2024-08-25 10:45:26 +02:00
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<?xml version="1.0" ?><!DOCTYPE TS><TS version="2.1" language="zh_CN">
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<!-- SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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SPDX-License-Identifier: GPL-2.0-or-later -->
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<context>
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<name>AboutDialog</name>
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<message>
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<location filename="../about_dialog.ui" line="16"/>
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<source>About shadPS4</source>
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<translation>About shadPS4</translation>
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</message>
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<message>
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<location filename="../about_dialog.ui" line="60"/>
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<source>shadPS4</source>
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<translation>shadPS4</translation>
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</message>
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<message>
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<location filename="../about_dialog.ui" line="78"/>
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<source>shadPS4 is an experimental open-source emulator for the PlayStation 4.</source>
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<translation>shadPS4 is an experimental open-source emulator for the PlayStation 4.</translation>
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</message>
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<message>
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<location filename="../about_dialog.ui" line="99"/>
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<source>This software should not be used to play games you have not legally obtained.</source>
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<translation>This software should not be used to play games you have not legally obtained.</translation>
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</message>
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</context>
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<context>
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<name>ElfViewer</name>
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<message>
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<location filename="../elf_viewer.cpp" line="45"/>
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<source>Open Folder</source>
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<translation>Open Folder</translation>
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</message>
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</context>
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<context>
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<name>GameInfoClass</name>
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<message>
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<location filename="../game_info.cpp" line="26"/>
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<source>Loading game list, please wait :3</source>
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<translation>Loading game list, please wait :3</translation>
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</message>
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<message>
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<location filename="../game_info.cpp" line="26"/>
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<source>Cancel</source>
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<translation>Cancel</translation>
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</message>
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<message>
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<location filename="../game_info.cpp" line="27"/>
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<source>Loading...</source>
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<translation>Loading...</translation>
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</message>
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</context>
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<context>
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<name>GameInstallDialog</name>
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<message>
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<location filename="../game_install_dialog.cpp" line="24"/>
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<source>shadPS4 - Choose directory</source>
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<translation>shadPS4 - Choose directory</translation>
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</message>
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<message>
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<location filename="../game_install_dialog.cpp" line="31"/>
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<source>Directory to install games</source>
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<translation>Directory to install games</translation>
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</message>
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<message>
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<location filename="../game_install_dialog.cpp" line="50"/>
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<source>Browse</source>
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<translation>Browse</translation>
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</message>
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<message>
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<location filename="../game_install_dialog.cpp" line="74"/>
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<source>Error</source>
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<translation>Error</translation>
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</message>
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<message>
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<location filename="../game_install_dialog.cpp" line="75"/>
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<source>The value for location to install games is not valid.</source>
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<translation>The value for location to install games is not valid.</translation>
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</message>
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</context>
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<context>
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<name>GuiContextMenus</name>
