new pad module structured using modulegenerator , added common pad structures and function signatures

This commit is contained in:
georgemoralis 2024-06-15 18:43:01 +03:00
parent d9f2758850
commit 0aa29428e1
6 changed files with 1090 additions and 185 deletions

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@ -40,7 +40,6 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::Kernel::LibKernel_Register(sym);
Libraries::VideoOut::RegisterLib(sym);
Libraries::GnmDriver::RegisterlibSceGnmDriver(sym);
Libraries::LibPad::padSymbolsRegister(sym);
if (!Config::isLleLibc()) {
Libraries::LibC::libcSymbolsRegister(sym);
}
@ -71,6 +70,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::PngDec::RegisterlibScePngDec(sym);
Libraries::PlayGo::RegisterlibScePlayGo(sym);
Libraries::Usbd::RegisterlibSceUsbd(sym);
Libraries::Pad::RegisterlibScePad(sym);
}
} // namespace Libraries

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@ -0,0 +1,126 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/pad/pad.h"
#include "input/controller.h"
namespace Libraries::LibPad {
int PS4_SYSV_ABI scePadInit() {
LOG_WARNING(Lib_Pad, "(DUMMY) called");
return SCE_OK;
}
int PS4_SYSV_ABI scePadOpen(Libraries::UserService::OrbisUserServiceUserId user_id, s32 type,
s32 index, const ScePadOpenParam* pParam) {
LOG_INFO(Lib_Pad, "(DUMMY) called user_id = {} type = {} index = {}", user_id, type, index);
return 1; // dummy
}
int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData) {
auto* controller = Common::Singleton<Input::GameController>::Instance();
int connectedCount = 0;
bool isConnected = false;
Input::State state;
controller->readState(&state, &isConnected, &connectedCount);
pData->buttons = state.buttonsState;
pData->leftStick.x = 128; // dummy
pData->leftStick.y = 128; // dummy
pData->rightStick.x = 0; // dummy
pData->rightStick.y = 0; // dummy
pData->analogButtons.r2 = 0; // dummy
pData->analogButtons.l2 = 0; // dummy
pData->orientation.x = 0;
pData->orientation.y = 0;
pData->orientation.z = 0;
pData->orientation.w = 0;
pData->timestamp = state.time;
pData->connected = true; // isConnected; //TODO fix me proper
pData->connectedCount = 1; // connectedCount;
pData->deviceUniqueDataLen = 0;
return SCE_OK;
}
int PS4_SYSV_ABI scePadRead(int handle, ScePadData* pData, int num) {
int connected_count = 0;
bool connected = false;
Input::State states[64];
auto* controller = Common::Singleton<Input::GameController>::Instance();
int ret_num = controller->ReadStates(states, num, &connected, &connected_count);
if (!connected) {
ret_num = 1;
}
for (int i = 0; i < ret_num; i++) {
pData[i].buttons = states[i].buttonsState;
pData[i].leftStick.x = 128; // dummy
pData[i].leftStick.y = 128; // dummy
pData[i].rightStick.x = 0; // dummy
pData[i].rightStick.y = 0; // dummy
pData[i].analogButtons.l2 = 0; // dummy
pData[i].analogButtons.r2 = 0; // dummy
pData[i].orientation.x = 0.0f;
pData[i].orientation.y = 0.0f;
pData[i].orientation.z = 0.0f;
pData[i].orientation.w = 1.0f;
pData[i].acceleration.x = 0.0f;
pData[i].acceleration.y = 0.0f;
pData[i].acceleration.z = 0.0f;
pData[i].angularVelocity.x = 0.0f;
pData[i].angularVelocity.y = 0.0f;
pData[i].angularVelocity.z = 0.0f;
pData[i].touchData.touchNum = 0;
pData[i].touchData.touch[0].x = 0;
pData[i].touchData.touch[0].y = 0;
pData[i].touchData.touch[0].id = 1;
pData[i].touchData.touch[1].x = 0;
pData[i].touchData.touch[1].y = 0;
pData[i].touchData.touch[1].id = 2;
pData[i].connected = connected;
pData[i].timestamp = states[i].time;
pData[i].connectedCount = connected_count;
pData[i].deviceUniqueDataLen = 0;
}
return ret_num;
}
s32 PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadInformation* info) {
LOG_INFO(Lib_Pad, "called handle = {}", handle);
info->touchpadDensity = 1;
info->touchResolutionX = 1920;
info->touchResolutionY = 950;
info->stickDeadzoneL = 2;
info->stickDeadzoneR = 2;
info->connectionType = ORBIS_PAD_CONNECTION_TYPE_STANDARD;
info->count = 1;
info->connected = 1;
info->deviceClass = ORBIS_PAD_PORT_TYPE_STANDARD;
return SCE_OK;
}
s32 PS4_SYSV_ABI scePadSetMotionSensorState(s32 handle, bool enable) {
LOG_INFO(Lib_Pad, "(DUMMY) called handle = {} enabled = {}", handle,
(enable ? "true" : "false"));
return SCE_OK;
}
void padSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("hv1luiJrqQM", "libScePad", 1, "libScePad", 1, 1, scePadInit);
LIB_FUNCTION("xk0AcarP3V4", "libScePad", 1, "libScePad", 1, 1, scePadOpen);
LIB_FUNCTION("YndgXqQVV7c", "libScePad", 1, "libScePad", 1, 1, scePadReadState);
LIB_FUNCTION("q1cHNfGycLI", "libScePad", 1, "libScePad", 1, 1, scePadRead);
LIB_FUNCTION("gjP9-KQzoUk", "libScePad", 1, "libScePad", 1, 1, scePadGetControllerInformation);
LIB_FUNCTION("clVvL4ZDntw", "libScePad", 1, "libScePad", 1, 1, scePadSetMotionSensorState);
}
} // namespace Libraries::LibPad

