPoint* mountPoint,
size_t paramBufSize) {
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
const auto mount_dir = mnt->GetHostPath(mountPoint->data);
LOG_INFO(Lib_SaveData, "called = {}, mountPoint->data = {}", mount_dir.native(),
LOG_INFO(Lib_SaveData, "called = {}, mountPoint->data = {}", mount_dir.string(),
mountPoint->data);
if (paramBuf != nullptr) {

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@ -12,8 +12,8 @@
namespace Shader::IR {
template <typename Pred>
auto BreadthFirstSearch(const Value& value,
Pred&& pred) -> std::invoke_result_t<Pred, const Inst*> {
auto BreadthFirstSearch(const Value& value, Pred&& pred)
-> std::invoke_result_t<Pred, const Inst*> {
if (value.IsImmediate()) {
// Nothing to do with immediates
return std::nullopt;

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@ -52,7 +52,7 @@ constexpr Type F64x2{Type::F64x2};
constexpr Type F64x3{Type::F64x3};
constexpr Type F64x4{Type::F64x4};
constexpr OpcodeMeta META_TABLE[] {
constexpr OpcodeMeta META_TABLE[]{
#define OPCODE(name_token, type_token, ...) \
{ \
.name{#name_token}, \

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@ -263,7 +263,8 @@ private:
template <typename Type>
IR::Value AddPhiOperands(Type variable, IR::Inst& phi, IR::Block* block) {
for (IR::Block* const imm_pred : block->ImmPredecessors()) {
const bool is_thread_bit = std::is_same_v<Type, IR::ScalarReg> && phi.Flags<IR::Type>() == IR::Type::U1;
const bool is_thread_bit =
std::is_same_v<Type, IR::ScalarReg> && phi.Flags<IR::Type>() == IR::Type::U1;
phi.AddPhiOperand(imm_pred, ReadVariable(variable, imm_pred, is_thread_bit));
}
return TryRemoveTrivialPhi(phi, block, UndefOpcode(variable));
@ -347,7 +348,8 @@ void VisitInst(Pass& pass, IR::Block* block, IR::Inst& inst) {
case IR::Opcode::GetThreadBitScalarReg:
case IR::Opcode::GetScalarRegister: {
const IR::ScalarReg reg{inst.Arg(0).ScalarReg()};
inst.ReplaceUsesWith(pass.ReadVariable(reg, block, opcode == IR::Opcode::GetThreadBitScalarReg));
inst.ReplaceUsesWith(
pass.ReadVariable(reg, block, opcode == IR::Opcode::GetThreadBitScalarReg));
break;
}
case IR::Opcode::GetVectorRegister: {