fs fixes and clean
This commit is contained in:
parent
03a95ecadd
commit
0a689270b3
|
@ -6,6 +6,7 @@ constexpr int SCE_KERNEL_ERROR_ENOMEM = 0x8002000c; // Insufficient memor
|
|||
constexpr int SCE_KERNEL_ERROR_EFAULT = 0x8002000e; // Invalid address pointer
|
||||
constexpr int SCE_KERNEL_ERROR_ENOTDIR = 0x80020014;
|
||||
constexpr int SCE_KERNEL_ERROR_EINVAL = 0x80020016; // null or invalid states
|
||||
constexpr int SCE_KERNEL_ERROR_EMFILE = 0x80020018; // Limit on the number of file descriptors that can be open has been reached
|
||||
constexpr int SCE_KERNEL_ERROR_EAGAIN = 0x80020023; // Memory cannot be allocated
|
||||
constexpr int SCE_KERNEL_ERROR_ENAMETOOLONG = 0x8002003f; // character strings exceeds valid size
|
||||
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
#include "file_system.h"
|
||||
#include <debug.h>
|
||||
#include <Util/log.h>
|
||||
#include <Emulator/Util/singleton.h>
|
||||
#include "Emulator/Host/fs.h"
|
||||
#include <Core/PS4/HLE/ErrorCodes.h>
|
||||
|
||||
#include <Core/PS4/HLE/ErrorCodes.h>
|
||||
#include <Emulator/Util/singleton.h>
|
||||
#include <Util/log.h>
|
||||
#include <debug.h>
|
||||
|
||||
#include "Emulator/Host/fs.h"
|
||||
|
||||
namespace Emulator::HLE::Libraries::LibKernel::FileSystem {
|
||||
constexpr bool log_file_fs = true; // disable it to disable logging
|
||||
|
@ -13,21 +14,24 @@ int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
|
|||
LOG_INFO_IF(log_file_fs, "sceKernelOpen path = {} flags = {} mode = {}\n", path, log_hex_full(flags), log_hex_full(mode));
|
||||
|
||||
bool isDirectory = (flags & SCE_KERNEL_O_DIRECTORY) != 0;
|
||||
bool createFileOrDir = (flags & SCE_KERNEL_O_CREAT) != 0;
|
||||
bool create = (flags & SCE_KERNEL_O_CREAT) != 0;
|
||||
|
||||
auto* h = singleton<Emulator::Host::Fs::HandleTable>::instance();
|
||||
auto* mnt = singleton<Emulator::Host::Fs::MntPoints>::instance();
|
||||
u32 handle = 0;
|
||||
if (h->createHandle().has_value()) {
|
||||
handle = h->createHandle().value();
|
||||
} else {
|
||||
return SCE_KERNEL_ERROR_EMFILE; // file descriptors is full error(?)