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<message>
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Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
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<location filename="../gui_context_menus.h" line="46"/>
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2024-08-25 10:45:26 +02:00
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<source>Create Shortcut</source>
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<translation>Create Shortcut</translation>
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</message>
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<message>
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Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
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<location filename="../gui_context_menus.h" line="47"/>
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2024-08-25 10:45:26 +02:00
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<source>Open Game Folder</source>
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<translation>Open Game Folder</translation>
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</message>
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<message>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
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<location filename="../gui_context_menus.h" line="48"/>
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<source>Cheats / Patches</source>
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<translation>Zuòbì / Bǔdīng</translation>
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</message>
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<message>
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<location filename="../gui_context_menus.h" line="49"/>
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2024-08-25 10:45:26 +02:00
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<source>SFO Viewer</source>
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<translation>SFO Viewer</translation>
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</message>
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<message>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
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<location filename="../gui_context_menus.h" line="50"/>
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2024-08-25 10:45:26 +02:00
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<source>Trophy Viewer</source>
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<translation>Trophy Viewer</translation>
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</message>
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<message>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
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<location filename="../gui_context_menus.h" line="59"/>
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2024-08-25 10:45:26 +02:00
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<source>Copy info</source>
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<translation>Copy info</translation>
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</message>
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<message>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
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<location filename="../gui_context_menus.h" line="60"/>
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2024-08-25 10:45:26 +02:00
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<source>Copy Name</source>
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<translation>Copy Name</translation>
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</message>
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<message>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
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<location filename="../gui_context_menus.h" line="61"/>
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2024-08-25 10:45:26 +02:00
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<source>Copy Serial</source>
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<translation>Copy Serial</translation>
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</message>
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<message>
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Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
|
|
|
|
<location filename="../gui_context_menus.h" line="62"/>
|
2024-08-25 10:45:26 +02:00
|
|
|
|
<source>Copy All</source>
|
|
|
|
|
<translation>Copy All</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
|
|
|
|
<location filename="../gui_context_menus.h" line="195"/>
|
2024-08-25 10:45:26 +02:00
|
|
|
|
<source>Shortcut creation</source>
|
|
|
|
|
<translation>Shortcut creation</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
|
|
|
|
<location filename="../gui_context_menus.h" line="196"/>
|
2024-08-25 10:45:26 +02:00
|
|
|
|
<source>Shortcut created successfully!\n %1</source>
|
|
|
|
|
<translation>Shortcut created successfully!\n %1</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
|
|
|
|
<location filename="../gui_context_menus.h" line="199"/>
|
2024-08-25 10:45:26 +02:00
|
|
|
|
<source>Error</source>
|
|
|
|
|
<translation>Error</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
|
|
|
|
<location filename="../gui_context_menus.h" line="200"/>
|
2024-08-25 10:45:26 +02:00
|
|
|
|
<source>Error creating shortcut!\n %1</source>
|
|
|
|
|
<translation>Error creating shortcut!\n %1</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
|
|
|
|
<location filename="../gui_context_menus.h" line="275"/>
|
2024-08-25 10:45:26 +02:00
|
|
|
|
<source>Install PKG</source>
|
|
|
|
|
<translation>Install PKG</translation>
|
|
|
|
|
</message>
|
|
|
|
|
</context>
|
|
|
|
|
<context>
|
|
|
|
|
<name>MainWindow</name>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="310"/>
|
|
|
|
|
<source>Open/Add Elf Folder</source>
|
|
|
|
|
<translation>Open/Add Elf Folder</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="312"/>
|
|
|
|
|
<source>Install Packages (PKG)</source>
|
|
|
|
|
<translation>Install Packages (PKG)</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="313"/>
|
|
|
|
|
<source>Boot Game</source>
|
|
|
|
|
<translation>Boot Game</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="314"/>
|
|
|
|
|
<source>About shadPS4</source>
|
|
|
|
|
<translation>About shadPS4</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="315"/>
|
|
|
|
|
<source>Configure...</source>
|
|
|
|
|
<translation>Configure...</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="318"/>
|
|
|
|
|
<source>Install application from a .pkg file</source>
|
|
|
|
|
<translation>Install application from a .pkg file</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="320"/>
|
|
|
|
|
<source>Recent Games</source>
|
|
|