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@ -0,0 +1,128 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
#include "src/core/libraries/system/userservice.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::LibPad {
constexpr s8 ORBIS_PAD_PORT_TYPE_STANDARD = 0;
constexpr s8 ORBIS_PAD_PORT_TYPE_SPECIAL = 2;
constexpr s8 ORBIS_PAD_DEVICE_CLASS_PAD = 0;
constexpr s8 ORBIS_PAD_DEVICE_CLASS_GUITAR = 1;
constexpr s8 ORBIS_PAD_DEVICE_CLASS_DRUMS = 2;
constexpr s8 ORBIS_PAD_CONNECTION_TYPE_STANDARD = 0;
constexpr s8 ORBIS_PAD_CONNECTION_TYPE_REMOTE = 2;
enum ScePadButton : u32 {
L3 = 0x00000002,
R3 = 0x00000004,
OPTIONS = 0x00000008,
UP = 0x00000010,
RIGHT = 0x00000020,
DOWN = 0x00000040,
LEFT = 0x00000080,
L2 = 0x00000100,
R2 = 0x00000200,
L1 = 0x00000400,
R1 = 0x00000800,
TRIANGLE = 0x00001000,
CIRCLE = 0x00002000,
CROSS = 0x00004000,
SQUARE = 0x00008000,
TOUCH_PAD = 0x00100000,
INTERCEPTED = 0x80000000,
};
struct ScePadOpenParam {
u8 reserve[8];
};
struct ScePadAnalogStick {
u8 x;
u8 y;
};
struct ScePadAnalogButtons {
u8 l2;
u8 r2;
u8 padding[2];
};
struct SceFQuaternion {
float x, y, z, w;
};
struct SceFVector3 {
float x, y, z;
};
struct ScePadTouch {
u16 x;
u16 y;
u8 id;
u8 reserve[3];
};
constexpr int SCE_PAD_MAX_TOUCH_NUM = 2;
typedef struct ScePadTouchData {
u8 touchNum;
u8 reserve[3];
u32 reserve1;
ScePadTouch touch[SCE_PAD_MAX_TOUCH_NUM];
} ScePadTouchData;
struct ScePadExtensionUnitData {
u32 extensionUnitId;
u8 reserve[1];
u8 dataLength;
u8 data[10];
};
struct ScePadData {
u32 buttons;
ScePadAnalogStick leftStick;
ScePadAnalogStick rightStick;
ScePadAnalogButtons analogButtons;
SceFQuaternion orientation;
SceFVector3 acceleration;
SceFVector3 angularVelocity;
ScePadTouchData touchData;
bool connected;
u64 timestamp;
ScePadExtensionUnitData extensionUnitData;
uint8_t connectedCount;
uint8_t reserve[2];
uint8_t deviceUniqueDataLen;
uint8_t deviceUniqueData[12];
};
struct OrbisPadInformation {
float touchpadDensity;
u16 touchResolutionX;
u16 touchResolutionY;
u8 stickDeadzoneL;
u8 stickDeadzoneR;
u8 connectionType;
u8 count;
s8 connected;
s8 deviceClass;
u8 unknown[8];
};
int PS4_SYSV_ABI scePadInit();
int PS4_SYSV_ABI scePadOpen(Libraries::UserService::OrbisUserServiceUserId userId, s32 type,
s32 index, const ScePadOpenParam* pParam);
int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData);
void padSymbolsRegister(Core::Loader::SymbolsResolver* sym);
}; // namespace Libraries::LibPad

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@ -1,126 +1,580 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/pad/pad.h"
#include "input/controller.h"
#include "pad.h"
namespace Libraries::LibPad {
namespace Libraries::Pad {
int PS4_SYSV_ABI scePadClose(s32 handle) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadConnectPort() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadDeviceClassGetExtendedInformation(
s32 handle, OrbisPadDeviceClassExtendedInformation* pExtInfo) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadDeviceClassParseData(s32 handle, const OrbisPadData* pData,
OrbisPadDeviceClassData* pDeviceClassData) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadDeviceOpen() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadDisableVibration() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadDisconnectDevice() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadDisconnectPort() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadEnableAutoDetect() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadEnableExtensionPort() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadEnableSpecificDeviceClass() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadEnableUsbConnection() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetBluetoothAddress() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetCapability() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerInformation* pInfo) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetDataInternal() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetDeviceId() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetDeviceInfo() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetExtControllerInformation() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetExtensionUnitInfo() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetFeatureReport() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetHandle(s32 userId, s32 type, s32 index) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetIdleCount() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetInfo() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetInfoByPortType() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetLicenseControllerInformation() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetMotionSensorPosition() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetMotionTimerUnit() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetSphereRadius() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadGetVersionInfo() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadInit() {
