shadPS4/src/vulkan_util.cpp

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#include "vulkan_util.h"
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#include <SDL_vulkan.h>
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#include <Util/log.h>
#include <debug.h>
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#include <vulkan/vk_enum_string_helper.h>
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#include <vulkan/vulkan_core.h>
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constexpr bool log_file_vulkanutil = true; // disable it to disable logging
void Graphics::Vulkan::vulkanCreate(Emulator::WindowCtx* ctx) {
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Emulator::VulkanExt ext;
vulkanGetInstanceExtensions(&ext);
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VkApplicationInfo app_info{};
app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
app_info.pNext = nullptr;
app_info.pApplicationName = "shadps4";
app_info.applicationVersion = 1;
app_info.pEngineName = "shadps4";
app_info.engineVersion = 1;
app_info.apiVersion = VK_API_VERSION_1_2;
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VkInstanceCreateInfo inst_info{};
inst_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
inst_info.pNext = nullptr;
inst_info.flags = 0;
inst_info.pApplicationInfo = &app_info;
inst_info.enabledExtensionCount = ext.required_extensions.size();
inst_info.ppEnabledExtensionNames = ext.required_extensions.data();
inst_info.enabledLayerCount = 0;
inst_info.ppEnabledLayerNames = nullptr;
VkResult result = vkCreateInstance(&inst_info, nullptr, &ctx->m_graphic_ctx.m_instance);
if (result == VK_ERROR_INCOMPATIBLE_DRIVER) {
LOG_CRITICAL_IF(log_file_vulkanutil, "Can't find an compatiblie vulkan driver\n");
std::exit(0);
} else if (result != VK_SUCCESS) {
LOG_CRITICAL_IF(log_file_vulkanutil, "Can't create an vulkan instance\n");
std::exit(0);
}
if (SDL_Vulkan_CreateSurface(ctx->m_window, ctx->m_graphic_ctx.m_instance, &ctx->m_surface) == SDL_FALSE) {
LOG_CRITICAL_IF(log_file_vulkanutil, "Can't create an vulkan surface\n");
std::exit(0);
}
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// TODO i am not sure if it's that it is neccesary or if it needs more
std::vector<const char*> device_extensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME,
VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME, "VK_KHR_maintenance1"};
ctx->m_surface_capabilities = new Emulator::VulkanSurfaceCapabilities{};
Emulator::VulkanQueues queues;
vulkanFindCompatiblePhysicalDevice(ctx->m_graphic_ctx.m_instance, ctx->m_surface, device_extensions, ctx->m_surface_capabilities,
&ctx->m_graphic_ctx.physical_device, &queues);
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}
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void Graphics::Vulkan::vulkanGetInstanceExtensions(Emulator::VulkanExt* ext) {
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u32 required_extensions_count = 0;
u32 available_extensions_count = 0;
u32 available_layers_count = 0;
auto result = SDL_Vulkan_GetInstanceExtensions(&required_extensions_count, nullptr);
ext->required_extensions = std::vector<const char*>(required_extensions_count);
result = SDL_Vulkan_GetInstanceExtensions(&required_extensions_count, ext->required_extensions.data());
vkEnumerateInstanceExtensionProperties(nullptr, &available_extensions_count, nullptr);
ext->available_extensions = std::vector<VkExtensionProperties>(available_extensions_count);
vkEnumerateInstanceExtensionProperties(nullptr, &available_extensions_count, ext->available_extensions.data());
vkEnumerateInstanceLayerProperties(&available_layers_count, nullptr);
ext->available_layers = std::vector<VkLayerProperties>(available_layers_count);
vkEnumerateInstanceLayerProperties(&available_layers_count, ext->available_layers.data());
for (const char* ext : ext->required_extensions) {
LOG_INFO_IF(log_file_vulkanutil, "Vulkan required extension = {}\n", ext);
}
for (const auto& ext : ext->available_extensions) {
LOG_INFO_IF(log_file_vulkanutil, "Vulkan available extension: {}, version = {}\n", ext.extensionName, ext.specVersion);
}
for (const auto& l : ext->available_layers) {
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LOG_INFO_IF(log_file_vulkanutil, "Vulkan available layer: {}, specVersion = {}, implVersion = {}, {}\n", l.layerName, l.specVersion,
l.implementationVersion, l.description);
}
}
void Graphics::Vulkan::vulkanFindCompatiblePhysicalDevice(VkInstance instance, VkSurfaceKHR surface,
const std::vector<const char*>& device_extensions,
Emulator::VulkanSurfaceCapabilities* out_capabilities, VkPhysicalDevice* out_device,
