- Several SaveData functions. Dysmantle and we are doomed should save and load now.
This commit is contained in:
parent
3875c00281
commit
0ecc54032c
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@ -18,7 +18,12 @@ void MntPoints::Mount(const std::filesystem::path& host_folder, const std::strin
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m_mnt_pairs.push_back(pair);
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}
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void MntPoints::Unmount(const std::string& path) {} // TODO!
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void MntPoints::Unmount(const std::filesystem::path& host_folder, const std::string& guest_folder) {
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auto it = std::remove_if(m_mnt_pairs.begin(), m_mnt_pairs.end(), [&](const MntPair& pair) {
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return pair.guest_path == guest_folder;
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});
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m_mnt_pairs.erase(it, m_mnt_pairs.end());
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}
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void MntPoints::UnmountAll() {
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std::scoped_lock lock{m_mutex};
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@ -22,7 +22,7 @@ public:
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virtual ~MntPoints() = default;
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void Mount(const std::filesystem::path& host_folder, const std::string& guest_folder);
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void Unmount(const std::string& path);
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void Unmount(const std::filesystem::path& host_folder, const std::string& guest_folder);
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void UnmountAll();
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std::string GetHostDirectory(const std::string& guest_directory);
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std::string GetHostFile(const std::string& guest_file);
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@ -227,7 +227,8 @@ int PS4_SYSV_ABI sceKernelMkdir(const char* path, u16 mode) {
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return SCE_KERNEL_ERROR_EEXIST;
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}
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if (!std::filesystem::create_directory(dir_name)) {
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//CUSA02456: path = /aotl after sceSaveDataMount(mode = 1)
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if (dir_name.empty() || !std::filesystem::create_directory(dir_name)) {
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return SCE_KERNEL_ERROR_EIO;
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}
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@ -3,6 +3,26 @@
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#pragma once
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constexpr int ORBIS_SAVE_DATA_ERROR_PARAMETER = 0x809f0000;
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constexpr int ORBIS_SAVE_DATA_ERROR_NOT_FOUND = 0x809f0008; // save data doesn't exist
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constexpr int ORBIS_SAVE_DATA_ERROR_EXISTS = 0x809f0007; // save data directory,same name exists
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constexpr int ORBIS_SAVE_DATA_ERROR_PARAMETER = 0x809F0000;
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constexpr int ORBIS_SAVE_DATA_ERROR_NOT_INITIALIZED = 0x809F0001;
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constexpr int ORBIS_SAVE_DATA_ERROR_OUT_OF_MEMORY = 0x809F0002;
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constexpr int ORBIS_SAVE_DATA_ERROR_BUSY = 0x809F0003;
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constexpr int ORBIS_SAVE_DATA_ERROR_NOT_MOUNTED = 0x809F0004;
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constexpr int ORBIS_SAVE_DATA_ERROR_NO_PERMISSION = 0x809F0005;
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constexpr int ORBIS_SAVE_DATA_ERROR_FINGERPRINT_MISMATCH = 0x809F0006;
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constexpr int ORBIS_SAVE_DATA_ERROR_EXISTS = 0x809F0007;
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constexpr int ORBIS_SAVE_DATA_ERROR_NOT_FOUND = 0x809F0008;
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constexpr int ORBIS_SAVE_DATA_ERROR_NO_SPACE_FS = 0x809F000A;
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constexpr int ORBIS_SAVE_DATA_ERROR_INTERNAL = 0x809F000B;
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constexpr int ORBIS_SAVE_DATA_ERROR_MOUNT_FULL = 0x809F000C;
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constexpr int ORBIS_SAVE_DATA_ERROR_BAD_MOUNTED = 0x809F000D;
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constexpr int ORBIS_SAVE_DATA_ERROR_FILE_NOT_FOUND = 0x809F000E;
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constexpr int ORBIS_SAVE_DATA_ERROR_BROKEN = 0x809F000F;
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constexpr int ORBIS_SAVE_DATA_ERROR_INVALID_LOGIN_USER = 0x809F0011;
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constexpr int ORBIS_SAVE_DATA_ERROR_MEMORY_NOT_READY = 0x809F0012;
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constexpr int ORBIS_SAVE_DATA_ERROR_BACKUP_BUSY = 0x809F0013;
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constexpr int ORBIS_SAVE_DATA_ERROR_NOT_REGIST_CALLBACK = 0x809F0015;
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constexpr int ORBIS_SAVE_DATA_ERROR_BUSY_FOR_SAVING = 0x809F0016;
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constexpr int ORBIS_SAVE_DATA_ERROR_LIMITATION_OVER = 0x809F0017;
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constexpr int ORBIS_SAVE_DATA_ERROR_EVENT_BUSY = 0x809F0018;
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constexpr int ORBIS_SAVE_DATA_ERROR_PARAMSFO_TRANSFER_TITLE_ID_NOT_FOUND = 0x809F0019;
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@ -1,6 +1,8 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <span>
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#include <vector>
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#include <common/path_util.h>
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#include <common/singleton.h>
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#include <core/file_format/psf.h>
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@ -13,8 +15,8 @@
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#include "error_codes.h"
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namespace Libraries::SaveData {
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static std::string g_mount_point = "/savedata0"; // temp mount point (todo)
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std::string game_serial;
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int PS4_SYSV_ABI sceSaveDataAbort() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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@ -46,8 +48,14 @@ int PS4_SYSV_ABI sceSaveDataChangeInternal() {
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataCheckBackupData() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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int PS4_SYSV_ABI sceSaveDataCheckBackupData(const OrbisSaveDataCheckBackupData* check) {
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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std::string mount_dir = mnt->GetHostFile(check->dirName->data);
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if (!std::filesystem::exists(mount_dir)) {
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return ORBIS_SAVE_DATA_ERROR_NOT_FOUND;
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}
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LOG_INFO(Lib_SaveData, "called = {}", mount_dir);
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return ORBIS_OK;
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}
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@ -136,8 +144,14 @@ int PS4_SYSV_ABI sceSaveDataDebugTarget() {