LOG_WARNING(Lib_Pad, "(DUMMY) called");
return SCE_OK;
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadOpen(Libraries::UserService::OrbisUserServiceUserId user_id, s32 type,
s32 index, const ScePadOpenParam* pParam) {
LOG_INFO(Lib_Pad, "(DUMMY) called user_id = {} type = {} index = {}", user_id, type, index);
return 1; // dummy
int PS4_SYSV_ABI scePadIsBlasterConnected() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData) {
auto* controller = Common::Singleton<Input::GameController>::Instance();
int connectedCount = 0;
bool isConnected = false;
Input::State state;
controller->readState(&state, &isConnected, &connectedCount);
pData->buttons = state.buttonsState;
pData->leftStick.x = 128; // dummy
pData->leftStick.y = 128; // dummy
pData->rightStick.x = 0; // dummy
pData->rightStick.y = 0; // dummy
pData->analogButtons.r2 = 0; // dummy
pData->analogButtons.l2 = 0; // dummy
pData->orientation.x = 0;
pData->orientation.y = 0;
pData->orientation.z = 0;
pData->orientation.w = 0;
pData->timestamp = state.time;
pData->connected = true; // isConnected; //TODO fix me proper
pData->connectedCount = 1; // connectedCount;
pData->deviceUniqueDataLen = 0;
return SCE_OK;
int PS4_SYSV_ABI scePadIsDS4Connected() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadRead(int handle, ScePadData* pData, int num) {
int connected_count = 0;
bool connected = false;
Input::State states[64];
auto* controller = Common::Singleton<Input::GameController>::Instance();
int ret_num = controller->ReadStates(states, num, &connected, &connected_count);
if (!connected) {
ret_num = 1;
}
for (int i = 0; i < ret_num; i++) {
pData[i].buttons = states[i].buttonsState;
pData[i].leftStick.x = 128; // dummy
pData[i].leftStick.y = 128; // dummy
pData[i].rightStick.x = 0; // dummy
pData[i].rightStick.y = 0; // dummy
pData[i].analogButtons.l2 = 0; // dummy
pData[i].analogButtons.r2 = 0; // dummy
pData[i].orientation.x = 0.0f;
pData[i].orientation.y = 0.0f;
pData[i].orientation.z = 0.0f;
pData[i].orientation.w = 1.0f;
pData[i].acceleration.x = 0.0f;
pData[i].acceleration.y = 0.0f;
pData[i].acceleration.z = 0.0f;
pData[i].angularVelocity.x = 0.0f;
pData[i].angularVelocity.y = 0.0f;
pData[i].angularVelocity.z = 0.0f;
pData[i].touchData.touchNum = 0;
pData[i].touchData.touch[0].x = 0;
pData[i].touchData.touch[0].y = 0;
pData[i].touchData.touch[0].id = 1;
pData[i].touchData.touch[1].x = 0;
pData[i].touchData.touch[1].y = 0;
pData[i].touchData.touch[1].id = 2;
pData[i].connected = connected;
pData[i].timestamp = states[i].time;
pData[i].connectedCount = connected_count;
pData[i].deviceUniqueDataLen = 0;
}
return ret_num;
int PS4_SYSV_ABI scePadIsLightBarBaseBrightnessControllable() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadInformation* info) {
LOG_INFO(Lib_Pad, "called handle = {}", handle);
info->touchpadDensity = 1;
info->touchResolutionX = 1920;
info->touchResolutionY = 950;
info->stickDeadzoneL = 2;
info->stickDeadzoneR = 2;
info->connectionType = ORBIS_PAD_CONNECTION_TYPE_STANDARD;
info->count = 1;
info->connected = 1;
info->deviceClass = ORBIS_PAD_PORT_TYPE_STANDARD;
return SCE_OK;
int PS4_SYSV_ABI scePadIsMoveConnected() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePadSetMotionSensorState(s32 handle, bool enable) {
LOG_INFO(Lib_Pad, "(DUMMY) called handle = {} enabled = {}", handle,
(enable ? "true" : "false"));
return SCE_OK;
int PS4_SYSV_ABI scePadIsMoveReproductionModel() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
void padSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("hv1luiJrqQM", "libScePad", 1, "libScePad", 1, 1, scePadInit);
LIB_FUNCTION("xk0AcarP3V4", "libScePad", 1, "libScePad", 1, 1, scePadOpen);
LIB_FUNCTION("YndgXqQVV7c", "libScePad", 1, "libScePad", 1, 1, scePadReadState);
LIB_FUNCTION("q1cHNfGycLI", "libScePad", 1, "libScePad", 1, 1, scePadRead);
