shadPS4/src/Util/config.cpp

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#include "config.h"
#include <fstream>
#include <string>
#include <toml11/toml.hpp>
namespace Config {
bool isNeo = false;
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u32 screenWidth = 1280;
u32 screenHeight = 720;
u32 logLevel = 0; // TRACE = 0 , DEBUG = 1 , INFO = 2 , WARN = 3 , ERROR = 4 , CRITICAL = 5, OFF = 6
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bool isNeoMode() { return isNeo; }
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u32 getScreenWidth() { return screenWidth; }
u32 getScreenHeight() { return screenHeight; }
u32 getLogLevel() { return logLevel; }
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void load(const std::filesystem::path& path) {
// If the configuration file does not exist, create it and return
std::error_code error;
if (!std::filesystem::exists(path, error)) {
save(path);
return;
}
toml::value data;
try {
data = toml::parse(path);
} catch (std::exception& ex) {
printf("Got exception trying to load config file. Exception: %s\n", ex.what());
return;
}
if (data.contains("General")) {
auto generalResult = toml::expect<toml::value>(data.at("General"));
if (generalResult.is_ok()) {
auto general = generalResult.unwrap();
isNeo = toml::find_or<toml::boolean>(general, "isPS4Pro", false);
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logLevel = toml::find_or<toml::integer>(general, "logLevel", false);
}
}
if (data.contains("GPU")) {
auto generalResult = toml::expect<toml::value>(data.at("GPU"));
if (generalResult.is_ok()) {
auto general = generalResult.unwrap();
screenWidth = toml::find_or<toml::integer>(general, "screenWidth", false);
screenHeight = toml::find_or<toml::integer>(general, "screenHeight", false);
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}
}
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int k = 0;
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}
void save(const std::filesystem::path& path) {
toml::basic_value<toml::preserve_comments> data;
std::error_code error;
if (std::filesystem::exists(path, error)) {
try {
data = toml::parse<toml::preserve_comments>(path);
} catch (const std::exception& ex) {
printf("Exception trying to parse config file. Exception: %s\n", ex.what());
return;
}
} else {
if (error) {
printf("Filesystem error accessing %s (error: %s)\n", path.string().c_str(), error.message().c_str());
}
printf("Saving new configuration file %s\n", path.string().c_str());
}
data["General"]["isPS4Pro"] = isNeo;
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data["General"]["logLevel"] = logLevel;
data["GPU"]["screenWidth"] = screenWidth;
data["GPU"]["screenHeight"] = screenHeight;
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std::ofstream file(path, std::ios::out);
file << data;
file.close();
}
} // namespace Config