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataDelete() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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int PS4_SYSV_ABI sceSaveDataDelete(const OrbisSaveDataDelete* del) {
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const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
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std::to_string(1) / game_serial / std::string(del->dirName->data);
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LOG_INFO(Lib_SaveData, "called: dirname = {}, mount_dir = {}", (char*)del->dirName->data,
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mount_dir.string());
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if (std::filesystem::exists(mount_dir) && std::filesystem::is_directory(mount_dir)) {
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std::filesystem::remove_all(mount_dir);
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}
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return ORBIS_OK;
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}
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@ -161,8 +175,14 @@ int PS4_SYSV_ABI sceSaveDataDeleteUser() {
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataDirNameSearch() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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int PS4_SYSV_ABI sceSaveDataDirNameSearch(const OrbisSaveDataDirNameSearchCond* cond,
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OrbisSaveDataDirNameSearchResult* result) {
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if (cond == nullptr || cond->dirName == nullptr)
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return ORBIS_SAVE_DATA_ERROR_PARAMETER;
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LOG_ERROR(Lib_SaveData,
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"TODO sceSaveDataDirNameSearch: search_dir_name = {}, key = {}, result = {}",
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cond->dirName->data, (int)cond->key, (result->infos == nullptr));
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return ORBIS_OK;
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}
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@ -226,8 +246,22 @@ int PS4_SYSV_ABI sceSaveDataGetEventInfo() {
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataGetEventResult() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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int PS4_SYSV_ABI sceSaveDataGetEventResult(const OrbisSaveDataEventParam* eventParam,
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OrbisSaveDataEvent* event) {
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LOG_INFO(Lib_SaveData, "called sceSaveDataGetEventResult : null = {}", (eventParam == nullptr));
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if (eventParam == nullptr)
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return ORBIS_SAVE_DATA_ERROR_PARAMETER;
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const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
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std::to_string(1) / game_serial; // fix me
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Common::FS::IOFile file(mount_dir / "param.txt", Common::FS::FileAccessMode::Read);
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OrbisSaveDataParam* param = new OrbisSaveDataParam{};
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file.ReadRaw<u8>(param, sizeof(OrbisSaveDataParam));
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LOG_INFO(Lib_SaveData, "called");
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event->userId = 1;
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return ORBIS_OK;
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}
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@ -241,8 +275,11 @@ int PS4_SYSV_ABI sceSaveDataGetMountedSaveDataCount() {
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataGetMountInfo() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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int PS4_SYSV_ABI sceSaveDataGetMountInfo(const OrbisSaveDataMountPoint* mountPoint,
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OrbisSaveDataMountInfo* info) {
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LOG_INFO(Lib_SaveData, "called");
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info->blocks = ORBIS_SAVE_DATA_BLOCKS_MAX;
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info->freeBlocks = ORBIS_SAVE_DATA_BLOCKS_MAX;
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return ORBIS_OK;
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}
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@ -261,13 +298,43 @@ int PS4_SYSV_ABI sceSaveDataGetSaveDataCount() {
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataGetSaveDataMemory() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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int PS4_SYSV_ABI sceSaveDataGetSaveDataMemory(const u32 userId, void* buf, const size_t bufSize,
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const int64_t offset) {
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const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
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std::to_string(userId) / game_serial / "save_mem1.sav";
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Common::FS::IOFile file(mount_dir, Common::FS::FileAccessMode::Read);
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if (!file.IsOpen()) {
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return false;
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}
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file.Seek(offset);
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size_t nbytes = file.ReadRaw<u8>(buf, bufSize);
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LOG_INFO(Lib_SaveData, "called: bufSize = {}, offset = {}", bufSize, offset, nbytes);
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataGetSaveDataMemory2() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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int PS4_SYSV_ABI sceSaveDataGetSaveDataMemory2(OrbisSaveDataMemoryGet2* getParam) {
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const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
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std::to_string(getParam->userId) / game_serial;
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if (getParam == nullptr)
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return ORBIS_SAVE_DATA_ERROR_PARAMETER;
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if (getParam->data != nullptr) {
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Common::FS::IOFile file(mount_dir / "save_mem2.sav", Common::FS::FileAccessMode::Read);
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if (!file.IsOpen()) {
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return false;
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}
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file.Seek(getParam->data->offset);
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size_t nbytes = file.ReadRaw<u8>(getParam->data->buf, getParam->data->bufSize);
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LOG_INFO(Lib_SaveData, "called: bufSize = {}, offset = {}", getParam->data->bufSize,
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getParam->data->offset);
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}
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if (getParam->param != nullptr) {
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Common::FS::IOFile file1(mount_dir / "param.txt", Common::FS::FileAccessMode::Read);
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size_t nbytes = file1.ReadRaw<u8>(getParam->param, sizeof(OrbisSaveDataParam));
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}
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return ORBIS_OK;
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}
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@ -297,17 +364,23 @@ int PS4_SYSV_ABI sceSaveDataGetUpdatedDataCount() {