int PS4_SYSV_ABI scePadIsValidHandle() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadMbusInit() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadMbusTerm() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadOpen(s32 userId, s32 type, s32 index, const OrbisPadOpenParam* pParam) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadOpenExt() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadOpenExt2() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadOutputReport() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadRead(s32 handle, OrbisPadData* pData, s32 num) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadReadBlasterForTracker() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadReadExt() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadReadForTracker() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadReadHistory() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadReadStateExt() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadResetLightBar(s32 handle) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadResetLightBarAll() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadResetLightBarAllByPortType() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadResetOrientation(s32 handle) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadResetOrientationForTracker() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetAngularVelocityDeadbandState(s32 handle, bool bEnable) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetAutoPowerOffCount() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetButtonRemappingInfo() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetConnection() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetExtensionReport() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetFeatureReport() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetForceIntercepted() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetLightBar(s32 handle, const OrbisPadLightBarParam* pParam) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetLightBarBaseBrightness() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetLightBarBlinking() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetLightBarForTracker() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetLoginUserNumber() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetMotionSensorState(s32 handle, bool bEnable) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetProcessFocus() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetProcessPrivilege() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetProcessPrivilegeOfButtonRemapping() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetShareButtonMaskForRemotePlay() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetTiltCorrectionState(s32 handle, bool bEnable) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetUserColor() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetVibration(s32 handle, const OrbisPadVibrationParam* pParam) {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetVibrationForce() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSetVrTrackingMode() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadShareOutputData() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadStartRecording() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadStopRecording() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadSwitchConnection() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadVertualDeviceAddDevice() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadVirtualDeviceAddDevice() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadVirtualDeviceDeleteDevice() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadVirtualDeviceDisableButtonRemapping() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadVirtualDeviceGetRemoteSetting() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI scePadVirtualDeviceInsertData() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_28B998C7D8A3DA1D() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_298D21481F94C9FA() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_51E514BCD3A05CA5() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_89C9237E393DA243() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_EF103E845B6F0420() {
LOG_ERROR(Lib_Pad, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibScePad(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("6ncge5+l5Qs", "libScePad", 1, "libScePad", 1, 1, scePadClose);
LIB_FUNCTION("kazv1NzSB8c", "libScePad", 1, "libScePad", 1, 1, scePadConnectPort);
LIB_FUNCTION("AcslpN1jHR8", "libScePad", 1, "libScePad", 1, 1,
scePadDeviceClassGetExtendedInformation);
LIB_FUNCTION("IHPqcbc0zCA", "libScePad", 1, "libScePad", 1, 1, scePadDeviceClassParseData);
LIB_FUNCTION("d7bXuEBycDI", "libScePad", 1, "libScePad", 1, 1, scePadDeviceOpen);
LIB_FUNCTION("0aziJjRZxqQ", "libScePad", 1, "libScePad", 1, 1, scePadDisableVibration);
LIB_FUNCTION("pnZXireDoeI", "libScePad", 1, "libScePad", 1, 1, scePadDisconnectDevice);
LIB_FUNCTION("9ez71nWSvD0", "libScePad", 1, "libScePad", 1, 1, scePadDisconnectPort);
LIB_FUNCTION("77ooWxGOIVs", "libScePad", 1, "libScePad", 1, 1, scePadEnableAutoDetect);
LIB_FUNCTION("+cE4Jx431wc", "libScePad", 1, "libScePad", 1, 1, scePadEnableExtensionPort);
LIB_FUNCTION("E1KEw5XMGQQ", "libScePad", 1, "libScePad", 1, 1, scePadEnableSpecificDeviceClass);
LIB_FUNCTION("DD-KiRLBqkQ", "libScePad", 1, "libScePad", 1, 1, scePadEnableUsbConnection);
