diff --git a/shadPS4/gui/game_list_frame.cpp b/shadPS4/gui/game_list_frame.cpp index b32eaeae..f5a10083 100644 --- a/shadPS4/gui/game_list_frame.cpp +++ b/shadPS4/gui/game_list_frame.cpp @@ -363,14 +363,6 @@ void game_list_frame::Refresh(const bool from_drive, const bool scroll_after) */ void game_list_frame::PopulateGameList() { - - //hackinsh TODO remove - //for (auto&& g : m_games) - //{ - // m_game_data.push_back(g); - //} - //end of hackinsh - int selected_row = -1; const std::string selected_item = CurrentSelectionPath();