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}
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int PS4_SYSV_ABI sceSaveDataInitialize() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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LOG_INFO(Lib_SaveData, "called");
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static auto* param_sfo = Common::Singleton<PSF>::Instance();
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game_serial = std::string(param_sfo->GetString("CONTENT_ID"), 7, 9);
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataInitialize2() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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LOG_INFO(Lib_SaveData, "called");
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static auto* param_sfo = Common::Singleton<PSF>::Instance();
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game_serial = std::string(param_sfo->GetString("CONTENT_ID"), 7, 9);
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataInitialize3() {
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LOG_ERROR(Lib_SaveData, "(DUMMY) called");
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LOG_INFO(Lib_SaveData, "called");
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static auto* param_sfo = Common::Singleton<PSF>::Instance();
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game_serial = std::string(param_sfo->GetString("CONTENT_ID"), 7, 9);
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return ORBIS_OK;
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}
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@ -326,18 +399,24 @@ int PS4_SYSV_ABI sceSaveDataIsMounted() {
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataLoadIcon() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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int PS4_SYSV_ABI sceSaveDataLoadIcon(const OrbisSaveDataMountPoint* mountPoint,
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OrbisSaveDataIcon* icon) {
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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std::string mount_dir = mnt->GetHostFile(mountPoint->data);
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LOG_INFO(Lib_SaveData, "called: dir = {}", mount_dir);
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if (icon != nullptr) {
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Common::FS::IOFile file(mount_dir + "/save_data.png", Common::FS::FileAccessMode::Read);
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icon->bufSize = file.GetSize();
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size_t nbytes = file.ReadRaw<u8>(icon->buf, icon->bufSize);
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}
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return ORBIS_OK;
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}
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s32 saveDataMount(u32 user_id, std::string dir_name, u32 mount_mode,
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s32 saveDataMount(u32 user_id, char* dir_name, u32 mount_mode,
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OrbisSaveDataMountResult* mount_result) {
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auto* param_sfo = Common::Singleton<PSF>::Instance();
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std::string id(param_sfo->GetString("CONTENT_ID"), 7, 9);
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const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
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std::to_string(user_id) / "savedata" / id / dir_name;
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std::to_string(user_id) / game_serial / dir_name;
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switch (mount_mode) {
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case ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY:
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case ORBIS_SAVE_DATA_MOUNT_MODE_RDWR:
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return ORBIS_SAVE_DATA_ERROR_NOT_FOUND;
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}
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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mnt->Mount(mount_dir, g_mount_point);
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mount_result->mount_status = 0;
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strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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std::strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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mnt->Mount(mount_dir, mount_result->mount_point.data);
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} break;
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case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE:
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case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE | ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY:
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@ -357,17 +435,22 @@ s32 saveDataMount(u32 user_id, std::string dir_name, u32 mount_mode,
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case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE | ORBIS_SAVE_DATA_MOUNT_MODE_RDWR |
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ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON:
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case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE | ORBIS_SAVE_DATA_MOUNT_MODE_DESTRUCT_OFF |
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ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON: {
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ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON:
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case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE | ORBIS_SAVE_DATA_MOUNT_MODE_RDWR |
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ORBIS_SAVE_DATA_MOUNT_MODE_DESTRUCT_OFF: {
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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if (std::filesystem::exists(mount_dir)) {
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std::strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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mnt->Mount(mount_dir, mount_result->mount_point.data);
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mount_result->required_blocks = 0;
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mount_result->mount_status = 0;
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return ORBIS_SAVE_DATA_ERROR_EXISTS;
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}
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std::filesystem::create_directories(mount_dir);
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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mnt->Mount(mount_dir, g_mount_point);
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if (std::filesystem::create_directories(mount_dir)) {
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std::strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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mnt->Mount(mount_dir, mount_result->mount_point.data);
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mount_result->mount_status = 1;
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strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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}
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} break;
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case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE2 | ORBIS_SAVE_DATA_MOUNT_MODE_RDWR:
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case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE2 | ORBIS_SAVE_DATA_MOUNT_MODE_RDWR |
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@ -375,12 +458,10 @@ s32 saveDataMount(u32 user_id, std::string dir_name, u32 mount_mode,
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if (!std::filesystem::exists(mount_dir)) {
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std::filesystem::create_directories(mount_dir);