LIB_FUNCTION("Q66U8FdrMaw", "libScePad", 1, "libScePad", 1, 1, scePadGetBluetoothAddress);
LIB_FUNCTION("qtasqbvwgV4", "libScePad", 1, "libScePad", 1, 1, scePadGetCapability);
LIB_FUNCTION("gjP9-KQzoUk", "libScePad", 1, "libScePad", 1, 1, scePadGetControllerInformation);
LIB_FUNCTION("Uq6LgTJEmQs", "libScePad", 1, "libScePad", 1, 1, scePadGetDataInternal);
LIB_FUNCTION("hDgisSGkOgw", "libScePad", 1, "libScePad", 1, 1, scePadGetDeviceId);
LIB_FUNCTION("4rS5zG7RFaM", "libScePad", 1, "libScePad", 1, 1, scePadGetDeviceInfo);
LIB_FUNCTION("hGbf2QTBmqc", "libScePad", 1, "libScePad", 1, 1,
scePadGetExtControllerInformation);
LIB_FUNCTION("1DmZjZAuzEM", "libScePad", 1, "libScePad", 1, 1, scePadGetExtensionUnitInfo);
LIB_FUNCTION("PZSoY8j0Pko", "libScePad", 1, "libScePad", 1, 1, scePadGetFeatureReport);
LIB_FUNCTION("u1GRHp+oWoY", "libScePad", 1, "libScePad", 1, 1, scePadGetHandle);
LIB_FUNCTION("kiA9bZhbnAg", "libScePad", 1, "libScePad", 1, 1, scePadGetIdleCount);
LIB_FUNCTION("1Odcw19nADw", "libScePad", 1, "libScePad", 1, 1, scePadGetInfo);
LIB_FUNCTION("4x5Im8pr0-4", "libScePad", 1, "libScePad", 1, 1, scePadGetInfoByPortType);
LIB_FUNCTION("vegw8qax5MI", "libScePad", 1, "libScePad", 1, 1,
scePadGetLicenseControllerInformation);
LIB_FUNCTION("WPIB7zBWxVE", "libScePad", 1, "libScePad", 1, 1, scePadGetMotionSensorPosition);
LIB_FUNCTION("k4+nDV9vbT0", "libScePad", 1, "libScePad", 1, 1, scePadGetMotionTimerUnit);
LIB_FUNCTION("do-JDWX+zRs", "libScePad", 1, "libScePad", 1, 1, scePadGetSphereRadius);
LIB_FUNCTION("QuOaoOcSOw0", "libScePad", 1, "libScePad", 1, 1, scePadGetVersionInfo);
LIB_FUNCTION("hv1luiJrqQM", "libScePad", 1, "libScePad", 1, 1, scePadInit);
LIB_FUNCTION("bi0WNvZ1nug", "libScePad", 1, "libScePad", 1, 1, scePadIsBlasterConnected);
LIB_FUNCTION("mEC+xJKyIjQ", "libScePad", 1, "libScePad", 1, 1, scePadIsDS4Connected);
LIB_FUNCTION("d2Qk-i8wGak", "libScePad", 1, "libScePad", 1, 1,
scePadIsLightBarBaseBrightnessControllable);
LIB_FUNCTION("4y9RNPSBsqg", "libScePad", 1, "libScePad", 1, 1, scePadIsMoveConnected);
LIB_FUNCTION("9e56uLgk5y0", "libScePad", 1, "libScePad", 1, 1, scePadIsMoveReproductionModel);
LIB_FUNCTION("pFTi-yOrVeQ", "libScePad", 1, "libScePad", 1, 1, scePadIsValidHandle);
LIB_FUNCTION("CfwUlQtCFi4", "libScePad", 1, "libScePad", 1, 1, scePadMbusInit);
LIB_FUNCTION("s7CvzS+9ZIs", "libScePad", 1, "libScePad", 1, 1, scePadMbusTerm);
LIB_FUNCTION("xk0AcarP3V4", "libScePad", 1, "libScePad", 1, 1, scePadOpen);
LIB_FUNCTION("WFIiSfXGUq8", "libScePad", 1, "libScePad", 1, 1, scePadOpenExt);
LIB_FUNCTION("71E9e6n+2R8", "libScePad", 1, "libScePad", 1, 1, scePadOpenExt2);
LIB_FUNCTION("DrUu8cPrje8", "libScePad", 1, "libScePad", 1, 1, scePadOutputReport);
LIB_FUNCTION("q1cHNfGycLI", "libScePad", 1, "libScePad", 1, 1, scePadRead);
LIB_FUNCTION("fm1r2vv5+OU", "libScePad", 1, "libScePad", 1, 1, scePadReadBlasterForTracker);
LIB_FUNCTION("QjwkT2Ycmew", "libScePad", 1, "libScePad", 1, 1, scePadReadExt);
LIB_FUNCTION("2NhkFTRnXHk", "libScePad", 1, "libScePad", 1, 1, scePadReadForTracker);
LIB_FUNCTION("3u4M8ck9vJM", "libScePad", 1, "libScePad", 1, 1, scePadReadHistory);
LIB_FUNCTION("YndgXqQVV7c", "libScePad", 1, "libScePad", 1, 1, scePadReadState);
LIB_FUNCTION("5Wf4q349s+Q", "libScePad", 1, "libScePad", 1, 1, scePadReadStateExt);
LIB_FUNCTION("DscD1i9HX1w", "libScePad", 1, "libScePad", 1, 1, scePadResetLightBar);
LIB_FUNCTION("+4c9xRLmiXQ", "libScePad", 1, "libScePad", 1, 1, scePadResetLightBarAll);
LIB_FUNCTION("+Yp6+orqf1M", "libScePad", 1, "libScePad", 1, 1,
scePadResetLightBarAllByPortType);
LIB_FUNCTION("rIZnR6eSpvk", "libScePad", 1, "libScePad", 1, 1, scePadResetOrientation);
LIB_FUNCTION("jbAqAvLEP4A", "libScePad", 1, "libScePad", 1, 1,
scePadResetOrientationForTracker);
LIB_FUNCTION("r44mAxdSG+U", "libScePad", 1, "libScePad", 1, 1,
scePadSetAngularVelocityDeadbandState);
LIB_FUNCTION("ew647HuKi2Y", "libScePad", 1, "libScePad", 1, 1, scePadSetAutoPowerOffCount);
LIB_FUNCTION("MbTt1EHYCTg", "libScePad", 1, "libScePad", 1, 1, scePadSetButtonRemappingInfo);
LIB_FUNCTION("MLA06oNfF+4", "libScePad", 1, "libScePad", 1, 1, scePadSetConnection);
LIB_FUNCTION("bsbHFI0bl5s", "libScePad", 1, "libScePad", 1, 1, scePadSetExtensionReport);
LIB_FUNCTION("xqgVCEflEDY", "libScePad", 1, "libScePad", 1, 1, scePadSetFeatureReport);
LIB_FUNCTION("lrjFx4xWnY8", "libScePad", 1, "libScePad", 1, 1, scePadSetForceIntercepted);
LIB_FUNCTION("RR4novUEENY", "libScePad", 1, "libScePad", 1, 1, scePadSetLightBar);
LIB_FUNCTION("dhQXEvmrVNQ", "libScePad", 1, "libScePad", 1, 1, scePadSetLightBarBaseBrightness);
LIB_FUNCTION("etaQhgPHDRY", "libScePad", 1, "libScePad", 1, 1, scePadSetLightBarBlinking);
LIB_FUNCTION("iHuOWdvQVpg", "libScePad", 1, "libScePad", 1, 1, scePadSetLightBarForTracker);
LIB_FUNCTION("o-6Y99a8dKU", "libScePad", 1, "libScePad", 1, 1, scePadSetLoginUserNumber);
