2024-05-16 14:55:50 +02:00
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include "common/enum.h"
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#include "common/types.h"
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namespace Core {
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enum class MemoryPermission : u32 {
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Read = 1 << 0,
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Write = 1 << 1,
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ReadWrite = Read | Write,
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Execute = 1 << 2,
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2024-06-10 01:13:44 +02:00
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ReadWriteExecute = Read | Write | Execute,
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};
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DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
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2024-06-10 01:13:44 +02:00
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constexpr VAddr SYSTEM_RESERVED = 0x800000000ULL;
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constexpr VAddr CODE_BASE_OFFSET = 0x100000000ULL;
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constexpr VAddr SYSTEM_MANAGED_MIN = 0x00000400000ULL;
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constexpr VAddr SYSTEM_MANAGED_MAX = 0x07FFFFBFFFULL;
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constexpr VAddr USER_MIN = 0x1000000000ULL;
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constexpr VAddr USER_MAX = 0xFBFFFFFFFFULL;
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// User area size is normally larger than this. However games are unlikely to map to high
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// regions of that area, so by default we allocate a smaller virtual address space (about 1/4th).
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// to save space on page tables.
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2024-07-04 23:15:44 +02:00
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static constexpr size_t UserSize = 1ULL << 39;
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static constexpr size_t SystemSize = USER_MIN - SYSTEM_MANAGED_MIN;
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2024-05-16 14:55:50 +02:00
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/**
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* Represents the user virtual address space backed by a dmem memory block
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*/
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class AddressSpace {
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public:
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explicit AddressSpace();
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~AddressSpace();
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[[nodiscard]] VAddr VirtualBase() noexcept {
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return reinterpret_cast<VAddr>(virtual_base);
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}
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[[nodiscard]] const u8* VirtualBase() const noexcept {
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return virtual_base;
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}
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[[nodiscard]] size_t VirtualSize() const noexcept {
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return virtual_size;
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}
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/**
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* @brief Maps memory to the specified virtual address.
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* @param virtual_addr The base address to place the mapping.
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* If zero is provided an address in system managed area is picked.
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* @param size The size of the area to map.
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* @param phys_addr The offset of the backing file handle to map.
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* The same backing region may be aliased into different virtual regions.
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* If zero is provided the mapping is considered as private.
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* @return A pointer to the mapped memory.
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*/
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void* Map(VAddr virtual_addr, size_t size, u64 alignment = 0, PAddr phys_addr = -1,
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bool exec = false);
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/// Memory maps a specified file descriptor.
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2024-07-11 14:35:58 +02:00
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void* MapFile(VAddr virtual_addr, size_t size, size_t offset, u32 prot, uintptr_t fd);
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/// Unmaps specified virtual memory area.
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void Unmap(VAddr virtual_addr, size_t size, bool has_backing);
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void Protect(VAddr virtual_addr, size_t size, MemoryPermission perms);
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private:
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struct Impl;
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std::unique_ptr<Impl> impl;
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u8* backing_base{};
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u8* virtual_base{};
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size_t virtual_size{};
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};
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} // namespace Core
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