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}
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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mnt->Mount(mount_dir, g_mount_point);
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std::strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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mnt->Mount(mount_dir, mount_result->mount_point.data);
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mount_result->mount_status = 1;
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strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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} break;
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default:
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UNREACHABLE();
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@ -395,9 +476,9 @@ s32 PS4_SYSV_ABI sceSaveDataMount(const OrbisSaveDataMount* mount,
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if (mount == nullptr) {
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return ORBIS_SAVE_DATA_ERROR_PARAMETER;
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}
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LOG_INFO(Lib_SaveData, "called: mount = {}, mode = {}, blocks = {}", mount->dir_name->data,
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LOG_INFO(Lib_SaveData, "called: dirName = {}, mode = {}, blocks = {}", mount->dir_name->data,
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mount->mount_mode, mount->blocks);
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return saveDataMount(mount->user_id, std::string(mount->dir_name->data), mount->mount_mode,
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return saveDataMount(mount->user_id, (char*)mount->dir_name->data, mount->mount_mode,
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mount_result);
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}
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||||
|
@ -406,9 +487,9 @@ s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
|
|||
if (mount == nullptr) {
|
||||
return ORBIS_SAVE_DATA_ERROR_PARAMETER;
|
||||
}
|
||||
LOG_INFO(Lib_SaveData, "called: mount = {}, mode = {}, blocks = {}", mount->dir_name->data,
|
||||
LOG_INFO(Lib_SaveData, "called: dirName = {}, mode = {}, blocks = {}", mount->dir_name->data,
|
||||
mount->mount_mode, mount->blocks);
|
||||
return saveDataMount(mount->user_id, std::string(mount->dir_name->data), mount->mount_mode,
|
||||
return saveDataMount(mount->user_id, (char*)mount->dir_name->data, mount->mount_mode,
|
||||
mount_result);
|
||||
}
|
||||
|
||||
|
@ -457,8 +538,16 @@ int PS4_SYSV_ABI sceSaveDataRestoreLoadSaveDataMemory() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceSaveDataSaveIcon() {
|
||||
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
|
||||
int PS4_SYSV_ABI sceSaveDataSaveIcon(const OrbisSaveDataMountPoint* mountPoint,
|
||||
const OrbisSaveDataIcon* icon) {
|
||||
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
|
||||
std::string mount_dir = mnt->GetHostFile(mountPoint->data);
|
||||
LOG_INFO(Lib_SaveData, "called = {}", mount_dir);
|
||||
|
||||
if (icon != nullptr) {
|
||||
Common::FS::IOFile file(mount_dir + "/save_data.png", Common::FS::FileAccessMode::Write);
|
||||
file.WriteRaw<u8>((void*)icon->buf, icon->bufSize);
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
@ -472,8 +561,17 @@ int PS4_SYSV_ABI sceSaveDataSetEventInfo() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceSaveDataSetParam() {
|
||||
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
|
||||
int PS4_SYSV_ABI sceSaveDataSetParam(const OrbisSaveDataMountPoint* mountPoint,
|
||||
OrbisSaveDataParamType paramType, const void* paramBuf,
|
||||
size_t paramBufSize) {
|
||||
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
|
||||
std::string mount_dir = mnt->GetHostFile(mountPoint->data);
|
||||
LOG_INFO(Lib_SaveData, "called = {}, mountPoint->data = {}", mount_dir, mountPoint->data);
|
||||
|
||||
if (paramBuf != nullptr) {
|
||||
Common::FS::IOFile file(mount_dir + "/param.txt", Common::FS::FileAccessMode::Write);
|
||||
file.WriteRaw<u8>((void*)paramBuf, paramBufSize);
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
@ -482,23 +580,89 @@ int PS4_SYSV_ABI sceSaveDataSetSaveDataLibraryUser() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceSaveDataSetSaveDataMemory() {
|
||||
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
|
||||
int PS4_SYSV_ABI sceSaveDataSetSaveDataMemory(const u32 userId, const void* buf,
|
||||
const size_t bufSize, const int64_t offset) {
|
||||
LOG_INFO(Lib_SaveData, "called");
|
||||
const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
|
||||
std::to_string(userId) / game_serial / "save_mem1.sav";
|
||||
|
||||
Common::FS::IOFile file(mount_dir, Common::FS::FileAccessMode::Write);
|
||||
file.Seek(offset);
|
||||
file.WriteRaw<u8>((void*)buf, bufSize);
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceSaveDataSetSaveDataMemory2() {
|
||||
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
|
||||
int PS4_SYSV_ABI sceSaveDataSetSaveDataMemory2(const OrbisSaveDataMemorySet2* setParam) {
|
||||
LOG_INFO(Lib_SaveData, "called: dataNum = {}, slotId= {}", setParam->dataNum, setParam->slotId);
|
||||
const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
|
||||
std::to_string(setParam->userId) / game_serial;
|
||||
if (setParam->data != nullptr) {
|
||||
Common::FS::IOFile file(mount_dir / "save_mem2.sav", Common::FS::FileAccessMode::Write);
|
||||
if (!file.IsOpen())
|
||||
return -1;
|
||||
file.Seek(setParam->data->offset);
|
||||
file.WriteRaw<u8>((void*)setParam->data->buf, setParam->data->bufSize);
|
||||
}
|
||||
|
||||
if (setParam->param != nullptr) {
|
||||
Common::FS::IOFile file(mount_dir / "param.txt", Common::FS::FileAccessMode::Write);
|
||||
file.WriteRaw<u8>((void*)setParam->param, sizeof(OrbisSaveDataParam));
|
||||
}
|
||||
|
||||
if (setParam->icon != nullptr) {
|
||||
Common::FS::IOFile file(mount_dir / "save_icon.png", Common::FS::FileAccessMode::Write);
|
||||
file.WriteRaw<u8>((void*)setParam->icon->buf, setParam->icon->bufSize);
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceSaveDataSetupSaveDataMemory() {
|
||||
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
|
||||
int PS4_SYSV_ABI sceSaveDataSetupSaveDataMemory(u32 userId, size_t memorySize,
|
||||
OrbisSaveDataParam* param) {
|
||||
|
||||
LOG_INFO(Lib_SaveData, "called:userId = {}, memorySize = {}", userId, memorySize);
|
||||
|
||||
const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
|
||||
std::to_string(userId) / game_serial;
|
||||
|
||||
if (std::filesystem::exists(mount_dir)) {
|
||||
return ORBIS_SAVE_DATA_ERROR_EXISTS;
|
||||
}
|
||||
std::filesystem::create_directories(mount_dir);
|
||||
std::vector<u8> buf(memorySize);
|
||||
Common::FS::IOFile::WriteBytes(mount_dir / "save_mem1.sav", buf);
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceSaveDataSetupSaveDataMemory2() {
|
||||
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
|
||||
int PS4_SYSV_ABI sceSaveDataSetupSaveDataMemory2(const OrbisSaveDataMemorySetup2* setupParam,
|
||||
OrbisSaveDataMemorySetupResult* result) {
|
||||
if (setupParam == nullptr) {
|
||||
return ORBIS_SAVE_DATA_ERROR_PARAMETER;
|
||||
}
|
||||
LOG_INFO(Lib_SaveData, "called");
|
||||
// if (setupParam->option == 1) { // check this later.
|
||||
const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
|
||||
std::to_string(setupParam->userId) / game_serial;
|
||||
if (std::filesystem::exists(mount_dir) &&
|
||||
std::filesystem::exists(mount_dir / "save_mem2.sav")) {
|
||||
Common::FS::IOFile file(mount_dir / "save_mem2.sav", Common::FS::FileAccessMode::Read);
|
||||
if (!file.IsOpen())
|
||||
return -1;
|
||||
// Bunny - CUSA07988 has a null result, having null result is checked and valid.
|
||||
if (result != nullptr)
|
||||
result->existedMemorySize = file.GetSize(); // Assign the saved data size.
|
||||
// do not return ORBIS_SAVE_DATA_ERROR_EXISTS, as it will not trigger
|
||||
// sceSaveDataGetSaveDataMemory2.
|
||||
} else {
|
||||
std::filesystem::create_directories(mount_dir);
|
||||
std::vector<u8> buf(setupParam->memorySize); // check if > 0x1000000 (16.77mb) or x2?