|
|
<translation>Recent Games</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="321"/>
|
|
|
|
|
<source>Exit</source>
|
|
|
|
|
<translation>Exit</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="323"/>
|
|
|
|
|
<source>Exit shadPS4</source>
|
|
|
|
|
<translation>Exit shadPS4</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="327"/>
|
|
|
|
|
<source>Exit the application.</source>
|
|
|
|
|
<translation>Exit the application.</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="330"/>
|
|
|
|
|
<source>Show Game List</source>
|
|
|
|
|
<translation>Show Game List</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="332"/>
|
|
|
|
|
<source>Game List Refresh</source>
|
|
|
|
|
<translation>Game List Refresh</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="333"/>
|
|
|
|
|
<source>Tiny</source>
|
|
|
|
|
<translation>Tiny</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="334"/>
|
|
|
|
|
<source>Small</source>
|
|
|
|
|
<translation>Small</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="335"/>
|
|
|
|
|
<source>Medium</source>
|
|
|
|
|
<translation>Medium</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="336"/>
|
|
|
|
|
<source>Large</source>
|
|
|
|
|
<translation>Large</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="338"/>
|
|
|
|
|
<source>List View</source>
|
|
|
|
|
<translation>List View</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="340"/>
|
|
|
|
|
<source>Grid View</source>
|
|
|
|
|
<translation>Grid View</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="341"/>
|
|
|
|
|
<source>Elf Viewer</source>
|
|
|
|
|
<translation>Elf Viewer</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="343"/>
|
|
|
|
|
<source>Game Install Directory</source>
|
|
|
|
|
<translation>Game Install Directory</translation>
|
|
|
|
|
</message>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window_ui.h" line="343"/>
|
|
|
|
|
<source>Download Cheats/Patches</source>
|
|
|
|
|
<translation>Xiàzài Zuòbì / Bǔdīng</translation>
|
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|
</message>
|
2024-08-25 10:45:26 +02:00
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|
<message>
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<location filename="../main_window_ui.h" line="345"/>
|
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|
<source>Dump Game List</source>
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|
<translation>Dump Game List</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="346"/>
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<source>PKG Viewer</source>
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<translation>PKG Viewer</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="348"/>
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<source>Search...</source>
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<translation>Search...</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="349"/>
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<source>File</source>
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<translation>File</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="350"/>
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<source>View</source>
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<translation>View</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="352"/>
|
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<source>Game List Icons</source>
|
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|
<translation>Game List Icons</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="354"/>
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<source>Game List Mode</source>
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<translation>Game List Mode</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="355"/>
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<source>Settings</source>
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<translation>Settings</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="356"/>
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<source>Utils</source>
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<translation>Utils</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="357"/>
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<source>Themes</source>
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<translation>Themes</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="358"/>
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<source>About</source>
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<translation>About</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="359"/>
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<source>Dark</source>
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<translation>Dark</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="360"/>
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<source>Light</source>
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<translation>Light</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="361"/>
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<source>Green</source>
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<translation>Green</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="362"/>
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<source>Blue</source>
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<translation>Blue</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="363"/>
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<source>Violet</source>
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<translation>Violet</translation>
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</message>
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<message>
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<location filename="../main_window_ui.h" line="364"/>
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<source>toolBar</source>
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<translation>toolBar</translation>
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</message>
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</context>
|
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<context>
|
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|
|
<name>PKGViewer</name>
|
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|
|
<message>
|
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|
|
<location filename="../pkg_viewer.cpp" line="32"/>
|
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<source>Open Folder</source>
|
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<translation>Open Folder</translation>
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</message>
|
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</context>
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<context>
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|
<name>TrophyViewer</name>