LIB_FUNCTION("clVvL4ZDntw", "libScePad", 1, "libScePad", 1, 1, scePadSetMotionSensorState);
}
LIB_FUNCTION("flYYxek1wy8", "libScePad", 1, "libScePad", 1, 1, scePadSetProcessFocus);
LIB_FUNCTION("DmBx8K+jDWw", "libScePad", 1, "libScePad", 1, 1, scePadSetProcessPrivilege);
LIB_FUNCTION("FbxEpTRDou8", "libScePad", 1, "libScePad", 1, 1,
scePadSetProcessPrivilegeOfButtonRemapping);
LIB_FUNCTION("yah8Bk4TcYY", "libScePad", 1, "libScePad", 1, 1,
scePadSetShareButtonMaskForRemotePlay);
LIB_FUNCTION("vDLMoJLde8I", "libScePad", 1, "libScePad", 1, 1, scePadSetTiltCorrectionState);
LIB_FUNCTION("z+GEemoTxOo", "libScePad", 1, "libScePad", 1, 1, scePadSetUserColor);
LIB_FUNCTION("yFVnOdGxvZY", "libScePad", 1, "libScePad", 1, 1, scePadSetVibration);
LIB_FUNCTION("8BOObG94-tc", "libScePad", 1, "libScePad", 1, 1, scePadSetVibrationForce);
LIB_FUNCTION("--jrY4SHfm8", "libScePad", 1, "libScePad", 1, 1, scePadSetVrTrackingMode);
LIB_FUNCTION("zFJ35q3RVnY", "libScePad", 1, "libScePad", 1, 1, scePadShareOutputData);
LIB_FUNCTION("80XdmVYsNPA", "libScePad", 1, "libScePad", 1, 1, scePadStartRecording);
LIB_FUNCTION("gAHvg6JPIic", "libScePad", 1, "libScePad", 1, 1, scePadStopRecording);
LIB_FUNCTION("Oi7FzRWFr0Y", "libScePad", 1, "libScePad", 1, 1, scePadSwitchConnection);
LIB_FUNCTION("0MB5x-ieRGI", "libScePad", 1, "libScePad", 1, 1, scePadVertualDeviceAddDevice);
LIB_FUNCTION("N7tpsjWQ87s", "libScePad", 1, "libScePad", 1, 1, scePadVirtualDeviceAddDevice);
LIB_FUNCTION("PFec14-UhEQ", "libScePad", 1, "libScePad", 1, 1, scePadVirtualDeviceDeleteDevice);
LIB_FUNCTION("pjPCronWdxI", "libScePad", 1, "libScePad", 1, 1,
scePadVirtualDeviceDisableButtonRemapping);
LIB_FUNCTION("LKXfw7VJYqg", "libScePad", 1, "libScePad", 1, 1,
scePadVirtualDeviceGetRemoteSetting);
LIB_FUNCTION("IWOyO5jKuZg", "libScePad", 1, "libScePad", 1, 1, scePadVirtualDeviceInsertData);
LIB_FUNCTION("KLmYx9ij2h0", "libScePad", 1, "libScePad", 1, 1, Func_28B998C7D8A3DA1D);
LIB_FUNCTION("KY0hSB+Uyfo", "libScePad", 1, "libScePad", 1, 1, Func_298D21481F94C9FA);
LIB_FUNCTION("UeUUvNOgXKU", "libScePad", 1, "libScePad", 1, 1, Func_51E514BCD3A05CA5);
LIB_FUNCTION("ickjfjk9okM", "libScePad", 1, "libScePad", 1, 1, Func_89C9237E393DA243);
LIB_FUNCTION("7xA+hFtvBCA", "libScePad", 1, "libScePad", 1, 1, Func_EF103E845B6F0420);
};
} // namespace Libraries::LibPad
} // namespace Libraries::Pad

View File

@ -4,125 +4,322 @@
#pragma once
#include "common/types.h"
#include "src/core/libraries/system/userservice.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::LibPad {
namespace Libraries::Pad {
constexpr s8 ORBIS_PAD_PORT_TYPE_STANDARD = 0;
constexpr s8 ORBIS_PAD_PORT_TYPE_SPECIAL = 2;
constexpr int ORBIS_PAD_MAX_TOUCH_NUM = 2;
constexpr int ORBIS_PAD_MAX_DEVICE_UNIQUE_DATA_SIZE = 12;
constexpr s8 ORBIS_PAD_DEVICE_CLASS_PAD = 0;
constexpr s8 ORBIS_PAD_DEVICE_CLASS_GUITAR = 1;
constexpr s8 ORBIS_PAD_DEVICE_CLASS_DRUMS = 2;
constexpr s8 ORBIS_PAD_CONNECTION_TYPE_STANDARD = 0;
constexpr s8 ORBIS_PAD_CONNECTION_TYPE_REMOTE = 2;
enum ScePadButton : u32 {
L3 = 0x00000002,
R3 = 0x00000004,
OPTIONS = 0x00000008,
UP = 0x00000010,
RIGHT = 0x00000020,
DOWN = 0x00000040,
LEFT = 0x00000080,
L2 = 0x00000100,
R2 = 0x00000200,
L1 = 0x00000400,
R1 = 0x00000800,
TRIANGLE = 0x00001000,
CIRCLE = 0x00002000,
CROSS = 0x00004000,
SQUARE = 0x00008000,
TOUCH_PAD = 0x00100000,
INTERCEPTED = 0x80000000,
enum OrbisPadDeviceClass {
ORBIS_PAD_DEVICE_CLASS_INVALID = -1,
ORBIS_PAD_DEVICE_CLASS_STANDARD = 0,
ORBIS_PAD_DEVICE_CLASS_GUITAR = 1,
ORBIS_PAD_DEVICE_CLASS_DRUM = 2,
ORBIS_PAD_DEVICE_CLASS_DJ_TURNTABLE = 3,
ORBIS_PAD_DEVICE_CLASS_DANCEMAT = 4,
ORBIS_PAD_DEVICE_CLASS_NAVIGATION = 5,
ORBIS_PAD_DEVICE_CLASS_STEERING_WHEEL = 6,
ORBIS_PAD_DEVICE_CLASS_STICK = 7,
ORBIS_PAD_DEVICE_CLASS_FLIGHT_STICK = 8,
ORBIS_PAD_DEVICE_CLASS_GUN = 9,
};
struct ScePadOpenParam {
u8 reserve[8];
struct OrbisPadDeviceClassExtendedInformation {
OrbisPadDeviceClass deviceClass;
u8 reserved[4];
union {
struct {
u8 capability;
u8 reserved1[1];
u16 maxPhysicalWheelAngle;
u8 reserved2[8];
} steeringWheel;
struct {
u8 capability;
u8 quantityOfSelectorSwitch;
u8 reserved[10];
} guitar;
struct {
u8 capability;
u8 reserved[11];
} drum;
struct {
u8 capability;
u8 reserved[11];
} flightStick;
u8 data[12];
} classData;
};
struct ScePadAnalogStick {
u8 x;
u8 y;
struct OrbisPadDeviceClassData {
OrbisPadDeviceClass deviceClass;
bool bDataValid;
union {
struct {
float steeringWheelAngle;
u16 steeringWheel;
u16 acceleratorPedal;
u16 brakePedal;
u16 clutchPedal;
u16 handBrake;
u8 gear;
u8 reserved[1];
} steeringWheel;
struct {
u8 toneNumber;
u8 whammyBar;
u8 tilt;
u8 fret;
u8 fretSolo;
u8 reserved[11];
} guitar;
struct {
u8 snare;
u8 tom1;
u8 tom2;
u8 floorTom;
u8 hihatCymbal;
u8 rideCymbal;
u8 crashCymbal;
u8 reserved[9];