|
||||
Common::FS::IOFile::WriteBytes(mount_dir / "save_mem2.sav", buf);
|
||||
std::vector<u8> paramBuf(sizeof(OrbisSaveDataParam));
|
||||
Common::FS::IOFile::WriteBytes(mount_dir / "param.txt", paramBuf);
|
||||
std::vector<u8> iconBuf(setupParam->iconMemorySize);
|
||||
Common::FS::IOFile::WriteBytes(mount_dir / "save_icon.png", iconBuf);
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
@ -517,8 +681,8 @@ int PS4_SYSV_ABI sceSaveDataSyncCloudList() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceSaveDataSyncSaveDataMemory() {
|
||||
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
|
||||
int PS4_SYSV_ABI sceSaveDataSyncSaveDataMemory(OrbisSaveDataMemorySync* syncParam) {
|
||||
LOG_ERROR(Lib_SaveData, "(STUBBED) called: option = {}", syncParam->option);
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
@ -533,12 +697,16 @@ int PS4_SYSV_ABI sceSaveDataTransferringMount() {
|
|||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceSaveDataUmount(const OrbisSaveDataMountPoint* mountPoint) {
|
||||
LOG_INFO(Lib_SaveData, "mountPoint = {}", std::string(mountPoint->data));
|
||||
if (std::string(mountPoint->data).empty()) {
|
||||
return ORBIS_SAVE_DATA_ERROR_PARAMETER;
|
||||
return ORBIS_SAVE_DATA_ERROR_NOT_MOUNTED;
|
||||
}
|
||||
const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
|
||||
std::to_string(1) / game_serial / mountPoint->data;
|
||||
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
|
||||
mnt->Unmount(std::string(mountPoint->data));
|
||||
|
||||
mnt->Unmount(mount_dir, mountPoint->data);
|
||||
LOG_INFO(Lib_SaveData, "mountPoint = {}", std::string(mountPoint->data));
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
@ -547,8 +715,27 @@ int PS4_SYSV_ABI sceSaveDataUmountSys() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceSaveDataUmountWithBackup() {
|
||||
LOG_ERROR(Lib_SaveData, "(STUBBED) called");
|
||||
int PS4_SYSV_ABI sceSaveDataUmountWithBackup(const OrbisSaveDataMountPoint* mountPoint) {
|
||||
LOG_ERROR(Lib_SaveData, "called = {}", std::string(mountPoint->data));
|
||||
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
|
||||
std::string mount_dir = mnt->GetHostFile(mountPoint->data);
|
||||
if (!std::filesystem::exists(mount_dir)) {
|
||||
return ORBIS_SAVE_DATA_ERROR_NOT_FOUND;
|
||||
} else {
|
||||
std::filesystem::path mnt_dir(mount_dir);
|
||||
std::filesystem::create_directories(mnt_dir.parent_path() / "backup");
|
||||
|
||||
for (const auto& entry : std::filesystem::recursive_directory_iterator(mnt_dir)) {
|
||||
const auto& path = entry.path();
|
||||
std::filesystem::path target_path = mnt_dir.parent_path() / "backup";
|
||||
|
||||
if (std::filesystem::is_regular_file(path)) {
|
||||
std::filesystem::copy(path, target_path,
|
||||
std::filesystem::copy_options::overwrite_existing);
|
||||
}
|
||||
}
|
||||
mnt->Unmount(mount_dir, mountPoint->data);
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
|
|
@ -43,19 +43,18 @@ struct OrbisSaveDataMountResult {
|
|||
};
|
||||
|
||||
constexpr int ORBIS_SAVE_DATA_TITLE_ID_DATA_SIZE = 10;
|
||||
typedef struct OrbisSaveDataTitleId {
|
||||
struct OrbisSaveDataTitleId {
|
||||
char data[ORBIS_SAVE_DATA_TITLE_ID_DATA_SIZE];
|
||||
char padding[6];
|
||||
|
||||
} OrbisSaveDataTitleId;
|
||||
};
|
||||
|
||||
constexpr int ORBIS_SAVE_DATA_FINGERPRINT_DATA_SIZE = 65;
|
||||
typedef struct OrbisSaveDataFingerprint {
|
||||
struct OrbisSaveDataFingerprint {
|
||||
char data[ORBIS_SAVE_DATA_FINGERPRINT_DATA_SIZE];
|
||||
char padding[15];
|
||||
} OrbisSaveDataFingerprint;
|
||||
};
|
||||
|
||||
typedef struct OrbisSaveDataMount {
|
||||
struct OrbisSaveDataMount {
|
||||
s32 user_id;
|
||||
s32 pad;
|
||||
const OrbisSaveDataTitleId* titleId;
|
||||
|
@ -64,7 +63,114 @@ typedef struct OrbisSaveDataMount {
|
|||
u64 blocks;
|
||||
u32 mount_mode;
|
||||
u8 reserved[32];
|
||||
} OrbisSaveDataMount;
|
||||
};
|
||||
|
||||
typedef u32 OrbisSaveDataParamType;
|
||||
|
||||
