2024-02-23 22:32:32 +01:00
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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2023-08-14 19:17:01 +02:00
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#pragma once
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2024-02-23 22:32:32 +01:00
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2023-08-14 19:17:01 +02:00
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#include <filesystem>
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2024-03-11 12:26:33 +01:00
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#include "types.h"
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2023-08-14 19:17:01 +02:00
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namespace Config {
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void load(const std::filesystem::path& path);
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void save(const std::filesystem::path& path);
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bool isNeoMode();
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2024-02-27 23:10:34 +01:00
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std::string getLogFilter();
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2024-03-11 13:06:39 +01:00
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std::string getLogType();
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2023-08-16 09:34:04 +02:00
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u32 getScreenWidth();
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u32 getScreenHeight();
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2024-04-29 23:19:12 +02:00
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s32 getGpuId();
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2023-08-16 09:34:04 +02:00
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2024-03-11 12:26:33 +01:00
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bool debugDump();
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2024-03-25 08:26:59 +01:00
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bool isLleLibc();
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2024-05-16 15:58:14 +02:00
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bool showSplash();
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2024-03-11 12:26:33 +01:00
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2024-02-23 21:57:57 +01:00
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}; // namespace Config
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