} drum;
struct {
u16 stickAxisX;
u16 stickAxisY;
u8 stickTwist;
u8 throttle;
u8 trigger;
u8 rudderPedal;
u8 brakePedalLeft;
u8 brakePedalRight;
u8 antennaKnob;
u8 rangeKnob;
u8 reserved[4];
} flightStick;
struct {
u8 dataLen;
u8 reserved[3];
u8 data[ORBIS_PAD_MAX_DEVICE_UNIQUE_DATA_SIZE];
} others;
} classData;
};
struct ScePadAnalogButtons {
struct OrbisPadAnalogButtons {
u8 l2;
u8 r2;
u8 padding[2];
};
struct SceFQuaternion {
struct OrbisPadAnalogStick {
u8 x;
u8 y;
};
enum OrbisPadButtonDataOffset {
ORBIS_PAD_BUTTON_L3 = 0x00000002,
ORBIS_PAD_BUTTON_R3 = 0x00000004,
ORBIS_PAD_BUTTON_OPTIONS = 0x00000008,
ORBIS_PAD_BUTTON_UP = 0x00000010,
ORBIS_PAD_BUTTON_RIGHT = 0x00000020,
ORBIS_PAD_BUTTON_DOWN = 0x00000040,
ORBIS_PAD_BUTTON_LEFT = 0x00000080,
ORBIS_PAD_BUTTON_L2 = 0x00000100,
ORBIS_PAD_BUTTON_R2 = 0x00000200,
ORBIS_PAD_BUTTON_L1 = 0x00000400,
ORBIS_PAD_BUTTON_R1 = 0x00000800,
ORBIS_PAD_BUTTON_TRIANGLE = 0x00001000,
ORBIS_PAD_BUTTON_CIRCLE = 0x00002000,
ORBIS_PAD_BUTTON_CROSS = 0x00004000,
ORBIS_PAD_BUTTON_SQUARE = 0x00008000,
ORBIS_PAD_BUTTON_TOUCH_PAD = 0x00100000,
ORBIS_PAD_BUTTON_INTERCEPTED = 0x80000000,
};
struct OrbisFQuaternion {
float x, y, z, w;
};
struct SceFVector3 {
struct OrbisFVector3 {
float x, y, z;
};
struct ScePadTouch {
struct OrbisPadTouch {
u16 x;
u16 y;
u8 id;
u8 reserve[3];
};
constexpr int SCE_PAD_MAX_TOUCH_NUM = 2;
typedef struct ScePadTouchData {
struct OrbisPadTouchData {
u8 touchNum;
u8 reserve[3];
u32 reserve1;
ScePadTouch touch[SCE_PAD_MAX_TOUCH_NUM];
} ScePadTouchData;
OrbisPadTouch touch[ORBIS_PAD_MAX_TOUCH_NUM];
};
struct ScePadExtensionUnitData {
struct OrbisPadExtensionUnitData {
u32 extensionUnitId;
u8 reserve[1];
u8 dataLength;
u8 data[10];
};
struct ScePadData {
struct OrbisPadData {
u32 buttons;
ScePadAnalogStick leftStick;
ScePadAnalogStick rightStick;
ScePadAnalogButtons analogButtons;
SceFQuaternion orientation;
SceFVector3 acceleration;
SceFVector3 angularVelocity;
ScePadTouchData touchData;
OrbisPadAnalogStick leftStick;
OrbisPadAnalogStick rightStick;
OrbisPadAnalogButtons analogButtons;
OrbisFQuaternion orientation;
OrbisFVector3 acceleration;
OrbisFVector3 angularVelocity;
OrbisPadTouchData touchData;
bool connected;
u64 timestamp;
ScePadExtensionUnitData extensionUnitData;
uint8_t connectedCount;
uint8_t reserve[2];
uint8_t deviceUniqueDataLen;
uint8_t deviceUniqueData[12];
OrbisPadExtensionUnitData extensionUnitData;
u8 connectedCount;
u8 reserve[2];
u8 deviceUniqueDataLen;
u8 deviceUniqueData[ORBIS_PAD_MAX_DEVICE_UNIQUE_DATA_SIZE];
};
struct OrbisPadInformation {
float touchpadDensity;
u16 touchResolutionX;
u16 touchResolutionY;
u8 stickDeadzoneL;
u8 stickDeadzoneR;
struct OrbisPadTouchPadInformation {
float pixelDensity;
struct {
u8 x;
u8 y;
} resolution;
};
struct OrbisPadStickInformation {
u8 deadZoneLeft;
u8 deadZoneRight;
};
struct OrbisPadControllerInformation {
OrbisPadTouchPadInformation touchPadInfo;
OrbisPadStickInformation stickInfo;
u8 connectionType;
u8 count;
s8 connected;
s8 deviceClass;
u8 unknown[8];
u8 connectedCount;
bool connected;
OrbisPadDeviceClass deviceClass;
u8 reserve[8];
};
struct OrbisPadOpenParam {
u8 reserve[8];
};
struct OrbisPadLightBarParam {
u8 r;
u8 g;
u8 b;
u8 reserve[1];
};
struct OrbisPadVibrationParam {
u8 largeMotor;
u8 smallMotor;
};
int PS4_SYSV_ABI scePadClose(s32 handle);
int PS4_SYSV_ABI scePadConnectPort();
int PS4_SYSV_ABI scePadDeviceClassGetExtendedInformation(
s32 handle, OrbisPadDeviceClassExtendedInformation* pExtInfo);
int PS4_SYSV_ABI scePadDeviceClassParseData(s32 handle, const OrbisPadData* pData,
OrbisPadDeviceClassData* pDeviceClassData);
int PS4_SYSV_ABI scePadDeviceOpen();
int PS4_SYSV_ABI scePadDisableVibration();
int PS4_SYSV_ABI scePadDisconnectDevice();
int PS4_SYSV_ABI scePadDisconnectPort();
int PS4_SYSV_ABI scePadEnableAutoDetect();
int PS4_SYSV_ABI scePadEnableExtensionPort();
int PS4_SYSV_ABI scePadEnableSpecificDeviceClass();
int PS4_SYSV_ABI scePadEnableUsbConnection();
int PS4_SYSV_ABI scePadGetBluetoothAddress();
int PS4_SYSV_ABI scePadGetCapability();
int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerInformation* pInfo);
int PS4_SYSV_ABI scePadGetDataInternal();
int PS4_SYSV_ABI scePadGetDeviceId();
int PS4_SYSV_ABI scePadGetDeviceInfo();
int PS4_SYSV_ABI scePadGetExtControllerInformation();
int PS4_SYSV_ABI scePadGetExtensionUnitInfo();
int PS4_SYSV_ABI scePadGetFeatureReport();
int PS4_SYSV_ABI scePadGetHandle(s32 userId, s32 type, s32 index);
int PS4_SYSV_ABI scePadGetIdleCount();
int PS4_SYSV_ABI scePadGetInfo();
int PS4_SYSV_ABI scePadGetInfoByPortType();
int PS4_SYSV_ABI scePadGetLicenseControllerInformation();
int PS4_SYSV_ABI scePadGetMotionSensorPosition();
int PS4_SYSV_ABI scePadGetMotionTimerUnit();
int PS4_SYSV_ABI scePadGetSphereRadius();
int PS4_SYSV_ABI scePadGetVersionInfo();