Emulator::VulkanQueues* out_queues) {
u32 count_devices = 0;
vkEnumeratePhysicalDevices(instance, &count_devices, nullptr);
std::vector<VkPhysicalDevice> devices(count_devices);
vkEnumeratePhysicalDevices(instance, &count_devices, devices.data());
VkPhysicalDevice found_best_device = nullptr;
Emulator::VulkanQueues found_best_queues;
for (const auto& device : devices) {
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VkPhysicalDeviceProperties device_properties{};
VkPhysicalDeviceFeatures2 device_features2{};
vkGetPhysicalDeviceProperties(device, &device_properties);
vkGetPhysicalDeviceFeatures2(device, &device_features2);
if (device_properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) {
continue; // we don't want integrated gpu for now .Later we will check the requirements and see what we can support (TODO fix me)
}
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LOG_INFO_IF(log_file_vulkanutil, "Vulkan device: {}\n", device_properties.deviceName);
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auto qs = vulkanFindQueues(device, surface);
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vulkanGetSurfaceCapabilities(device, surface, out_capabilities);
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found_best_device = device;
found_best_queues = qs;
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}
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*out_device = found_best_device;
*out_queues = found_best_queues;
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}
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Emulator::VulkanQueues Graphics::Vulkan::vulkanFindQueues(VkPhysicalDevice device, VkSurfaceKHR surface) {
Emulator::VulkanQueues qs;
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u32 queue_family_count = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device, &queue_family_count, nullptr);
std::vector<VkQueueFamilyProperties> queue_families(queue_family_count);
vkGetPhysicalDeviceQueueFamilyProperties(device, &queue_family_count, queue_families.data());
qs.family_count = queue_family_count;
u32 family = 0;
for (auto& f : queue_families) {
VkBool32 presentation_supported = VK_FALSE;
vkGetPhysicalDeviceSurfaceSupportKHR(device, family, surface, &presentation_supported);
LOG_INFO_IF(log_file_vulkanutil, "queue family: {}, count = {}, present = {}\n", string_VkQueueFlags(f.queueFlags).c_str(), f.queueCount,
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(presentation_supported == VK_TRUE ? "true" : "false"));
for (uint32_t i = 0; i < f.queueCount; i++) {
Emulator::VulkanQueueInfo info;
info.family = family;
info.index = i;
info.is_graphics = (f.queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0;
info.is_compute = (f.queueFlags & VK_QUEUE_COMPUTE_BIT) != 0;
info.is_transfer = (f.queueFlags & VK_QUEUE_TRANSFER_BIT) != 0;
info.is_present = (presentation_supported == VK_TRUE);
qs.available.push_back(info);
}
qs.family_used.push_back(0);
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family++;
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}
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// TODO finish it
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return qs;
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}
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void Graphics::Vulkan::vulkanGetSurfaceCapabilities(VkPhysicalDevice physical_device, VkSurfaceKHR surface,
Emulator::VulkanSurfaceCapabilities* surfaceCap) {
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vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device, surface, &surfaceCap->capabilities);
uint32_t formats_count = 0;
vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &formats_count, nullptr);
surfaceCap->formats = std::vector<VkSurfaceFormatKHR>(formats_count);
vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &formats_count, surfaceCap->formats.data());
uint32_t present_modes_count = 0;
vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &present_modes_count, nullptr);
surfaceCap->present_modes = std::vector<VkPresentModeKHR>(present_modes_count);
vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &present_modes_count, surfaceCap->present_modes.data());
for (const auto& f : surfaceCap->formats) {
if (f.format == VK_FORMAT_B8G8R8A8_SRGB && f.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
surfaceCap->is_format_srgb_bgra32 = true;
break;
}
if (f.format == VK_FORMAT_B8G8R8A8_UNORM && f.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
surfaceCap->is_format_unorm_bgra32 = true;
break;
}
}
}