some WIP directory work on sceKernelOpen
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@ -29,16 +29,15 @@ void MntPoints::UnmountAll() {
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std::string MntPoints::GetHostDirectory(const std::string& guest_directory) {
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std::scoped_lock lock{m_mutex};
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for (auto& pair : m_mnt_pairs) {
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if (pair.guest_path.starts_with(guest_directory)) {
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return pair.host_path + guest_directory;
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}
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}
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// hack for relative path , get app0 and assuming it goes from there
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for (auto& pair : m_mnt_pairs) {
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if (pair.guest_path.starts_with("/app0")) {
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// horrible code but it works :D
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int find = guest_directory.find(pair.guest_path);
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if (find == 0) {
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std::string npath =
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guest_directory.substr(pair.guest_path.size(), guest_directory.size() - 1);
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std::replace(pair.host_path.begin(), pair.host_path.end(), '\\', '/');
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return pair.host_path + guest_directory;
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return pair.host_path + npath;
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}
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}
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return "";
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@ -31,11 +31,23 @@ int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
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bool direct = (flags & ORBIS_KERNEL_O_DIRECT) != 0;
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bool directory = (flags & ORBIS_KERNEL_O_DIRECTORY) != 0;
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if (directory) {
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UNREACHABLE(); // not supported yet
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} else {
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u32 handle = h->CreateHandle();
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auto* file = h->GetFile(handle);
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if (directory) {
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file->is_directory = true;
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file->m_guest_name = path;
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file->m_host_name = mnt->GetHostDirectory(file->m_guest_name);
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if (!std::filesystem::is_directory(file->m_host_name)) { // directory doesn't exist
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UNREACHABLE(); // not supported yet
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} else {
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if (create) {
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return handle; // dir already exists
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} else {
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// get dirents TODO
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file->dirents_index = 0;
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}
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}
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} else {
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file->m_guest_name = path;
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file->m_host_name = mnt->GetHostFile(file->m_guest_name);
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if (read) {
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@ -49,10 +61,9 @@ int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
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h->DeleteHandle(handle);
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return SCE_KERNEL_ERROR_EACCES;
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}
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}
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file->is_opened = true;
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return handle;
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}
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return -1; // dummy
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}
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int PS4_SYSV_ABI posix_open(const char* path, int flags, /* SceKernelMode*/ u16 mode) {
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