int PS4_SYSV_ABI scePadInit();
int PS4_SYSV_ABI scePadOpen(Libraries::UserService::OrbisUserServiceUserId userId, s32 type,
s32 index, const ScePadOpenParam* pParam);
int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData);
int PS4_SYSV_ABI scePadIsBlasterConnected();
int PS4_SYSV_ABI scePadIsDS4Connected();
int PS4_SYSV_ABI scePadIsLightBarBaseBrightnessControllable();
int PS4_SYSV_ABI scePadIsMoveConnected();
int PS4_SYSV_ABI scePadIsMoveReproductionModel();
int PS4_SYSV_ABI scePadIsValidHandle();
int PS4_SYSV_ABI scePadMbusInit();
int PS4_SYSV_ABI scePadMbusTerm();
int PS4_SYSV_ABI scePadOpen(s32 userId, s32 type, s32 index,
const OrbisPadOpenParam* pParam);
int PS4_SYSV_ABI scePadOpenExt();
int PS4_SYSV_ABI scePadOpenExt2();
int PS4_SYSV_ABI scePadOutputReport();
int PS4_SYSV_ABI scePadRead(s32 handle, OrbisPadData* pData, s32 num);
int PS4_SYSV_ABI scePadReadBlasterForTracker();
int PS4_SYSV_ABI scePadReadExt();
int PS4_SYSV_ABI scePadReadForTracker();
int PS4_SYSV_ABI scePadReadHistory();
int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData);
int PS4_SYSV_ABI scePadReadStateExt();
int PS4_SYSV_ABI scePadResetLightBar(s32 handle);
int PS4_SYSV_ABI scePadResetLightBarAll();
int PS4_SYSV_ABI scePadResetLightBarAllByPortType();
int PS4_SYSV_ABI scePadResetOrientation(s32 handle);
int PS4_SYSV_ABI scePadResetOrientationForTracker();
int PS4_SYSV_ABI scePadSetAngularVelocityDeadbandState(s32 handle, bool bEnable);
int PS4_SYSV_ABI scePadSetAutoPowerOffCount();
int PS4_SYSV_ABI scePadSetButtonRemappingInfo();
int PS4_SYSV_ABI scePadSetConnection();
int PS4_SYSV_ABI scePadSetExtensionReport();
int PS4_SYSV_ABI scePadSetFeatureReport();
int PS4_SYSV_ABI scePadSetForceIntercepted();
int PS4_SYSV_ABI scePadSetLightBar(s32 handle, const OrbisPadLightBarParam* pParam);
int PS4_SYSV_ABI scePadSetLightBarBaseBrightness();
int PS4_SYSV_ABI scePadSetLightBarBlinking();
int PS4_SYSV_ABI scePadSetLightBarForTracker();
int PS4_SYSV_ABI scePadSetLoginUserNumber();
int PS4_SYSV_ABI scePadSetMotionSensorState(s32 handle, bool bEnable);
int PS4_SYSV_ABI scePadSetProcessFocus();
int PS4_SYSV_ABI scePadSetProcessPrivilege();
int PS4_SYSV_ABI scePadSetProcessPrivilegeOfButtonRemapping();
int PS4_SYSV_ABI scePadSetShareButtonMaskForRemotePlay();
int PS4_SYSV_ABI scePadSetTiltCorrectionState(s32 handle, bool bEnable);
int PS4_SYSV_ABI scePadSetUserColor();
int PS4_SYSV_ABI scePadSetVibration(s32 handle, const OrbisPadVibrationParam* pParam);
int PS4_SYSV_ABI scePadSetVibrationForce();
int PS4_SYSV_ABI scePadSetVrTrackingMode();
int PS4_SYSV_ABI scePadShareOutputData();
int PS4_SYSV_ABI scePadStartRecording();
int PS4_SYSV_ABI scePadStopRecording();
int PS4_SYSV_ABI scePadSwitchConnection();
int PS4_SYSV_ABI scePadVertualDeviceAddDevice();
int PS4_SYSV_ABI scePadVirtualDeviceAddDevice();
int PS4_SYSV_ABI scePadVirtualDeviceDeleteDevice();
int PS4_SYSV_ABI scePadVirtualDeviceDisableButtonRemapping();
int PS4_SYSV_ABI scePadVirtualDeviceGetRemoteSetting();
int PS4_SYSV_ABI scePadVirtualDeviceInsertData();
int PS4_SYSV_ABI Func_28B998C7D8A3DA1D();
int PS4_SYSV_ABI Func_298D21481F94C9FA();
int PS4_SYSV_ABI Func_51E514BCD3A05CA5();
int PS4_SYSV_ABI Func_89C9237E393DA243();
int PS4_SYSV_ABI Func_EF103E845B6F0420();
void padSymbolsRegister(Core::Loader::SymbolsResolver* sym);
}; // namespace Libraries::LibPad
void RegisterlibScePad(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Pad

View File

@ -96,36 +96,36 @@ void WindowSDL::onResize() {
}
void WindowSDL::onKeyPress(const SDL_Event* event) {
using Libraries::LibPad::ScePadButton;
using Libraries::Pad::OrbisPadButtonDataOffset;
u32 button = 0;
switch (event->key.keysym.sym) {
case SDLK_UP:
button = ScePadButton::UP;
button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_UP;
break;
case SDLK_DOWN:
button = ScePadButton::DOWN;
button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_DOWN;
break;
case SDLK_LEFT:
button = ScePadButton::LEFT;
button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_LEFT;
break;
case SDLK_RIGHT:
button = ScePadButton::RIGHT;
button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_RIGHT;
break;
case SDLK_KP_8:
button = ScePadButton::TRIANGLE;
button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_TRIANGLE;
break;
case SDLK_KP_6:
button = ScePadButton::CIRCLE;
button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_CIRCLE;
break;
case SDLK_KP_2:
button = ScePadButton::CROSS;
button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_CROSS;
break;
case SDLK_KP_4:
button = ScePadButton::SQUARE;
button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_SQUARE;
break;
case SDLK_RETURN:
button = ScePadButton::OPTIONS;
button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_OPTIONS;
break;
default:
break;