fixing linux compile
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@ -1,7 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// Generated By moduleGenerator
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#include <cmath>
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#include "common/logging/log.h"
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#include "core/libraries/error_codes.h"
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#include "core/libraries/libs.h"
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@ -17,12 +17,22 @@ void* PS4_SYSV_ABI internal_memcpy(void* dest, const void* src, size_t n) {
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return std::memcpy(dest, src, n);
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}
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errno_t PS4_SYSV_ABI internal_memcpy_s(void* dest, rsize_t destsz, const void* src, rsize_t count) {
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int PS4_SYSV_ABI internal_memcpy_s(void* dest, rsize_t destsz, const void* src, rsize_t count) {
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#ifdef _WIN64
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return memcpy_s(dest, destsz, src, count);
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#else
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std::memcpy(dest, destsz, src, count);
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return 0; // ALL OK
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#endif
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}
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errno_t PS4_SYSV_ABI internal_strcpy_s(char* dest, rsize_t dest_size, const char* src) {
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int PS4_SYSV_ABI internal_strcpy_s(char* dest, rsize_t dest_size, const char* src) {
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#ifdef _WIN64
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return strcpy_s(dest, dest_size, src);
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#else
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std::strcpy(dest, src);
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return 0; // ALL OK
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#endif
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}
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int PS4_SYSV_ABI internal_memcmp(const void* s1, const void* s2, size_t n) {
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@ -30,7 +40,7 @@ int PS4_SYSV_ABI internal_memcmp(const void* s1, const void* s2, size_t n) {
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}
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float PS4_SYSV_ABI internal_expf(float x) {
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return std::expf(x);
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return expf(x);
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}
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void RegisterlibSceLibcInternal(Core::Loader::SymbolsResolver* sym) {
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@ -12,8 +12,8 @@ class SymbolsResolver;
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namespace Libraries::LibcInternal {
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void* PS4_SYSV_ABI internal_memset(void* s, int c, size_t n);
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void* PS4_SYSV_ABI internal_memcpy(void* dest, const void* src, size_t n);
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errno_t PS4_SYSV_ABI internal_memcpy_s(void* dest, rsize_t destsz, const void* src, rsize_t count);
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errno_t PS4_SYSV_ABI internal_strcpy_s(char* dest, rsize_t dest_size, const char* src);
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int PS4_SYSV_ABI internal_memcpy_s(void* dest, rsize_t destsz, const void* src, rsize_t count);
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int PS4_SYSV_ABI internal_strcpy_s(char* dest, rsize_t dest_size, const char* src);
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int PS4_SYSV_ABI internal_memcmp(const void* s1, const void* s2, size_t n);
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float PS4_SYSV_ABI internal_expf(float x);
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