|
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|
<message>
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|
<location filename="../trophy_viewer.cpp" line="8"/>
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<source>Trophy Viewer</source>
|
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<translation>Trophy Viewer</translation>
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</message>
|
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</context>
|
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<context>
|
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|
|
<name>SettingsDialog</name>
|
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|
|
<message>
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|
<location filename="../settings_dialog.ui" line="29"/>
|
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<source>Settings</source>
|
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|
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<translation>Settings</translation>
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</message>
|
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<message>
|
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|
|
<location filename="../settings_dialog.ui" line="67"/>
|
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|
|
<source>General</source>
|
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<translation>General</translation>
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</message>
|
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<message>
|
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|
|
<location filename="../settings_dialog.ui" line="77"/>
|
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|
|
<source>System</source>
|
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|
|
<translation>System</translation>
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</message>
|
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<message>
|
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|
|
<location filename="../settings_dialog.ui" line="83"/>
|
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|
|
<source>Console Language</source>
|
|
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|
|
<translation>Console Language</translation>
|
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|
|
</message>
|
|
|
|
|
<message>
|
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|
|
<location filename="../settings_dialog.ui" line="95"/>
|
|
|
|
|
<source>Emulator Language</source>
|
|
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|
|
<translation>Emulator Language</translation>
|
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|
|
</message>
|
|
|
|
|
<message>
|
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|
|
<location filename="../settings_dialog.ui" line="114"/>
|
|
|
|
|
<source>Emulator</source>
|
|
|
|
|
<translation>Emulator</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="122"/>
|
|
|
|
|
<source>Enable Fullscreen</source>
|
|
|
|
|
<translation>Enable Fullscreen</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="129"/>
|
|
|
|
|
<source>Show Splash</source>
|
|
|
|
|
<translation>Show Splash</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="136"/>
|
|
|
|
|
<source>Is PS4 Pro</source>
|
|
|
|
|
<translation>Is PS4 Pro</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="155"/>
|
|
|
|
|
<source>Username</source>
|
|
|
|
|
<translation>Username</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="178"/>
|
|
|
|
|
<source>Logger</source>
|
|
|
|
|
<translation>Logger</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="199"/>
|
|
|
|
|
<source>Log Type</source>
|
|
|
|
|
<translation>Log Type</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="235"/>
|
|
|
|
|
<source>Log Filter</source>
|
|
|
|
|
<translation>Log Filter</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="272"/>
|
|
|
|
|
<source>Graphics</source>
|
|
|
|
|
<translation>Graphics</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="282"/>
|
|
|
|
|
<source>Graphics Device</source>
|
|
|
|
|
<translation>Graphics Device</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="326"/>
|
|
|
|
|
<source>Width</source>
|
|
|
|
|
<translation>Width</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="357"/>
|
|
|
|
|
<source>Height</source>
|
|
|
|
|
<translation>Height</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="405"/>
|
|
|
|
|
<source>Vblank Divider</source>
|
|
|
|
|
<translation>Vblank Divider</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="453"/>
|
|
|
|
|
<source>Advanced</source>
|
|
|
|
|
<translation>Advanced</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="462"/>
|
|
|
|
|
<source>Enable Shaders Dumping</source>
|
|
|
|
|
<translation>Enable Shaders Dumping</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="469"/>
|
|
|
|
|
<source>Enable NULL GPU</source>
|
|
|
|
|
<translation>Enable NULL GPU</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="476"/>
|
|
|
|
|
<source>Enable PM4 Dumping</source>
|
|
|
|
|
<translation>Enable PM4 Dumping</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="517"/>
|
|
|
|
|
<source>Debug</source>
|
|
|
|
|
<translation>Debug</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="537"/>
|
|
|
|
|
<source>Enable Debug Dumping</source>
|
|
|
|
|
<translation>Enable Debug Dumping</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="560"/>
|
|
|
|
|
<source>Enable Vulkan Validation Layers</source>
|
|
|
|
|
<translation>Enable Vulkan Validation Layers</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="567"/>
|
|
|
|
|
<source>Enable Vulkan Synchronization Validation</source>
|
|
|
|
|
<translation>Enable Vulkan Synchronization Validation</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../settings_dialog.ui" line="574"/>
|
|
|
|
|
<source>Enable RenderDoc Debugging</source>
|
|
|
|
|
<translation>Enable RenderDoc Debugging</translation>
|
|
|
|
|
</message>
|
|
|
|
|
</context>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
|
|
|
|
<context>
|
|
|
|
|
<name>MainWindow</name>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="168"/>
|
|
|
|
|
<source> * Unsupported Vulkan Version</source>
|
|
|
|
|
<translation> * 不支持的 Vulkan 版本</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="326"/>
|
|
|
|
|
<source>Download Cheats For All Installed Games</source>
|
|
|
|
|
<translation>下载所有已安装游戏的作弊码</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="328"/>
|
|
|
|
|
<source>Download Patches For All Games</source>
|
|
|
|
|
<translation>下载所有游戏的补丁</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="363"/>
|
|
|
|
|
<source>Download Complete</source>
|
|
|
|
|
<translation>下载完成</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="364"/>
|
|
|
|
|
<source>You have downloaded cheats for all the games you have installed.</source>
|
|
|
|
|
<translation>您已下载了所有已安装游戏的作弊码。</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="391"/>