constexpr int ORBIS_SAVE_DATA_TITLE_MAXSIZE = 128;
|
||||
constexpr int ORBIS_SAVE_DATA_SUBTITLE_MAXSIZE = 128;
|
||||
constexpr int ORBIS_SAVE_DATA_DETAIL_MAXSIZE = 1024;
|
||||
struct OrbisSaveDataParam {
|
||||
char title[ORBIS_SAVE_DATA_TITLE_MAXSIZE];
|
||||
char subTitle[ORBIS_SAVE_DATA_SUBTITLE_MAXSIZE];
|
||||
char detail[ORBIS_SAVE_DATA_DETAIL_MAXSIZE];
|
||||
u32 userParam;
|
||||
int : 32;
|
||||
time_t mtime;
|
||||
u8 reserved[32];
|
||||
};
|
||||
|
||||
struct OrbisSaveDataIcon {
|
||||
void* buf;
|
||||
size_t bufSize;
|
||||
size_t dataSize;
|
||||
u8 reserved[32];
|
||||
};
|
||||
|
||||
typedef u32 OrbisSaveDataSaveDataMemoryOption;
|
||||
#define ORBIS_SAVE_DATA_MEMORY_OPTION_NONE (0x00000000)
|
||||
#define ORBIS_SAVE_DATA_MEMORY_OPTION_SET_PARAM (0x00000001 << 0)
|
||||
#define ORBIS_SAVE_DATA_MEMORY_OPTION_DOUBLE_BUFFER (0x00000001 << 1)
|
||||
|
||||
struct OrbisSaveDataMemorySetup2 {
|
||||
OrbisSaveDataSaveDataMemoryOption option;
|
||||
s32 userId;
|
||||
size_t memorySize;
|
||||
size_t iconMemorySize;
|
||||
const OrbisSaveDataParam* initParam;
|
||||
const OrbisSaveDataIcon* initIcon;
|
||||
u32 slotId;
|
||||
u8 reserved[20];
|
||||
};
|
||||
|
||||
struct OrbisSaveDataMemorySetupResult {
|
||||
size_t existedMemorySize;
|
||||
u8 reserved[16];
|
||||
};
|
||||
|
||||
typedef u32 OrbisSaveDataEventType;
|
||||
#define SCE_SAVE_DATA_EVENT_TYPE_INVALID (0)
|
||||
#define SCE_SAVE_DATA_EVENT_TYPE_UMOUNT_BACKUP_END (1)
|
||||
#define SCE_SAVE_DATA_EVENT_TYPE_BACKUP_END (2)
|
||||
#define SCE_SAVE_DATA_EVENT_TYPE_SAVE_DATA_MEMORY_SYNC_END (3)
|
||||
|
||||
struct OrbisSaveDataEvent {
|
||||
OrbisSaveDataEventType type;
|
||||
s32 errorCode;
|
||||
s32 userId;
|
||||
u8 padding[4];
|
||||
OrbisSaveDataTitleId titleId;
|
||||
OrbisSaveDataDirName dirName;
|
||||
u8 reserved[40];
|
||||
};
|
||||
|
||||
struct OrbisSaveDataMemoryData {
|
||||
void* buf;
|
||||
size_t bufSize;
|
||||
off_t offset;
|
||||
u8 reserved[40];
|
||||
};
|
||||
|
||||
struct OrbisSaveDataMemoryGet2 {
|
||||
s32 userId;
|
||||
u8 padding[4];
|
||||
OrbisSaveDataMemoryData* data;
|
||||
OrbisSaveDataParam* param;
|
||||
OrbisSaveDataIcon* icon;
|
||||
u32 slotId;
|
||||
u8 reserved[28];
|
||||
};
|
||||
|
||||
struct OrbisSaveDataMemorySet2 {
|
||||
s32 userId;
|
||||
u8 padding[4];
|
||||
const OrbisSaveDataMemoryData* data;
|
||||
const OrbisSaveDataParam* param;
|
||||
const OrbisSaveDataIcon* icon;
|
||||
u32 dataNum;
|
||||
u8 slotId;
|
||||
u8 reserved[24];
|
||||
};
|
||||
|
||||
struct OrbisSaveDataCheckBackupData {
|
||||
s32 userId;
|
||||
int : 32;
|
||||
const OrbisSaveDataTitleId* titleId;
|
||||
const OrbisSaveDataDirName* dirName;
|
||||
OrbisSaveDataParam* param;
|
||||
OrbisSaveDataIcon* icon;
|
||||
u8 reserved[32];
|
||||
};
|
||||
|
||||
struct OrbisSaveDataMountInfo {
|
||||
u64 blocks;
|
||||
u64 freeBlocks;
|
||||
u8 reserved[32];
|
||||
};
|
||||
|
||||
#define ORBIS_SAVE_DATA_BLOCK_SIZE (32768)
|
||||
#define ORBIS_SAVE_DATA_BLOCKS_MIN2 (96)
|
||||
#define ORBIS_SAVE_DATA_BLOCKS_MAX (32768)
|
||||
|
||||
// savedataMount2 mountModes (ORed values)
|
||||
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY = 1;
|
||||
|
@ -73,6 +179,69 @@ constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_CREATE = 4;
|
|||
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_DESTRUCT_OFF = 8;
|
||||
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON = 16;
|
||||
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_CREATE2 = 32;
|
||||
typedef struct _OrbisSaveDataEventParam OrbisSaveDataEventParam;
|
||||
|
||||
typedef u32 OrbisSaveDataSortKey;
|
||||
#define ORBIS_SAVE_DATA_SORT_KEY_DIRNAME (0)
|
||||
#define ORBIS_SAVE_DATA_SORT_KEY_USER_PARAM (1)
|
||||
#define ORBIS_SAVE_DATA_SORT_KEY_BLOCKS (2)
|
||||
#define ORBIS_SAVE_DATA_SORT_KEY_MTIME (3)
|
||||
#define ORBIS_SAVE_DATA_SORT_KEY_FREE_BLOCKS (5)
|
||||
|
||||
typedef u32 OrbisSaveDataSortOrder;
|
||||
#define ORBIS_SAVE_DATA_SORT_ORDER_ASCENT (0)