|
||||
}
|
||||
Emulator::Host::Fs::File* file = h->getFile(handle);
|
||||
|
||||
u32 handle = h->createHandle().value();//TODO check if overflows
|
||||
|
||||
Emulator::Host::Fs::File file = h->getFile(handle);
|
||||
|
||||
file.guest_path = path;
|
||||
file->guest_path = path;
|
||||
if (isDirectory) {
|
||||
file.host_path = mnt->getHostDirectory(path);
|
||||
if (!std::filesystem::exists(file.host_path)) { //directory doesn't exist
|
||||
if (createFileOrDir) { //if we have a create flag create it
|
||||
if (std::filesystem::create_directories(file.host_path)) {
|
||||
file->host_path = mnt->getHostDirectory(path);
|
||||
if (!std::filesystem::is_directory(file->host_path)) { // directory doesn't exist
|
||||
if (create) { // if we have a create flag create it
|
||||
if (std::filesystem::create_directories(file->host_path)) {
|
||||
return handle;
|
||||
} else {
|
||||
return SCE_KERNEL_ERROR_ENOTDIR;
|
||||
|
@ -40,12 +44,12 @@ int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
|
|||
return handle;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelClose(int d) {
|
||||
LOG_INFO_IF(log_file_fs, "sceKernelClose descriptor = {}\n", d);
|
||||
int PS4_SYSV_ABI sceKernelClose(int handle) {
|
||||
LOG_INFO_IF(log_file_fs, "sceKernelClose descriptor = {}\n", handle);
|
||||
auto* h = singleton<Emulator::Host::Fs::HandleTable>::instance();
|
||||
Emulator::Host::Fs::File file = h->getFile(d);
|
||||
file.valid = false;
|
||||
h->freeHandle(d);
|
||||
Emulator::Host::Fs::File* file = h->getFile(handle);
|
||||
file->valid = false;
|
||||
h->freeHandle(handle);
|
||||
return SCE_OK;
|
||||
}
|
||||
} // namespace Emulator::HLE::Libraries::LibKernel::FileSystem
|
|
@ -7,6 +7,6 @@ constexpr u32 SCE_KERNEL_O_CREAT = 0x0200;
|
|||
constexpr u32 SCE_KERNEL_O_DIRECTORY = 0x00020000;
|
||||
|
||||
int PS4_SYSV_ABI sceKernelOpen(const char *path, int flags, /* SceKernelMode*/ u16 mode);
|
||||
int PS4_SYSV_ABI sceKernelClose(int d);
|
||||
int PS4_SYSV_ABI sceKernelClose(int handle);
|
||||
|
||||
} // namespace Emulator::HLE::Libraries::LibKernel::FileSystem
|
|
@ -1,4 +1,5 @@
|
|||
#include "fs.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace Emulator::Host::Fs {
|
||||
|
@ -12,22 +13,21 @@ void MntPoints::mount(const std::string& host_folder, const std::string& guest_f
|
|||
m_mnt_pairs.push_back(pair);
|
||||
}
|
||||
void MntPoints::unMount(const std::string& path) {}
|
||||
void MntPoints::unMountAll() {}
|
||||
void MntPoints::unmountAll() {}
|
||||
std::string MntPoints::getHostDirectory(const std::string& guest_directory) {
|
||||
Lib::LockMutexGuard lock(m_mutex);
|
||||
for (auto& pair : m_mnt_pairs)
|
||||
{
|
||||
for (auto& pair : m_mnt_pairs) {
|
||||
if (pair.guest_path.starts_with(guest_directory)) {
|
||||
return pair.host_path + guest_directory;
|
||||
}
|
||||
}
|
||||
//hack for relative path , get app0 and assuming it goes from there
|
||||
// hack for relative path , get app0 and assuming it goes from there
|
||||
for (auto& pair : m_mnt_pairs) {
|
||||
if (pair.guest_path.starts_with("/app0")) {
|
||||
std::replace(pair.host_path.begin(), pair.host_path.end(), '\\', '/');
|
||||
return pair.host_path + guest_directory;
|
||||
}
|
||||
}
|
||||
return std::string();
|
||||
return "";
|
||||
}
|
||||
} // namespace Emulator::Host::Fs
|
|
@ -23,7 +23,7 @@ class MntPoints {
|
|||
virtual ~MntPoints() {}
|
||||
void mount(const std::string& host_folder, const std::string& guest_folder);
|
||||
void unMount(const std::string& path);
|
||||
void unMountAll();
|
||||
void unmountAll();
|
||||
std::string getHostDirectory(const std::string& guest_directory);
|
||||
|
||||
private:
|
||||
|
@ -88,7 +88,7 @@ class HandleTable {
|
|||
return handle;
|
||||
}
|
||||
|
||||
File getFile(u32 handle) { return files[handle]; }
|
||||
File* getFile(u32 handle) { return &files[handle]; }
|
||||
|
||||
void freeHandle(u32 handle) {
|
||||
if (handle >= files.size()) {
|
||||
|
|
Loading…
Reference in New Issue