|
|
|
|
|
<source>Patches Downloaded Successfully!</source>
|
|
|
|
|
<translation>补丁下载成功!</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="392"/>
|
|
|
|
|
<source>All Patches available for all games have been downloaded.</source>
|
|
|
|
|
<translation>所有游戏的所有补丁都已下载。</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="549"/>
|
|
|
|
|
<source>Games: </source>
|
|
|
|
|
<translation>游戏: </translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="575"/>
|
|
|
|
|
<source>PKG File (*.PKG)</source>
|
|
|
|
|
<translation>PKG 文件 (*.PKG)</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="594"/>
|
|
|
|
|
<source>ELF files (*.bin *.elf *.oelf)</source>
|
|
|
|
|
<translation>ELF 文件 (*.bin *.elf *.oelf)</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="600"/>
|
|
|
|
|
<source>Game Boot</source>
|
|
|
|
|
<translation>游戏启动</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="600"/>
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|
<source>Only one file can be selected!</source>
|
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<translation>只能选择一个文件!</translation>
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</message>
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|
<message>
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|
<location filename="../main_window.cpp" line="623"/>
|
|
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|
<source>PKG Extraction</source>
|
|
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<translation>PKG 解压</translation>
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|
</message>
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<message>
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|
<location filename="../main_window.cpp" line="633"/>
|
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|
<source>Patch detected!\nPKG and Game versions match!: %1\nWould you like </source>
|
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|
<translation>检测到补丁!\nPKG 和游戏版本匹配:%1\n您想要 </translation>
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</message>
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<message>
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<location filename="../main_window.cpp" line="634"/>
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<source>to overwrite?</source>
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<translation>覆盖吗?</translation>
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</message>
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<message>
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|
<location filename="../main_window.cpp" line="639"/>
|
|
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|
<source>Patch detected!\nPKG Version %1 is older </source>
|
|
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|
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<translation>检测到补丁!\nPKG 版本 %1 较旧 </translation>
|
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|
</message>
|
|
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|
<message>
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|
<location filename="../main_window.cpp" line="640"/>
|
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<source>than installed version!: %2\nWould you like </source>
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<translation>与已安装版本相比:%2\n您想要 </translation>
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</message>
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<message>
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|
<location filename="../main_window.cpp" line="641"/>
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<source>to overwrite?</source>
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<translation>覆盖吗?</translation>
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</message>
|
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<message>
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|
<location filename="../main_window.cpp" line="646"/>
|
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|
<source>Patch detected!\nGame is installed: %1\nWould you like </source>
|
|
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|
|
<translation>检测到补丁!\n游戏已安装:%1\n您想要 </translation>
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</message>
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<message>
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|
<location filename="../main_window.cpp" line="647"/>
|
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|
<source>to install Patch: %2?</source>
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<translation>安装补丁:%2?</translation>
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</message>
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<message>
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|
|
<location filename="../main_window.cpp" line="659"/>
|
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|
<source>Game already installed\n%1\nWould you like to overwrite?</source>
|
|
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|
|
<translation>游戏已安装\n%1\n您想要覆盖吗?</translation>
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</message>
|
2024-08-29 11:55:40 +02:00
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<message>
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|
<location filename="../main_window.cpp" line="673"/>
|
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|
|
<source>DLC Installation</source>
|
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<translation>DLC Installation</translation>
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|
</message>
|
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|
<message>
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|
|
<location filename="../main_window.cpp" line="674"/>
|
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<source>Would you like to install DLC: %1?</source>
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<translation>Would you like to install DLC: %1?</translation>
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</message>
|
Cheats/Patches (#493)
* Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version
The logic for adding modifications has not yet been implemented!
Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372
[X]Front-end
[]Back-end
Create a synchronized fork of the cheats/patches repository
* Clang Format
* separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
* reuse
* initial implementation of cheat functionality
* Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
* move eboot_address to module.h
fixes the non-qt builds and makes more sense to be there anyway
* Patchs menu and fixes
adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes
* MemoryPatcher namespace, activate cheats on start
* format
* initial patch implementation
* format
* format again...
* convertValueToHex
* Fixes
Choosing which cheat file to use.