|
||||
#define ORBIS_SAVE_DATA_SORT_ORDER_DESCENT (1)
|
||||
|
||||
struct OrbisSaveDataDirNameSearchCond {
|
||||
s32 userId;
|
||||
int : 32;
|
||||
const OrbisSaveDataTitleId* titleId;
|
||||
const OrbisSaveDataDirName* dirName;
|
||||
OrbisSaveDataSortKey key;
|
||||
OrbisSaveDataSortOrder order;
|
||||
u8 reserved[32];
|
||||
};
|
||||
|
||||
struct OrbisSaveDataSearchInfo {
|
||||
u64 blocks;
|
||||
u64 freeBlocks;
|
||||
u8 reserved[32];
|
||||
};
|
||||
|
||||
struct OrbisSaveDataDirNameSearchResult {
|
||||
u32 hitNum;
|
||||
int : 32;
|
||||
OrbisSaveDataDirName* dirNames;
|
||||
u32 dirNamesNum;
|
||||
u32 setNum;
|
||||
OrbisSaveDataParam* params;
|
||||
OrbisSaveDataSearchInfo* infos;
|
||||
u8 reserved[12];
|
||||
int : 32;
|
||||
};
|
||||
|
||||
struct OrbisSaveDataDelete {
|
||||
s32 userId;
|
||||
int : 32;
|
||||
const OrbisSaveDataTitleId* titleId;
|
||||
const OrbisSaveDataDirName* dirName;
|
||||
u32 unused;
|
||||
u8 reserved[32];
|
||||
int : 32;
|
||||
};
|
||||
|
||||
typedef u32 OrbisSaveDataMemorySyncOption;
|
||||
|
||||
#define SCE_SAVE_DATA_MEMORY_SYNC_OPTION_NONE (0x00000000)
|
||||
#define SCE_SAVE_DATA_MEMORY_SYNC_OPTION_BLOCKING (0x00000001 << 0)
|
||||
|
||||
struct OrbisSaveDataMemorySync {
|
||||
s32 userId;
|
||||
u32 slotId;
|
||||
OrbisSaveDataMemorySyncOption option;
|
||||
u8 reserved[28];
|
||||
|
||||
};
|
||||
|
||||
int PS4_SYSV_ABI sceSaveDataAbort();
|
||||
int PS4_SYSV_ABI sceSaveDataBackup();
|
||||
|
@ -80,7 +249,7 @@ int PS4_SYSV_ABI sceSaveDataBindPsnAccount();
|
|||
int PS4_SYSV_ABI sceSaveDataBindPsnAccountForSystemBackup();
|
||||
int PS4_SYSV_ABI sceSaveDataChangeDatabase();
|
||||
int PS4_SYSV_ABI sceSaveDataChangeInternal();
|
||||
int PS4_SYSV_ABI sceSaveDataCheckBackupData();
|
||||
int PS4_SYSV_ABI sceSaveDataCheckBackupData(const OrbisSaveDataCheckBackupData* check);
|
||||
int PS4_SYSV_ABI sceSaveDataCheckBackupDataForCdlg();
|
||||
int PS4_SYSV_ABI sceSaveDataCheckBackupDataInternal();
|
||||
int PS4_SYSV_ABI sceSaveDataCheckCloudData();
|
||||
|
@ -98,12 +267,13 @@ int PS4_SYSV_ABI sceSaveDataDebugCreateSaveDataRoot();
|
|||
int PS4_SYSV_ABI sceSaveDataDebugGetThreadId();
|
||||
int PS4_SYSV_ABI sceSaveDataDebugRemoveSaveDataRoot();
|
||||
int PS4_SYSV_ABI sceSaveDataDebugTarget();
|
||||
int PS4_SYSV_ABI sceSaveDataDelete();
|
||||
int PS4_SYSV_ABI sceSaveDataDelete(const OrbisSaveDataDelete* del);
|
||||
int PS4_SYSV_ABI sceSaveDataDelete5();
|
||||
int PS4_SYSV_ABI sceSaveDataDeleteAllUser();
|
||||
int PS4_SYSV_ABI sceSaveDataDeleteCloudData();
|
||||
int PS4_SYSV_ABI sceSaveDataDeleteUser();
|
||||
int PS4_SYSV_ABI sceSaveDataDirNameSearch();
|
||||
int PS4_SYSV_ABI sceSaveDataDirNameSearch(const OrbisSaveDataDirNameSearchCond* cond,
|
||||
OrbisSaveDataDirNameSearchResult* result);
|
||||
int PS4_SYSV_ABI sceSaveDataDirNameSearchInternal();
|
||||
int PS4_SYSV_ABI sceSaveDataDownload();
|
||||
int PS4_SYSV_ABI sceSaveDataGetAllSize();
|
||||
|
@ -116,15 +286,18 @@ int PS4_SYSV_ABI sceSaveDataGetClientThreadPriority();
|
|||
int PS4_SYSV_ABI sceSaveDataGetCloudQuotaInfo();
|
||||
int PS4_SYSV_ABI sceSaveDataGetDataBaseFilePath();
|
||||
int PS4_SYSV_ABI sceSaveDataGetEventInfo();
|
||||
int PS4_SYSV_ABI sceSaveDataGetEventResult();
|
||||
int PS4_SYSV_ABI sceSaveDataGetEventResult(const OrbisSaveDataEventParam* eventParam,
|
||||
OrbisSaveDataEvent* event);
|
||||
int PS4_SYSV_ABI sceSaveDataGetFormat();
|
||||
int PS4_SYSV_ABI sceSaveDataGetMountedSaveDataCount();
|
||||
int PS4_SYSV_ABI sceSaveDataGetMountInfo();
|
||||
int PS4_SYSV_ABI sceSaveDataGetMountInfo(const OrbisSaveDataMountPoint* mountPoint,
|
||||
OrbisSaveDataMountInfo* info);
|
||||
int PS4_SYSV_ABI sceSaveDataGetParam();
|
||||
int PS4_SYSV_ABI sceSaveDataGetProgress();
|
||||
int PS4_SYSV_ABI sceSaveDataGetSaveDataCount();
|
||||
int PS4_SYSV_ABI sceSaveDataGetSaveDataMemory();
|
||||
int PS4_SYSV_ABI sceSaveDataGetSaveDataMemory2();
|
||||
int PS4_SYSV_ABI sceSaveDataGetSaveDataMemory(const u32 userId, void* buf, const size_t bufSize,
|
||||
const int64_t offset);
|
||||
int PS4_SYSV_ABI sceSaveDataGetSaveDataMemory2(OrbisSaveDataMemoryGet2* getParam);
|
||||
int PS4_SYSV_ABI sceSaveDataGetSaveDataRootDir();
|
||||
int PS4_SYSV_ABI sceSaveDataGetSaveDataRootPath();
|
||||
int PS4_SYSV_ABI sceSaveDataGetSaveDataRootUsbPath();
|
||||
|
@ -136,7 +309,8 @@ int PS4_SYSV_ABI sceSaveDataInitialize3();
|
|||
int PS4_SYSV_ABI sceSaveDataInitializeForCdlg();
|
||||
int PS4_SYSV_ABI sceSaveDataIsDeletingUsbDb();
|
||||
int PS4_SYSV_ABI sceSaveDataIsMounted();
|
||||
int PS4_SYSV_ABI sceSaveDataLoadIcon();
|
||||
int PS4_SYSV_ABI sceSaveDataLoadIcon(const OrbisSaveDataMountPoint* mountPoint,
|
||||
OrbisSaveDataIcon* icon);
|
||||
int PS4_SYSV_ABI sceSaveDataMount(const OrbisSaveDataMount* mount,
|
||||
OrbisSaveDataMountResult* mount_result);
|
||||
s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
|
||||
|
@ -150,24 +324,30 @@ int PS4_SYSV_ABI sceSaveDataRegisterEventCallback();
|
|||
int PS4_SYSV_ABI sceSaveDataRestoreBackupData();
|
||||
int PS4_SYSV_ABI sceSaveDataRestoreBackupDataForCdlg();
|
||||
int PS4_SYSV_ABI sceSaveDataRestoreLoadSaveDataMemory();
|
||||
int PS4_SYSV_ABI sceSaveDataSaveIcon();
|
||||
int PS4_SYSV_ABI sceSaveDataSaveIcon(const OrbisSaveDataMountPoint* mountPoint,
|
||||
const OrbisSaveDataIcon* icon);
|
||||
int PS4_SYSV_ABI sceSaveDataSetAutoUploadSetting();
|
||||
int PS4_SYSV_ABI sceSaveDataSetEventInfo();
|
||||
int PS4_SYSV_ABI sceSaveDataSetParam();
|
||||
int PS4_SYSV_ABI sceSaveDataSetParam(const OrbisSaveDataMountPoint* mountPoint,
|
||||
OrbisSaveDataParamType paramType, const void* paramBuf,
|
||||
size_t paramBufSize);
|
||||
int PS4_SYSV_ABI sceSaveDataSetSaveDataLibraryUser();
|
||||
int PS4_SYSV_ABI sceSaveDataSetSaveDataMemory();
|
||||
int PS4_SYSV_ABI sceSaveDataSetSaveDataMemory2();
|
||||
int PS4_SYSV_ABI sceSaveDataSetupSaveDataMemory();
|
||||
int PS4_SYSV_ABI sceSaveDataSetupSaveDataMemory2();
|
||||
int PS4_SYSV_ABI sceSaveDataSetSaveDataMemory(const u32 userId, const void* buf,
|
||||
const size_t bufSize, const int64_t offset);
|
||||
int PS4_SYSV_ABI sceSaveDataSetSaveDataMemory2(const OrbisSaveDataMemorySet2* setParam);
|
||||
int PS4_SYSV_ABI sceSaveDataSetupSaveDataMemory(u32 userId, size_t memorySize,
|
||||
OrbisSaveDataParam* param);
|
||||
int PS4_SYSV_ABI sceSaveDataSetupSaveDataMemory2(const OrbisSaveDataMemorySetup2* setupParam,
|
||||
OrbisSaveDataMemorySetupResult* result);
|
||||
int PS4_SYSV_ABI sceSaveDataShutdownStart();
|
||||
int PS4_SYSV_ABI sceSaveDataSupportedFakeBrokenStatus();
|
||||
int PS4_SYSV_ABI sceSaveDataSyncCloudList();
|
||||
int PS4_SYSV_ABI sceSaveDataSyncSaveDataMemory();
|
||||
int PS4_SYSV_ABI sceSaveDataSyncSaveDataMemory(OrbisSaveDataMemorySync* syncParam);
|
||||
int PS4_SYSV_ABI sceSaveDataTerminate();
|
||||
int PS4_SYSV_ABI sceSaveDataTransferringMount();
|
||||
int PS4_SYSV_ABI sceSaveDataUmount(const OrbisSaveDataMountPoint* mountPoint);
|
||||
int PS4_SYSV_ABI sceSaveDataUmountSys();
|
||||
int PS4_SYSV_ABI sceSaveDataUmountWithBackup();
|
||||
int PS4_SYSV_ABI sceSaveDataUmountWithBackup(const OrbisSaveDataMountPoint* mountPoint);
|
||||
int PS4_SYSV_ABI sceSaveDataUnregisterEventCallback();
|
||||
int PS4_SYSV_ABI sceSaveDataUpload();
|
||||
int PS4_SYSV_ABI Func_02E4C4D201716422();
|
||||
|
|
|
@ -85,6 +85,9 @@ void Emulator::Run(const std::filesystem::path& file) {
|
|||
}
|
||||
mnt->Mount(mount_data_dir, "/data"); // should just exist, manually create with game serial
|
||||
const auto& mount_temp_dir = Common::FS::GetUserPath(Common::FS::PathType::TempDataDir) / id;
|
||||
if (!std::filesystem::exists(mount_temp_dir)) {
|
||||
std::filesystem::create_directory(mount_temp_dir);
|
||||
}
|
||||
mnt->Mount(mount_temp_dir, "/temp0"); // called in app_content ==> stat/mkdir
|
||||
|
||||
// Initialize kernel and library facilities.
|
||||
|
|
Loading…
Reference in New Issue