And some other fixes
* fix bytes16, bytes32, bytes64 type patches
If a patch is any of these types we convert it from little endian to big endian
* format
* format again :(
* Implement pattern scanning for mask type patches
* add check to stop patches applying to wrong game
previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed
* format
* Fix 'Hint' 0x400000 | and Author
* Management |save checkbox | shadps4 repository
MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository
* Load saved patches, miscellaneous fixes
* Fix an issue with mask patches not being saved
* format + remove debug log
* multiple patches | TR translation for cheats/patches
* clang
* ENABLE_QT_GUI
* OK
* move memory_patcher to qt_gui
* clang
* add cheats hu_HU
* fix log
* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)
---------
Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 06:18:50 +02:00
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|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="674"/>
|
|
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|
|
<source>PKG is a patch, please install the game first!</source>
|
|
|
|
|
<translation>PKG 是一个补丁,请先安装游戏!</translation>
|
|
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|
|
</message>
|
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|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="681"/>
|
|
|
|
|
<source>PKG ERROR</source>
|
|
|
|
|
<translation>PKG 错误</translation>
|
|
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|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="693"/>
|
|
|
|
|
<source>Extracting PKG %1/%2</source>
|
|
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|
|
<translation>正在解压 PKG %1/%2</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="703"/>
|
|
|
|
|
<source>Extraction Finished</source>
|
|
|
|
|
<translation>解压完成</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="704"/>
|
|
|
|
|
<source>Game successfully installed at %1</source>
|
|
|
|
|
<translation>游戏成功安装在 %1</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../main_window.cpp" line="725"/>
|
|
|
|
|
<source>File doesn't appear to be a valid PKG file</source>
|
|
|
|
|
<translation>文件似乎不是有效的 PKG 文件</translation>
|
|
|
|
|
</message>
|
|
|
|
|
</context>
|
|
|
|
|
<context>
|
|
|
|
|
<name>CheatsPatches</name>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="44"/>
|
|
|
|
|
<source>Cheats / Patches</source>
|
|
|
|
|
<translation>作弊码 / 补丁</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="50"/>
|
|
|
|
|
<source>defaultTextEdit_MSG</source>
|
|
|
|
|
<translation>作弊/补丁是实验性的。\n请小心使用。\n\n通过选择存储库并点击下载按钮,单独下载作弊程序。\n在“补丁”选项卡中,您可以一次性下载所有补丁,选择要使用的补丁并保存选择。\n\n由于我们不开发作弊程序/补丁,\n请将问题报告给作弊程序的作者。\n\n创建了新的作弊程序?访问:\nhttps://github.com/shadps4-emu/ps4_cheats</translation>
|
|
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|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="69"/>
|
|
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|
|
<source>No Image Available</source>
|
|
|
|
|
<translation>没有可用的图像</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="79"/>
|
|
|
|
|
<source>Serial: </source>
|
|
|
|
|
<translation>序列号: </translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="83"/>
|
|
|
|
|
<source>Version: </source>
|
|
|
|
|
<translation>版本: </translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="87"/>
|
|
|
|
|
<source>Size: </source>
|
|
|
|
|
<translation>大小: </translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="126"/>
|
|
|
|
|
<source>Select Cheat File:</source>
|
|
|
|
|
<translation>选择作弊码文件:</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="133"/>
|
|
|
|
|
<source>Repository:</source>
|
|
|
|
|
<translation>存储库:</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="149"/>
|
|
|
|
|
<source>Download Cheats</source>
|
|
|
|
|
<translation>下载作弊码</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="155"/>
|
|
|
|
|
<source>Delete File</source>
|
|
|
|
|
<translation>删除文件</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="169"/>
|
|
|
|
|
<source>No files selected.</source>
|
|
|
|
|
<translation>没有选择文件。</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="170"/>
|
|
|
|
|
<source>You can delete the cheats you don't want after downloading them.</source>
|
|
|
|
|
<translation>您可以在下载后删除不想要的作弊码。</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="178"/>
|
|
|
|
|
<source>Do you want to delete the selected file?\n%1</source>
|
|
|
|
|
<translation>您要删除选中的文件吗?\n%1</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="213"/>
|
|
|
|
|
<source>Select Patch File:</source>
|
|
|
|
|
<translation>选择补丁文件:</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="241"/>
|
|
|
|
|
<source>Download Patches</source>
|
|
|
|
|
<translation>下载补丁</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="248"/>
|
|
|
|
|
<source>Save</source>
|
|
|
|
|
<translation>保存</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="256"/>
|
|
|
|
|
<source>Cheats</source>
|
|
|
|
|
<translation>作弊码</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="257"/>
|
|
|
|
|
<source>Patches</source>
|
|
|
|
|
<translation>补丁</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="278"/>
|
|
|
|
|
<source>Error</source>
|
|
|
|
|
<translation>错误</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="278"/>
|
|
|
|
|
<source>No patch selected.</source>
|
|
|
|
|
<translation>没有选择补丁。</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="292"/>
|
|
|
|
|
<source>Unable to open files.json for reading.</source>
|
|
|
|
|
<translation>无法打开 files.json 进行读取。</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="316"/>
|
|
|
|
|
<source>No patch file found for the current serial.</source>
|
|
|
|
|
<translation>未找到当前序列号的补丁文件。</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="323"/>
|
|
|
|
|
<source>Unable to open the file for reading.</source>
|
|
|
|
|
<translation>无法打开文件进行读取。</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="422"/>
|
|
|
|
|
<source>Unable to open the file for writing.</source>
|
|
|
|
|
<translation>无法打开文件进行写入。</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="432"/>
|
|
|
|
|
<source>Failed to parse XML: </source>
|
|
|
|
|
<translation>解析 XML 失败: </translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="434"/>
|
|
|
|
|
<source>Success</source>
|
|
|
|
|
<translation>成功</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="434"/>
|
|
|
|
|
<source>Options saved successfully.</source>
|
|
|
|
|
<translation>选项已成功保存。</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="470"/>
|
|
|
|
|
<source>Invalid Source</source>
|
|
|
|
|
<translation>无效的来源</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="471"/>
|
|
|
|
|
<source>The selected source is invalid.</source>
|
|
|
|
|
<translation>选择的来源无效。</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="519"/>
|
|
|
|
|
<source>File Exists</source>
|
|
|
|
|
<translation>文件已存在</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="520"/>
|
|
|
|
|
<source>File already exists. Do you want to replace it?</source>
|
|
|
|
|
<translation>文件已存在。您要替换它吗?</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="539"/>
|
|
|
|
|
<source>Failed to save file:</source>
|
|
|
|
|
<translation>保存文件失败:</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="545"/>
|
|
|
|
|
<source>Failed to download file:</source>
|
|
|
|
|
<translation>下载文件失败:</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="556"/>
|
|
|
|
|
<source>Cheats Not Found</source>
|
|
|
|
|
<translation>未找到作弊码</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="556"/>
|
|
|
|
|
<source>CheatsNotFound_MSG</source>
|
|
|
|
|
<translation>在所选存储库的版本中找不到该游戏的作弊码,请尝试其他存储库或游戏版本。</translation>
|
|
|
|
|
</message>
|
|
|
|
|
<message>
|
|
|
|
|
<location filename="../cheats_patches.cpp" line="593"/>
|
|
|
|
|
<source>Cheats Downloaded Successfully</source>
|
|
|
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<translation>作弊码下载成功</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="594"/>
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<source>CheatsDownloadedSuccessfully_MSG</source>
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<translation>您已成功下载了该游戏版本的作弊码 从所选存储库中。如果有,您还可以尝试从其他存储库下载,或通过从列表中选择文件来使用它们。</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="747"/>
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<source>Failed to save:</source>
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<translation>保存失败:</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="754"/>
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<source>Failed to download:</source>
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<translation>下载失败:</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="762"/>
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<source>Download Complete</source>
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<translation>下载完成</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="763"/>
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<source>DownloadComplete_MSG</source>
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<translation>补丁下载成功!所有可用的补丁已下载完成,无需像作弊码那样单独下载每个游戏的补丁。</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="773"/>
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<source>Failed to parse JSON data from HTML.</source>
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<translation>无法解析 HTML 中的 JSON 数据。</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="778"/>
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<source>Failed to retrieve HTML page.</source>
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<translation>无法获取 HTML 页面。</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="801"/>
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<source>Failed to open file:</source>
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<translation>无法打开文件:</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="819"/>
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<source>XML ERROR:</source>
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<translation>XML 错误:</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="826"/>
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<source>Failed to open files.json for writing</source>
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<translation>无法打开 files.json 进行写入</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="925"/>
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<source>Author: </source>
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<translation>作者: </translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="997"/>
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<source>Directory does not exist:</source>
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<translation>目录不存在:</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="1006"/>
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<source>Failed to open files.json for reading.</source>
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<translation>无法打开 files.json 进行读取。</translation>
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</message>
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<message>
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<location filename="../cheats_patches.cpp" line="1006"/>
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<source>Name:</source>
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<translation>名称:</translation>
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</message>
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</context>
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2024-08-25 10:45:26 +02:00
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</TS>
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